OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLSLProgramManager Member List
This is the complete list of members for
Ogre::GLSLProgramManager
, including all inherited members.
destroyAllByShader
(GLSLShaderCommon *shader)
Ogre::GLSLProgramManagerCommon
extractUniformsFromGLSL
(const String &src, GpuNamedConstants &constantDefs, const String &filename)
Ogre::GLSLProgramManagerCommon
extractUniformsFromProgram
(GLuint programObject, const GpuConstantDefinitionMap *(&constantDefs)[6], GLUniformReferenceList &uniformList, GLAtomicCounterReferenceList &counterList, GLUniformBufferList &uniformBufferList, SharedParamsBufferMap &sharedParamsBufferMap, GLCounterBufferList &counterBufferList)
Ogre::GLSLProgramManager
getActiveProgram
(void)
Ogre::GLSLProgramManager
getSingleton
(void)
Ogre::GLSLProgramManager
static
getSingletonPtr
(void)
Ogre::GLSLProgramManager
static
getStateCacheManager
()
Ogre::GLSLProgramManager
GLSLProgramManager
(GL3PlusRenderSystem *renderSystem)
Ogre::GLSLProgramManager
setActiveComputeShader
(GLSLShader *computeGpuProgram)
Ogre::GLSLProgramManager
setActiveDomainShader
(GLSLShader *domainGpuProgram)
Ogre::GLSLProgramManager
setActiveFragmentShader
(GLSLShader *fragmentGpuProgram)
Ogre::GLSLProgramManager
setActiveGeometryShader
(GLSLShader *geometryGpuProgram)
Ogre::GLSLProgramManager
setActiveHullShader
(GLSLShader *hullGpuProgram)
Ogre::GLSLProgramManager
setActiveVertexShader
(GLSLShader *vertexGpuProgram)
Ogre::GLSLProgramManager
Singleton
(void)
Ogre::Singleton< GLSLProgramManager >
inline
~GLSLProgramManager
()
Ogre::GLSLProgramManager
~GLSLProgramManagerCommon
()
Ogre::GLSLProgramManagerCommon
virtual
~Singleton
(void)
Ogre::Singleton< GLSLProgramManager >
inline
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