OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::InstancedGeometry Member List

This is the complete list of members for Ogre::InstancedGeometry, including all inherited members.

addBatchInstance(void)Ogre::InstancedGeometry
addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE)Ogre::InstancedGeometryvirtual
addSceneNode(const SceneNode *node)Ogre::InstancedGeometryvirtual
BatchInstanceIterator typedefOgre::InstancedGeometry
BatchInstanceMap typedefOgre::InstancedGeometry
build(void)Ogre::InstancedGeometryvirtual
destroy(void)Ogre::InstancedGeometryvirtual
dump(const String &filename) constOgre::InstancedGeometryvirtual
getBaseAnimationState(void)Ogre::InstancedGeometryinline
getBaseSkeleton(void)Ogre::InstancedGeometryinline
getBaseSkeletonInstance(void)Ogre::InstancedGeometryinline
getBatchInstanceDimensions(void) constOgre::InstancedGeometryinlinevirtual
getBatchInstanceIterator(void)Ogre::InstancedGeometry
getCastShadows(void)Ogre::InstancedGeometryinlinevirtual
getName(void) constOgre::InstancedGeometryinline
getObjectCount(void)Ogre::InstancedGeometryinline
getOrigin(void) constOgre::InstancedGeometryinlinevirtual
getProvideWorldInverses(void) constOgre::InstancedGeometryinlinevirtual
getRenderingDistance(void) constOgre::InstancedGeometryinlinevirtual
getRenderOperationVector()Ogre::InstancedGeometryinline
getRenderQueueGroup(void) constOgre::InstancedGeometryvirtual
getSquaredRenderingDistance(void) constOgre::InstancedGeometryinlinevirtual
InstancedGeometry(SceneManager *owner, const String &name)Ogre::InstancedGeometry
isVisible(void) constOgre::InstancedGeometryinlinevirtual
OptimisedSubMeshGeometryList typedefOgre::InstancedGeometry
QueuedGeometryList typedefOgre::InstancedGeometry
QueuedSubMeshList typedefOgre::InstancedGeometry
QueuedSubMeshOriginList typedefOgre::InstancedGeometry
RenderOperationVector typedefOgre::InstancedGeometry
reset(void)Ogre::InstancedGeometryvirtual
setBatchInstanceDimensions(const Vector3 &size)Ogre::InstancedGeometryinlinevirtual
setCastShadows(bool castShadows)Ogre::InstancedGeometryvirtual
setOrigin(const Vector3 &origin)Ogre::InstancedGeometryinlinevirtual
setProvideWorldInverses(bool flag)Ogre::InstancedGeometryvirtual
setRenderingDistance(Real dist)Ogre::InstancedGeometryinlinevirtual
setRenderQueueGroup(uint8 queueID)Ogre::InstancedGeometryvirtual
setVisible(bool visible)Ogre::InstancedGeometryvirtual
SubMeshGeometryLookup typedefOgre::InstancedGeometry
SubMeshLodGeometryLinkList typedefOgre::InstancedGeometry
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::InstancedGeometry
~InstancedGeometry()Ogre::InstancedGeometryvirtual