OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLStateCacheManager Member List

This is the complete list of members for Ogre::GLStateCacheManager, including all inherited members.

activateGLTextureUnit(size_t unit)Ogre::GLStateCacheManager
bindGLBuffer(GLenum target, GLuint buffer, bool force=false)Ogre::GLStateCacheManager
bindGLTexture(GLenum target, GLuint texture)Ogre::GLStateCacheManager
clearCache()Ogre::GLStateCacheManager
deleteGLBuffer(GLenum target, GLuint buffer)Ogre::GLStateCacheManager
disableTextureCoordGen(GLenum type)Ogre::GLStateCacheManager
enableTextureCoordGen(GLenum type)Ogre::GLStateCacheManager
getClearDepth(void) constOgre::GLStateCacheManagerinline
getColourMask()Ogre::GLStateCacheManagerCommoninline
getCullFace(void) constOgre::GLStateCacheManagerinline
getDepthFunc(void) constOgre::GLStateCacheManagerinline
getDepthMask() constOgre::GLStateCacheManagerCommoninline
getPolygonMode(void) constOgre::GLStateCacheManagerinline
getStencilMask(void) constOgre::GLStateCacheManagerCommoninline
getViewport(int *array)Ogre::GLStateCacheManagerCommoninline
GLStateCacheManager(void)Ogre::GLStateCacheManager
initializeCache()Ogre::GLStateCacheManager
invalidateStateForTexture(GLuint texture)Ogre::GLStateCacheManager
setBlendEquation(GLenum eq)Ogre::GLStateCacheManager
setBlendEquation(GLenum eqRGB, GLenum eqA)Ogre::GLStateCacheManager
setBlendFunc(GLenum source, GLenum dest)Ogre::GLStateCacheManager
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)Ogre::GLStateCacheManager
setClearDepth(GLclampf depth)Ogre::GLStateCacheManager
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)Ogre::GLStateCacheManager
setCullFace(GLenum face)Ogre::GLStateCacheManager
setDepthFunc(GLenum func)Ogre::GLStateCacheManager
setDepthMask(GLboolean mask)Ogre::GLStateCacheManager
setEnabled(GLenum flag, bool enabled)Ogre::GLStateCacheManager
setLightAmbient(GLfloat r, GLfloat g, GLfloat b)Ogre::GLStateCacheManager
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManager
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManager
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManager
setMaterialShininess(GLfloat shininess)Ogre::GLStateCacheManager
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManager
setPointParameters(GLfloat *attenuation, float minSize, float maxSize)Ogre::GLStateCacheManager
setPointSize(GLfloat size)Ogre::GLStateCacheManager
setPolygonMode(GLenum mode)Ogre::GLStateCacheManager
setShadeModel(GLenum model)Ogre::GLStateCacheManager
setStencilMask(GLuint mask)Ogre::GLStateCacheManager
setTexParameteri(GLenum target, GLenum pname, GLint param)Ogre::GLStateCacheManager
setViewport(GLint x, GLint y, GLsizei width, GLsizei height)Ogre::GLStateCacheManager
~GLStateCacheManagerCommon()Ogre::GLStateCacheManagerCommoninlinevirtual