OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLSLProgramManager Member List

This is the complete list of members for Ogre::GLSLProgramManager, including all inherited members.

destroyAllByShader(GLSLShaderCommon *shader)Ogre::GLSLProgramManagerCommon
extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename)Ogre::GLSLProgramManagerCommon
extractUniformsFromProgram(GLuint programObject, const GpuConstantDefinitionMap *(&constantDefs)[6], GLUniformReferenceList &uniformList, GLAtomicCounterReferenceList &counterList, GLUniformBufferList &uniformBufferList, SharedParamsBufferMap &sharedParamsBufferMap, GLCounterBufferList &counterBufferList)Ogre::GLSLProgramManager
getActiveProgram(void)Ogre::GLSLProgramManager
getSingleton(void)Ogre::GLSLProgramManagerstatic
getSingletonPtr(void)Ogre::GLSLProgramManagerstatic
getStateCacheManager()Ogre::GLSLProgramManager
GLSLProgramManager(GL3PlusRenderSystem *renderSystem)Ogre::GLSLProgramManager
setActiveComputeShader(GLSLShader *computeGpuProgram)Ogre::GLSLProgramManager
setActiveDomainShader(GLSLShader *domainGpuProgram)Ogre::GLSLProgramManager
setActiveFragmentShader(GLSLShader *fragmentGpuProgram)Ogre::GLSLProgramManager
setActiveGeometryShader(GLSLShader *geometryGpuProgram)Ogre::GLSLProgramManager
setActiveHullShader(GLSLShader *hullGpuProgram)Ogre::GLSLProgramManager
setActiveVertexShader(GLSLShader *vertexGpuProgram)Ogre::GLSLProgramManager
Singleton(void)Ogre::Singleton< GLSLProgramManager >inline
~GLSLProgramManager()Ogre::GLSLProgramManager
~GLSLProgramManagerCommon()Ogre::GLSLProgramManagerCommonvirtual
~Singleton(void)Ogre::Singleton< GLSLProgramManager >inline