OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GL3PlusStateCacheManager Member List

This is the complete list of members for Ogre::GL3PlusStateCacheManager, including all inherited members.

activateGLTextureUnit(size_t unit)Ogre::GL3PlusStateCacheManager
bindGLBuffer(GLenum target, GLuint buffer, bool force=false)Ogre::GL3PlusStateCacheManager
bindGLFrameBuffer(GLenum target, GLuint buffer, bool force=false)Ogre::GL3PlusStateCacheManager
bindGLProgramPipeline(GLuint handle)Ogre::GL3PlusStateCacheManager
bindGLRenderBuffer(GLuint buffer, bool force=false)Ogre::GL3PlusStateCacheManager
bindGLTexture(GLenum target, GLuint texture)Ogre::GL3PlusStateCacheManager
bindGLVertexArray(GLuint vao)Ogre::GL3PlusStateCacheManager
clearCache()Ogre::GL3PlusStateCacheManager
deleteGLBuffer(GLenum target, GLuint buffer)Ogre::GL3PlusStateCacheManager
deleteGLFrameBuffer(GLenum target, GLuint buffer)Ogre::GL3PlusStateCacheManager
deleteGLRenderBuffer(GLuint buffer)Ogre::GL3PlusStateCacheManager
disableTextureCoordGen(GLenum type)Ogre::GL3PlusStateCacheManager
enableTextureCoordGen(GLenum type)Ogre::GL3PlusStateCacheManager
getClearDepth(void) constOgre::GL3PlusStateCacheManagerinline
getColourMask()Ogre::GLStateCacheManagerCommoninline
getCullFace(void) constOgre::GL3PlusStateCacheManagerinline
getDepthFunc(void) constOgre::GL3PlusStateCacheManagerinline
getDepthMask() constOgre::GLStateCacheManagerCommoninline
getPolygonMode(void) constOgre::GL3PlusStateCacheManagerinline
getStencilMask(void) constOgre::GLStateCacheManagerCommoninline
getViewport(int *array)Ogre::GLStateCacheManagerCommoninline
GL3PlusStateCacheManager(void)Ogre::GL3PlusStateCacheManager
initializeCache()Ogre::GL3PlusStateCacheManager
invalidateStateForTexture(GLuint texture)Ogre::GL3PlusStateCacheManager
setBlendEquation(GLenum eq)Ogre::GL3PlusStateCacheManager
setBlendEquation(GLenum eqRGB, GLenum eqA)Ogre::GL3PlusStateCacheManager
setBlendFunc(GLenum source, GLenum dest)Ogre::GL3PlusStateCacheManager
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)Ogre::GL3PlusStateCacheManager
setClearDepth(GLclampf depth)Ogre::GL3PlusStateCacheManager
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)Ogre::GL3PlusStateCacheManager
setCullFace(GLenum face)Ogre::GL3PlusStateCacheManager
setDepthFunc(GLenum func)Ogre::GL3PlusStateCacheManager
setDepthMask(GLboolean mask)Ogre::GL3PlusStateCacheManager
setEnabled(GLenum flag, bool enabled)Ogre::GL3PlusStateCacheManager
setPointSize(GLfloat size)Ogre::GL3PlusStateCacheManager
setPolygonMode(GLenum mode)Ogre::GL3PlusStateCacheManager
setStencilMask(GLuint mask)Ogre::GL3PlusStateCacheManager
setTexParameteri(GLenum target, GLenum pname, GLint param)Ogre::GL3PlusStateCacheManager
setViewport(GLint x, GLint y, GLsizei width, GLsizei height)Ogre::GL3PlusStateCacheManager
~GLStateCacheManagerCommon()Ogre::GLStateCacheManagerCommoninlinevirtual