_dirtyState() | Ogre::Resource | virtual |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | |
_fireUnloadingComplete(void) | Ogre::Resource | |
_loadImages(const ConstImagePtrList &images) | Ogre::Texture | |
_notifyOrigin(const String &origin) | Ogre::Resource | inline |
addListener(Listener *lis) | Ogre::Resource | virtual |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
cleanupDictionary() | Ogre::StringInterface | static |
convertToImage(Image &destImage, bool includeMipMaps=false) | Ogre::Texture | |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inline |
copyToTexture(TexturePtr &target) | Ogre::Texture | virtual |
createInternalResources(void) | Ogre::Texture | |
createRenderTexture() | Ogre::GLTextureCommon | inline |
createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat *format=NULL) | Ogre::Texture | inlinevirtual |
escalateLoading() | Ogre::Resource | virtual |
freeInternalResources(void) | Ogre::Texture | |
getCreator(void) | Ogre::Resource | inline |
getCustomAttribute(const String &name, void *pData) | Ogre::GLTextureCommon | virtual |
getDepth(void) const | Ogre::Texture | inline |
getDesiredFloatBitDepth(void) const | Ogre::Texture | |
getDesiredFormat(void) const | Ogre::Texture | inline |
getDesiredIntegerBitDepth(void) const | Ogre::Texture | |
getFormat() const | Ogre::Texture | inline |
getFSAA() const | Ogre::Texture | inline |
getFSAAHint() const | Ogre::Texture | inline |
getGamma(void) const | Ogre::Texture | inline |
getGLID() const | Ogre::GLTextureCommon | inline |
getGLTextureTarget(void) const | Ogre::GLTexture | |
getGroup(void) const | Ogre::Resource | inlinevirtual |
getHandle(void) const | Ogre::Resource | inlinevirtual |
getHeight(void) const | Ogre::Texture | inline |
getLoadingState() const | Ogre::Resource | inlinevirtual |
getMipmapsHardwareGenerated(void) const | Ogre::Texture | inline |
getName(void) const | Ogre::Resource | inlinevirtual |
getNumFaces() const | Ogre::Texture | |
getNumMipmaps(void) const | Ogre::Texture | inline |
getOrigin(void) const | Ogre::Resource | inline |
getParamDictionary(void) | Ogre::StringInterface | inline |
getParamDictionary(void) const | Ogre::StringInterface | inline |
getParameter(const String &name) const | Ogre::StringInterface | inline |
getParameters(void) const | Ogre::StringInterface | |
getSize(void) const | Ogre::Resource | inlinevirtual |
getSrcDepth(void) const | Ogre::Texture | inline |
getSrcFormat(void) const | Ogre::Texture | inline |
getSrcHeight(void) const | Ogre::Texture | inline |
getSrcWidth(void) const | Ogre::Texture | inline |
getStateCount() const | Ogre::Resource | inlinevirtual |
getTextureType(void) const | Ogre::Texture | inline |
getTreatLuminanceAsAlpha(void) const | Ogre::Texture | |
getUsage() const | Ogre::Texture | inline |
getWidth(void) const | Ogre::Texture | inline |
GLTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLRenderSystem *renderSystem) | Ogre::GLTexture | |
GLTextureCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) | Ogre::GLTextureCommon | inline |
hasAlpha(void) const | Ogre::Texture | |
isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual |
isHardwareGammaEnabled() const | Ogre::Texture | inline |
isLoaded(void) const | Ogre::Resource | inlinevirtual |
isLoading() const | Ogre::Resource | inlinevirtual |
isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual |
isPrepared(void) const | Ogre::Resource | inlinevirtual |
isReloadable(void) const | Ogre::Resource | inlinevirtual |
LF_DEFAULT enum value | Ogre::Resource | |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_PRESERVE_STATE enum value | Ogre::Resource | |
load(bool backgroundThread=false) | Ogre::Resource | virtual |
loadImage(const Image &img) | Ogre::Texture | virtual |
LoadingFlags enum name | Ogre::Resource | |
LoadingState enum name | Ogre::Resource | |
loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat) | Ogre::Texture | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
OGRE_AUTO_MUTEX | Ogre::Resource | |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
removeListener(Listener *lis) | Ogre::Resource | virtual |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
setDepth(uint32 d) | Ogre::Texture | inline |
setDesiredBitDepths(ushort integerBits, ushort floatBits) | Ogre::Texture | |
setDesiredFloatBitDepth(ushort bits) | Ogre::Texture | |
setDesiredIntegerBitDepth(ushort bits) | Ogre::Texture | |
setFormat(PixelFormat pf) | Ogre::Texture | |
setFSAA(uint fsaa, const String &fsaaHint) | Ogre::Texture | inline |
setGamma(float g) | Ogre::Texture | inline |
setHardwareGammaEnabled(bool enabled) | Ogre::Texture | inline |
setHeight(uint32 h) | Ogre::Texture | inline |
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
setNumMipmaps(uint32 num) | Ogre::Texture | inline |
setParameter(const String &name, const String &value) | Ogre::StringInterface | |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | |
setTextureType(TextureType ttype) | Ogre::Texture | inline |
setToLoaded(void) | Ogre::Resource | inlinevirtual |
setTreatLuminanceAsAlpha(bool asAlpha) | Ogre::Texture | |
setUsage(int u) | Ogre::Texture | inline |
setWidth(uint32 w) | Ogre::Texture | inline |
StringInterface() | Ogre::StringInterface | inline |
Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Texture | |
touch(void) | Ogre::Resource | virtual |
unload(void) | Ogre::Resource | virtual |
~GLTexture() | Ogre::GLTexture | virtual |
~Resource() | Ogre::Resource | virtual |
~StringInterface() | Ogre::StringInterface | inlinevirtual |
~Texture() | Ogre::Texture | inlinevirtual |