OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::ManualObject Member List

This is the complete list of members for Ogre::ManualObject, including all inherited members.

_getCreator(void) constOgre::MovableObjectinline
_getLightList()Ogre::MovableObjectinline
_getManager(void) constOgre::MovableObjectinline
_getParentNodeFullTransform(void) constOgre::MovableObjectvirtual
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::MovableObjectvirtual
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObjectinlinevirtual
_notifyCurrentCamera(Camera *cam)Ogre::MovableObjectvirtual
_notifyManager(SceneManager *man)Ogre::MovableObjectinlinevirtual
_notifyMoved(void)Ogre::MovableObjectvirtual
_releaseManualHardwareResources()Ogre::ManualObjectinlinevirtual
_restoreManualHardwareResources()Ogre::MovableObjectinlinevirtual
_updateRenderQueue(RenderQueue *queue)Ogre::ManualObjectvirtual
addQueryFlags(uint32 flags)Ogre::MovableObjectinline
addVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
AnimableObject()Ogre::AnimableObjectinline
begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::ManualObjectvirtual
beginUpdate(size_t sectionIndex)Ogre::ManualObjectvirtual
clear(void)Ogre::ManualObjectvirtual
clearShadowRenderableList(ShadowRenderableList &shadowRenderables)Ogre::ShadowCasterstatic
colour(const ColourValue &col)Ogre::ManualObjectvirtual
colour(Real r, Real g, Real b, Real a=1.0f)Ogre::ManualObjectvirtual
convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::ManualObjectvirtual
createAnimableValue(const String &valueName)Ogre::AnimableObjectinlinevirtual
detachFromParent(void)Ogre::MovableObject
end(void)Ogre::ManualObjectvirtual
estimateIndexCount(size_t icount)Ogre::ManualObjectvirtual
estimateVertexCount(size_t vcount)Ogre::ManualObjectvirtual
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCasterstatic
getAnimableValueNames(void) constOgre::AnimableObjectinline
getBoundingBox(void) constOgre::ManualObjectvirtual
getBoundingRadius(void) constOgre::ManualObjectvirtual
getCastShadows(void) constOgre::MovableObjectinlinevirtual
getCurrentIndexCount() constOgre::ManualObjectvirtual
getCurrentVertexCount() constOgre::ManualObjectvirtual
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) constOgre::MovableObjectvirtual
getDefaultQueryFlags()Ogre::MovableObjectinlinestatic
getDefaultVisibilityFlags()Ogre::MovableObjectinlinestatic
getDynamic() constOgre::ManualObjectinlinevirtual
getEdgeList(void)Ogre::ManualObjectvirtual
getKeepDeclarationOrder() constOgre::ManualObjectinline
getLightCapBounds(void) constOgre::MovableObjectvirtual
getLightMask() constOgre::MovableObjectinline
getListener(void) constOgre::MovableObjectinline
getMovableType(void) constOgre::ManualObjectvirtual
getName(void) constOgre::MovableObjectinline
getNumSections(void) constOgre::ManualObject
getParentNode(void) constOgre::MovableObjectinline
getParentSceneNode(void) constOgre::MovableObject
getPointExtrusionDistance(const Light *l) constOgre::MovableObjectvirtual
getQueryFlags(void) constOgre::MovableObjectinline
getReceivesShadows()Ogre::MovableObject
getRenderingDistance(void) constOgre::MovableObjectinline
getRenderingMinPixelSize() constOgre::MovableObjectinline
getRenderQueueGroup(void) constOgre::MovableObjectinline
getSection(unsigned int index) constOgre::ManualObject
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)Ogre::ManualObjectvirtual
getTypeFlags(void) constOgre::MovableObjectvirtual
getUseIdentityProjection(void) constOgre::ManualObjectinline
getUseIdentityView(void) constOgre::ManualObjectinline
getUserAny(void) constOgre::MovableObjectinline
getUserObjectBindings()Ogre::MovableObjectinline
getUserObjectBindings() constOgre::MovableObjectinline
getVisibilityFlags(void) constOgre::MovableObjectinline
getVisible(void) constOgre::MovableObjectinline
getWorldBoundingBox(bool derive=false) constOgre::MovableObjectvirtual
getWorldBoundingSphere(bool derive=false) constOgre::MovableObjectvirtual
hasEdgeList(void)Ogre::ManualObjectvirtual
index(uint32 idx)Ogre::ManualObjectvirtual
isAttached(void) constOgre::MovableObjectinline
isDebugDisplayEnabled(void) constOgre::MovableObjectinline
isInScene(void) constOgre::MovableObjectvirtual
isParentTagPoint() constOgre::MovableObjectinline
isVisible(void) constOgre::MovableObjectvirtual
ManualObject(const String &name)Ogre::ManualObject
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
normal(const Vector3 &norm)Ogre::ManualObjectvirtual
normal(Real x, Real y, Real z)Ogre::ManualObjectvirtual
position(const Vector3 &pos)Ogre::ManualObjectvirtual
position(Real x, Real y, Real z)Ogre::ManualObjectvirtual
quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4)Ogre::ManualObjectvirtual
queryLights(void) constOgre::MovableObject
removeQueryFlags(uint32 flags)Ogre::MovableObjectinline
removeVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
SectionList typedefOgre::ManualObject
setBoundingBox(const AxisAlignedBox &box)Ogre::ManualObjectinline
setCastShadows(bool enabled)Ogre::MovableObjectinline
setDebugDisplayEnabled(bool enabled)Ogre::MovableObjectinline
setDefaultQueryFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setDynamic(bool dyn)Ogre::ManualObjectinlinevirtual
setKeepDeclarationOrder(bool keepOrder)Ogre::ManualObjectinline
setLightMask(uint32 lightMask)Ogre::MovableObject
setListener(Listener *listener)Ogre::MovableObjectinline
setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::ManualObjectvirtual
setQueryFlags(uint32 flags)Ogre::MovableObjectinline
setRenderingDistance(Real dist)Ogre::MovableObjectinline
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObjectinline
setRenderQueueGroup(uint8 queueID)Ogre::MovableObjectvirtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)Ogre::MovableObjectvirtual
setUseIdentityProjection(bool useIdentityProjection)Ogre::ManualObject
setUseIdentityView(bool useIdentityView)Ogre::ManualObject
setUserAny(const Any &anything)Ogre::MovableObjectinline
setVisibilityFlags(uint32 flags)Ogre::MovableObjectinline
setVisible(bool visible)Ogre::MovableObjectinline
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
tangent(const Vector3 &tan)Ogre::ManualObjectvirtual
tangent(Real x, Real y, Real z)Ogre::ManualObjectvirtual
textureCoord(Real u)Ogre::ManualObjectvirtual
textureCoord(Real u, Real v)Ogre::ManualObjectvirtual
textureCoord(Real u, Real v, Real w)Ogre::ManualObjectvirtual
textureCoord(Real x, Real y, Real z, Real w)Ogre::ManualObjectvirtual
textureCoord(const Vector2 &uv)Ogre::ManualObjectvirtual
textureCoord(const Vector3 &uvw)Ogre::ManualObjectvirtual
textureCoord(const Vector4 &xyzw)Ogre::ManualObjectvirtual
triangle(uint32 i1, uint32 i2, uint32 i3)Ogre::ManualObjectvirtual
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::ManualObjectvirtual
~AnimableObject()Ogre::AnimableObjectinlinevirtual
~ManualObject()Ogre::ManualObjectvirtual
~MovableObject()Ogre::MovableObjectvirtual
~ShadowCaster()Ogre::ShadowCasterinlinevirtual