OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::LodStrategy, including all inherited members.
assertSorted(const Mesh::LodValueList &values) const | Ogre::LodStrategy | |
getBaseValue() const =0 | Ogre::LodStrategy | pure virtual |
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const =0 | Ogre::LodStrategy | pure virtual |
getIndex(Real value, const Material::LodValueList &materialLodValueList) const =0 | Ogre::LodStrategy | pure virtual |
getName() const | Ogre::LodStrategy | inline |
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
isSorted(const Mesh::LodValueList &values) const =0 | Ogre::LodStrategy | pure virtual |
LodStrategy(const String &name) | Ogre::LodStrategy | |
sort(Mesh::MeshLodUsageList &meshLodUsageList) const =0 | Ogre::LodStrategy | pure virtual |
transformBias(Real factor) const =0 | Ogre::LodStrategy | pure virtual |
transformUserValue(Real userValue) const | Ogre::LodStrategy | virtual |
~LodStrategy() | Ogre::LodStrategy | virtual |