OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GL3PlusHardwareBufferManager Member List

This is the complete list of members for Ogre::GL3PlusHardwareBufferManager, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)Ogre::HardwareBufferManagerinlinevirtual
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)Ogre::HardwareBufferManagerinlinevirtual
_freeUnusedBufferCopies(void)Ogre::HardwareBufferManagerinlinevirtual
_notifyConterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::HardwareBufferManagerinline
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf)Ogre::HardwareBufferManagerinline
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf)Ogre::HardwareBufferManagerinline
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)Ogre::HardwareBufferManagerinline
_releaseBufferCopies(bool forceFreeUnused=false)Ogre::HardwareBufferManagerinlinevirtual
allocateScratch(uint32 size)Ogre::GL3PlusHardwareBufferManagerinline
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)Ogre::HardwareBufferManagerinlinevirtual
BLT_AUTOMATIC_RELEASE enum valueOgre::HardwareBufferManagerBase
BLT_MANUAL_RELEASE enum valueOgre::HardwareBufferManagerBase
BufferLicenseType enum nameOgre::HardwareBufferManagerBase
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::HardwareBufferManagerinlinevirtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::HardwareBufferManagerinlinevirtual
createRenderToVertexBuffer()Ogre::HardwareBufferManagerinlinevirtual
createShaderStorageBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::GL3PlusHardwareBufferManagerinline
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::HardwareBufferManagerinlinevirtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::HardwareBufferManagerinlinevirtual
createVertexBufferBinding(void)Ogre::HardwareBufferManagerinlinevirtual
createVertexDeclaration(void)Ogre::HardwareBufferManagerinlinevirtual
deallocateScratch(void *ptr)Ogre::GL3PlusHardwareBufferManagerinline
destroyVertexBufferBinding(VertexBufferBinding *binding)Ogre::HardwareBufferManagerinlinevirtual
destroyVertexDeclaration(VertexDeclaration *decl)Ogre::HardwareBufferManagerinlinevirtual
getGLMapBufferThreshold() constOgre::GL3PlusHardwareBufferManagerinline
getGLType(VertexElementType type)Ogre::GL3PlusHardwareBufferManagerinlinestatic
getSingleton(void)Ogre::HardwareBufferManagerstatic
getSingletonPtr(void)Ogre::HardwareBufferManagerstatic
GL3PlusHardwareBufferManager()Ogre::GL3PlusHardwareBufferManagerinline
HardwareBufferManager(HardwareBufferManagerBase *imp)Ogre::HardwareBufferManager
HardwareBufferManagerBase()Ogre::HardwareBufferManagerBase
notifyContextDestroyed(GLContext *context)Ogre::GL3PlusHardwareBufferManagerinline
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)Ogre::HardwareBufferManagerinlinevirtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerinlinevirtual
setGLMapBufferThreshold(const size_t value)Ogre::GL3PlusHardwareBufferManagerinline
Singleton(void)Ogre::Singleton< HardwareBufferManager >inline
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerinlinevirtual
~GL3PlusHardwareBufferManager()Ogre::GL3PlusHardwareBufferManagerinline
~HardwareBufferManager()Ogre::HardwareBufferManager
~HardwareBufferManagerBase()Ogre::HardwareBufferManagerBasevirtual
~Singleton(void)Ogre::Singleton< HardwareBufferManager >inline