OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::GLVertexArrayObject, including all inherited members.
addElement(unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0) | Ogre::VertexDeclaration | |
bind(GLRenderSystemCommon *rs) | Ogre::GLVertexArrayObject | |
bindToGpu(GLRenderSystemCommon *rs, VertexBufferBinding *vertexBufferBinding, size_t vertexStart) | Ogre::GLVertexArrayObject | |
clone(HardwareBufferManagerBase *mgr=0) const | Ogre::VertexDeclaration | |
closeGapsInSource(void) | Ogre::VertexDeclaration | |
findElementBySemantic(VertexElementSemantic sem, unsigned short index=0) const | Ogre::VertexDeclaration | |
findElementsBySource(unsigned short source) const | Ogre::VertexDeclaration | |
getAutoOrganisedDeclaration(bool skeletalAnimation, bool vertexAnimation, bool vertexAnimationNormals) const | Ogre::VertexDeclaration | |
getElement(unsigned short index) const | Ogre::VertexDeclaration | |
getElementCount(void) const | Ogre::VertexDeclaration | inline |
getElements(void) const | Ogre::VertexDeclaration | |
getMaxSource(void) const | Ogre::VertexDeclaration | |
getNextFreeTextureCoordinate() const | Ogre::VertexDeclaration | |
getVertexSize(unsigned short source) const | Ogre::VertexDeclaration | |
GLVertexArrayObject() | Ogre::GLVertexArrayObject | |
insertElement(unsigned short atPosition, unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0) | Ogre::VertexDeclaration | |
modifyElement(unsigned short elem_index, unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0) | Ogre::VertexDeclaration | |
needsUpdate(VertexBufferBinding *vertexBufferBinding, size_t vertexStart) | Ogre::GLVertexArrayObject | |
notifyContextDestroyed(GLContext *context) | Ogre::GLVertexArrayObject | inline |
operator!=(const VertexDeclaration &rhs) const | Ogre::VertexDeclaration | inline |
operator==(const VertexDeclaration &rhs) const | Ogre::VertexDeclaration | inline |
removeAllElements(void) | Ogre::VertexDeclaration | |
removeElement(unsigned short elem_index) | Ogre::VertexDeclaration | |
removeElement(VertexElementSemantic semantic, unsigned short index=0) | Ogre::VertexDeclaration | |
sort(void) | Ogre::VertexDeclaration | |
VertexDeclaration() | Ogre::VertexDeclaration | |
vertexElementLess(const VertexElement &e1, const VertexElement &e2) | Ogre::VertexDeclaration | static |
VertexElementList typedef | Ogre::VertexDeclaration | |
~GLVertexArrayObject() | Ogre::GLVertexArrayObject | |
~VertexDeclaration() | Ogre::VertexDeclaration | virtual |