OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GL3PlusFrameBufferObject Member List

This is the complete list of members for Ogre::GL3PlusFrameBufferObject, including all inherited members.

attachDepthBuffer(DepthBuffer *depthBuffer)Ogre::GL3PlusFrameBufferObject
bind(bool recreateIfNeeded)Ogre::GL3PlusFrameBufferObject
bindSurface(size_t attachment, const GLSurfaceDesc &target)Ogre::GL3PlusFrameBufferObject
detachDepthBuffer()Ogre::GL3PlusFrameBufferObject
getContext()Ogre::GL3PlusFrameBufferObjectinline
getFormat()Ogre::GL3PlusFrameBufferObject
getFSAA()Ogre::GL3PlusFrameBufferObject
getGLFBOID() constOgre::GL3PlusFrameBufferObjectinline
getGLMultisampleFBOID() constOgre::GL3PlusFrameBufferObjectinline
getHeight()Ogre::GL3PlusFrameBufferObject
getManager()Ogre::GL3PlusFrameBufferObjectinline
getSurface(size_t attachment)Ogre::GL3PlusFrameBufferObjectinline
getWidth()Ogre::GL3PlusFrameBufferObject
GL3PlusFrameBufferObject(GL3PlusFBOManager *manager, uint fsaa)Ogre::GL3PlusFrameBufferObject
notifyContextDestroyed(GLContext *context)Ogre::GL3PlusFrameBufferObjectinline
swapBuffers()Ogre::GL3PlusFrameBufferObject
unbindSurface(size_t attachment)Ogre::GL3PlusFrameBufferObject
~GL3PlusFrameBufferObject()Ogre::GL3PlusFrameBufferObject