_beginUpdate() | Ogre::RenderTarget | virtual |
_detachDepthBuffer() | Ogre::GLFBORenderTexture | virtual |
_endUpdate() | Ogre::RenderTarget | virtual |
_getImpl() | Ogre::RenderTarget | virtual |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | virtual |
_updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
addListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | virtual |
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::GLFBORenderTexture | virtual |
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTexture | virtual |
Ogre::RenderTarget::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTarget | inline |
CustomAttributeString_FBO | Ogre::GLRenderTexture | static |
CustomAttributeString_GLCONTEXT | Ogre::GLRenderTexture | static |
CustomAttributeString_TARGET | Ogre::GLRenderTexture | static |
detachDepthBuffer() | Ogre::GLFBORenderTexture | virtual |
FB_AUTO enum value | Ogre::RenderTarget | |
FB_BACK enum value | Ogre::RenderTarget | |
FB_FRONT enum value | Ogre::RenderTarget | |
FrameBuffer enum name | Ogre::RenderTarget | |
getAverageFPS() const | Ogre::RenderTarget | virtual |
getBatchCount(void) const | Ogre::RenderTarget | virtual |
getBestFPS() const | Ogre::RenderTarget | virtual |
getBestFrameTime() const | Ogre::RenderTarget | virtual |
getColourDepth(void) const | Ogre::RenderTarget | virtual |
getCustomAttribute(const String &name, void *pData) | Ogre::GLFBORenderTexture | virtual |
getDepthBuffer() const | Ogre::RenderTarget | |
getDepthBufferPool() const | Ogre::RenderTarget | |
getFSAA() const | Ogre::RenderTarget | inlinevirtual |
getFSAAHint() const | Ogre::RenderTarget | inlinevirtual |
getHeight(void) const | Ogre::RenderTarget | virtual |
getLastFPS() const | Ogre::RenderTarget | virtual |
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth) | Ogre::RenderTarget | virtual |
getName(void) const | Ogre::RenderTarget | virtual |
getNumViewports(void) const | Ogre::RenderTarget | virtual |
getPriority() const | Ogre::RenderTarget | inlinevirtual |
getStatistics(float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS) const | Ogre::RenderTarget | virtual |
getStatistics(void) const | Ogre::RenderTarget | inline |
getTriangleCount(void) const | Ogre::RenderTarget | virtual |
getViewport(unsigned short index) | Ogre::RenderTarget | virtual |
getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
getWidth(void) const | Ogre::RenderTarget | virtual |
getWorstFPS() const | Ogre::RenderTarget | virtual |
getWorstFrameTime() const | Ogre::RenderTarget | virtual |
GLFBORenderTexture(GLFBOManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLFBORenderTexture | |
GLRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLRenderTexture | |
hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
insertListener(RenderTargetListener *listener, const unsigned int pos=0) | Ogre::RenderTarget | virtual |
isActive() const | Ogre::RenderTarget | virtual |
isAutoUpdated(void) const | Ogre::RenderTarget | virtual |
isHardwareGammaEnabled() const | Ogre::RenderTarget | inlinevirtual |
isPrimary(void) const | Ogre::RenderTarget | virtual |
isStereoEnabled(void) const | Ogre::RenderTarget | virtual |
removeAllListeners(void) | Ogre::RenderTarget | virtual |
removeAllViewports(void) | Ogre::RenderTarget | virtual |
removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
removeViewport(int ZOrder) | Ogre::RenderTarget | virtual |
RenderTarget() | Ogre::RenderTarget | |
RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset) | Ogre::RenderTexture | |
requiresTextureFlipping() const | Ogre::GLRenderTexture | inlinevirtual |
resetStatistics(void) | Ogre::RenderTarget | |
setActive(bool state) | Ogre::RenderTarget | virtual |
setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | virtual |
setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget | |
setFSAA(uint fsaa, const String &fsaaHint) | Ogre::RenderTarget | inlinevirtual |
setPriority(uchar priority) | Ogre::RenderTarget | inlinevirtual |
SF_ALL enum value | Ogre::RenderTarget | |
SF_AVG_FPS enum value | Ogre::RenderTarget | |
SF_BEST_FPS enum value | Ogre::RenderTarget | |
SF_FPS enum value | Ogre::RenderTarget | |
SF_NONE enum value | Ogre::RenderTarget | |
SF_TRIANGLE_COUNT enum value | Ogre::RenderTarget | |
SF_WORST_FPS enum value | Ogre::RenderTarget | |
StatFlags enum name | Ogre::RenderTarget | |
suggestPixelFormat() const | Ogre::RenderTexture | virtual |
swapBuffers() | Ogre::GLFBORenderTexture | virtual |
update(bool swapBuffers=true) | Ogre::RenderTarget | virtual |
writeContentsToFile(const String &filename) | Ogre::RenderTarget | |
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | virtual |
~RenderTarget() | Ogre::RenderTarget | virtual |
~RenderTexture() | Ogre::RenderTexture | virtual |