OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLSLShader Member List

This is the complete list of members for Ogre::GLSLShader, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resource
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resource
_fireUnloadingComplete(void)Ogre::Resource
_getBindingDelegate(void)Ogre::GLSLShaderinlinevirtual
_notifyOrigin(const String &origin)Ogre::Resourceinline
addListener(Listener *lis)Ogre::Resourcevirtual
attachChildShader(const String &name)Ogre::GLSLShaderCommon
attachToProgramObject(const GLuint programObject)Ogre::GLSLShader
Ogre::GLSLShaderCommon::attachToProgramObject(const uint programObject)=0Ogre::GLSLShaderCommonpure virtual
bind(void)Ogre::GLSLShader
bindParameters(GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLSLShader
bindPassIterationParameters(GpuProgramParametersSharedPtr params)Ogre::GLSLShader
bindSharedParameters(GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLSLShader
calculateSize(void) constOgre::GLSLShadervirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
compile(bool checkErrors=false)Ogre::GLSLShadervirtual
copyParametersTo(StringInterface *dest) constOgre::StringInterfaceinline
createParameters(void)Ogre::GLSLShadervirtual
detachFromProgramObject(const GLuint programObject)Ogre::GLSLShader
Ogre::GLSLShaderCommon::detachFromProgramObject(const uint programObject)=0Ogre::GLSLShaderCommonpure virtual
escalateLoading()Ogre::Resourcevirtual
getAttachedShaderNames() constOgre::GLSLShaderCommoninline
getColumnMajorMatrices(void) constOgre::GLSLShaderCommoninline
getComputeGroupDimensions(void) constOgre::GpuPrograminlinevirtual
getConstantDefinitions() constOgre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourceinline
getDefaultParameters(void)Ogre::GpuProgramvirtual
getGLProgramHandle()Ogre::GLSLShader
getGLShaderHandle() constOgre::GLSLShaderinline
getGLShaderType(GpuProgramType programType)Ogre::GLSLShaderstatic
getGroup(void) constOgre::Resourceinlinevirtual
getHandle(void) constOgre::Resourceinlinevirtual
getInputOperationType(void) constOgre::GLSLShaderCommoninline
getLanguage(void) constOgre::GLSLShadervirtual
getLoadingState() constOgre::Resourceinlinevirtual
getManualNamedConstantsFile() constOgre::GpuPrograminline
getMaxOutputVertices(void) constOgre::GLSLShaderCommoninline
getName(void) constOgre::Resourceinlinevirtual
getNumberOfPosesIncluded(void) constOgre::GpuPrograminlinevirtual
getOrigin(void) constOgre::Resourceinline
getOutputOperationType(void) constOgre::GLSLShaderCommoninline
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterfaceinline
getParameters(void) constOgre::StringInterface
getPassFogStates(void) constOgre::GLSLShaderCommoninlinevirtual
getPassSurfaceAndLightStates(void) constOgre::GLSLShaderCommoninlinevirtual
getPassTransformStates(void) constOgre::GLSLShaderCommoninlinevirtual
getPreprocessorDefines(void) constOgre::HighLevelGpuPrograminline
getProgramTypeName(GpuProgramType programType)Ogre::GpuProgramstatic
getShaderID(void) constOgre::GLSLShaderCommoninline
getShaderTypeLabel(GpuProgramType programType)Ogre::GLSLShaderstatic
getSize(void) constOgre::Resourceinlinevirtual
getSource(void) constOgre::GpuPrograminline
getSourceFile(void) constOgre::GpuPrograminline
getStateCount() constOgre::Resourceinlinevirtual
getSyntaxCode(void) constOgre::GpuPrograminline
getType(void) constOgre::GpuPrograminline
getUniformCache()Ogre::GLSLShaderCommoninline
GLSLShader(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::GLSLShader
GLSLShaderCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::GLSLShaderCommon
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) constOgre::GpuPrograminlinevirtual
hasDefaultParameters(void) constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired(void) constOgre::GpuPrograminlinevirtual
isBackgroundLoaded(void) constOgre::Resourceinlinevirtual
isLinked(void)Ogre::GLSLShaderCommoninline
isLoaded(void) constOgre::Resourceinlinevirtual
isLoading() constOgre::Resourceinlinevirtual
isManuallyLoaded(void) constOgre::Resourceinlinevirtual
isMorphAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPrepared(void) constOgre::Resourceinlinevirtual
isReloadable(void) constOgre::Resourceinlinevirtual
isSkeletalAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isSupported(void) constOgre::GpuProgramvirtual
isVertexTextureFetchRequired(void) constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
OGRE_AUTO_MUTEXOgre::Resource
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError(void)Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuPrograminlinevirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setColumnMajorMatrices(bool columnMajor)Ogre::GLSLShaderCommoninline
setComputeGroupDimensions(Vector3 dimensions)Ogre::GpuPrograminlinevirtual
setInputOperationType(RenderOperation::OperationType operationType)Ogre::GLSLShaderCommoninline
setLinked(int flag)Ogre::GLSLShaderCommoninline
setManuallyLoaded(bool isManual)Ogre::Resourceinlinevirtual
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgram
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgram
setMaxOutputVertices(int maxOutputVertices)Ogre::GLSLShaderCommoninline
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setOutputOperationType(RenderOperation::OperationType operationType)Ogre::GLSLShaderCommoninline
setParameter(const String &name, const String &value)Ogre::StringInterface
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPreprocessorDefines(const String &defines)Ogre::HighLevelGpuPrograminline
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgram
setSourceFile(const String &filename)Ogre::GpuProgram
setSyntaxCode(const String &syntax)Ogre::GpuProgram
setToLoaded(void)Ogre::Resourceinlinevirtual
setType(GpuProgramType t)Ogre::GpuProgram
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unbind(void)Ogre::GLSLShader
unload(void)Ogre::Resourcevirtual
~GLSLShader()Ogre::GLSLShader
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual