| _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::HardwareBufferManagerBase | virtual |
| _forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::HardwareBufferManagerBase | virtual |
| _freeUnusedBufferCopies(void) | Ogre::HardwareBufferManagerBase | virtual |
| _notifyCounterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::HardwareBufferManagerBase | |
| _notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::HardwareBufferManagerBase | |
| _notifyUniformBufferDestroyed(HardwareUniformBuffer *buf) | Ogre::HardwareBufferManagerBase | |
| _notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::HardwareBufferManagerBase | |
| _releaseBufferCopies(bool forceFreeUnused=false) | Ogre::HardwareBufferManagerBase | virtual |
| allocateScratch(uint32 size) | Ogre::GL3PlusHardwareBufferManagerBase | |
| allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::HardwareBufferManagerBase | virtual |
| BLT_AUTOMATIC_RELEASE enum value | Ogre::HardwareBufferManagerBase | |
| BLT_MANUAL_RELEASE enum value | Ogre::HardwareBufferManagerBase | |
| BufferLicenseType enum name | Ogre::HardwareBufferManagerBase | |
| createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManagerBase | virtual |
| createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GL3PlusHardwareBufferManagerBase | virtual |
| createRenderToVertexBuffer() | Ogre::GL3PlusHardwareBufferManagerBase | virtual |
| createShaderStorageBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManagerBase | |
| createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::GL3PlusHardwareBufferManagerBase | virtual |
| createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::GL3PlusHardwareBufferManagerBase | virtual |
| createVertexBufferBinding(void) | Ogre::HardwareBufferManagerBase | virtual |
| createVertexDeclaration(void) | Ogre::HardwareBufferManagerBase | virtual |
| deallocateScratch(void *ptr) | Ogre::GL3PlusHardwareBufferManagerBase | |
| destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::HardwareBufferManagerBase | virtual |
| destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::HardwareBufferManagerBase | virtual |
| getGLMapBufferThreshold() const | Ogre::GL3PlusHardwareBufferManagerBase | |
| getGLType(VertexElementType type) | Ogre::GL3PlusHardwareBufferManagerBase | static |
| getStateCacheManager() | Ogre::GL3PlusHardwareBufferManagerBase | |
| GL3PlusHardwareBufferManagerBase() | Ogre::GL3PlusHardwareBufferManagerBase | |
| HardwareBufferManagerBase() | Ogre::HardwareBufferManagerBase | |
| notifyContextDestroyed(GLContext *context) | Ogre::GL3PlusHardwareBufferManagerBase | |
| registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) | Ogre::HardwareBufferManagerBase | virtual |
| releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::HardwareBufferManagerBase | virtual |
| setGLMapBufferThreshold(const size_t value) | Ogre::GL3PlusHardwareBufferManagerBase | |
| touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::HardwareBufferManagerBase | virtual |
| ~GL3PlusHardwareBufferManagerBase() | Ogre::GL3PlusHardwareBufferManagerBase | |
| ~HardwareBufferManagerBase() | Ogre::HardwareBufferManagerBase | virtual |