| _beginUpdate() | Ogre::RenderTarget | virtual |
| _detachDepthBuffer() | Ogre::GLFBORenderTexture | virtual |
| _endUpdate() | Ogre::RenderTarget | virtual |
| _getImpl() | Ogre::RenderTarget | virtual |
| _notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | virtual |
| _updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | virtual |
| _updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
| _updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
| addListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
| addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | virtual |
| attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::GLFBORenderTexture | virtual |
| copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTexture | virtual |
| Ogre::RenderTarget::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTarget | inline |
| CustomAttributeString_FBO | Ogre::GLRenderTexture | static |
| CustomAttributeString_GLCONTEXT | Ogre::GLRenderTexture | static |
| CustomAttributeString_TARGET | Ogre::GLRenderTexture | static |
| detachDepthBuffer() | Ogre::GLFBORenderTexture | virtual |
| FB_AUTO enum value | Ogre::RenderTarget | |
| FB_BACK enum value | Ogre::RenderTarget | |
| FB_FRONT enum value | Ogre::RenderTarget | |
| FrameBuffer enum name | Ogre::RenderTarget | |
| getAverageFPS() const | Ogre::RenderTarget | virtual |
| getBatchCount(void) const | Ogre::RenderTarget | virtual |
| getBestFPS() const | Ogre::RenderTarget | virtual |
| getBestFrameTime() const | Ogre::RenderTarget | virtual |
| getColourDepth(void) const | Ogre::RenderTarget | virtual |
| getCustomAttribute(const String &name, void *pData) | Ogre::GLFBORenderTexture | virtual |
| getDepthBuffer() const | Ogre::RenderTarget | |
| getDepthBufferPool() const | Ogre::RenderTarget | |
| getFSAA() const | Ogre::RenderTarget | inlinevirtual |
| getFSAAHint() const | Ogre::RenderTarget | inlinevirtual |
| getHeight(void) const | Ogre::RenderTarget | virtual |
| getLastFPS() const | Ogre::RenderTarget | virtual |
| getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth) | Ogre::RenderTarget | virtual |
| getName(void) const | Ogre::RenderTarget | virtual |
| getNumViewports(void) const | Ogre::RenderTarget | virtual |
| getPriority() const | Ogre::RenderTarget | inlinevirtual |
| getStatistics(float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS) const | Ogre::RenderTarget | virtual |
| getStatistics(void) const | Ogre::RenderTarget | inline |
| getTriangleCount(void) const | Ogre::RenderTarget | virtual |
| getViewport(unsigned short index) | Ogre::RenderTarget | virtual |
| getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
| getWidth(void) const | Ogre::RenderTarget | virtual |
| getWorstFPS() const | Ogre::RenderTarget | virtual |
| getWorstFrameTime() const | Ogre::RenderTarget | virtual |
| GLFBORenderTexture(GLFBOManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLFBORenderTexture | |
| GLRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLRenderTexture | |
| hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
| insertListener(RenderTargetListener *listener, const unsigned int pos=0) | Ogre::RenderTarget | virtual |
| isActive() const | Ogre::RenderTarget | virtual |
| isAutoUpdated(void) const | Ogre::RenderTarget | virtual |
| isHardwareGammaEnabled() const | Ogre::RenderTarget | inlinevirtual |
| isPrimary(void) const | Ogre::RenderTarget | virtual |
| isStereoEnabled(void) const | Ogre::RenderTarget | virtual |
| removeAllListeners(void) | Ogre::RenderTarget | virtual |
| removeAllViewports(void) | Ogre::RenderTarget | virtual |
| removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
| removeViewport(int ZOrder) | Ogre::RenderTarget | virtual |
| RenderTarget() | Ogre::RenderTarget | |
| RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset) | Ogre::RenderTexture | |
| requiresTextureFlipping() const | Ogre::GLRenderTexture | inlinevirtual |
| resetStatistics(void) | Ogre::RenderTarget | |
| setActive(bool state) | Ogre::RenderTarget | virtual |
| setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | virtual |
| setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget | |
| setFSAA(uint fsaa, const String &fsaaHint) | Ogre::RenderTarget | inlinevirtual |
| setPriority(uchar priority) | Ogre::RenderTarget | inlinevirtual |
| SF_ALL enum value | Ogre::RenderTarget | |
| SF_AVG_FPS enum value | Ogre::RenderTarget | |
| SF_BEST_FPS enum value | Ogre::RenderTarget | |
| SF_FPS enum value | Ogre::RenderTarget | |
| SF_NONE enum value | Ogre::RenderTarget | |
| SF_TRIANGLE_COUNT enum value | Ogre::RenderTarget | |
| SF_WORST_FPS enum value | Ogre::RenderTarget | |
| StatFlags enum name | Ogre::RenderTarget | |
| suggestPixelFormat() const | Ogre::RenderTexture | virtual |
| swapBuffers() | Ogre::GLFBORenderTexture | virtual |
| update(bool swapBuffers=true) | Ogre::RenderTarget | virtual |
| writeContentsToFile(const String &filename) | Ogre::RenderTarget | |
| writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | virtual |
| ~RenderTarget() | Ogre::RenderTarget | virtual |
| ~RenderTexture() | Ogre::RenderTexture | virtual |