OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::InstancedGeometry::LODBucket, including all inherited members.
addRenderables(RenderQueue *queue, uint8 group, Real lodValue) | Ogre::InstancedGeometry::LODBucket | |
assign(QueuedSubMesh *qsm, ushort atLod) | Ogre::InstancedGeometry::LODBucket | |
build() | Ogre::InstancedGeometry::LODBucket | |
dump(std::ofstream &of) const | Ogre::InstancedGeometry::LODBucket | |
getLod(void) const | Ogre::InstancedGeometry::LODBucket | inline |
getLodValue(void) const | Ogre::InstancedGeometry::LODBucket | inline |
getMaterialIterator(void) | Ogre::InstancedGeometry::LODBucket | |
getParent(void) | Ogre::InstancedGeometry::LODBucket | inline |
LODBucket(BatchInstance *parent, unsigned short lod, Real lodValue) | Ogre::InstancedGeometry::LODBucket | |
MaterialBucketMap typedef | Ogre::InstancedGeometry::LODBucket | |
MaterialIterator typedef | Ogre::InstancedGeometry::LODBucket | |
updateContainers(MaterialBucket *bucket, String &name) | Ogre::InstancedGeometry::LODBucket | |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables) | Ogre::InstancedGeometry::LODBucket | |
~LODBucket() | Ogre::InstancedGeometry::LODBucket | virtual |