_dirtyHash(void) | Ogre::Pass | |
_getTextureUnitWithContentTypeIndex(TextureUnitState::ContentType contentType, unsigned short index) const | Ogre::Pass | |
_load(void) | Ogre::Pass | |
_notifyIndex(unsigned short index) | Ogre::Pass | |
_notifyNeedsRecompile(void) | Ogre::Pass | |
_prepare(void) | Ogre::Pass | |
_recalculateHash(void) | Ogre::Pass | |
_split(unsigned short numUnits) | Ogre::Pass | |
_unload(void) | Ogre::Pass | |
_unprepare(void) | Ogre::Pass | |
_updateAutoParams(const AutoParamDataSource *source, uint16 variabilityMask) const | Ogre::Pass | |
addTextureUnitState(TextureUnitState *state) | Ogre::Pass | |
applyTextureAliases(const AliasTextureNamePairList &aliasList, const bool apply=true) const | Ogre::Pass | |
BuiltinHashFunction enum name | Ogre::Pass | |
calculateSize(void) const | Ogre::Pass | |
clearDirtyHashList(void) | Ogre::Pass | static |
ConstTextureUnitStateIterator typedef | Ogre::Pass | |
createTextureUnitState(const String &textureName, unsigned short texCoordSet=0) | Ogre::Pass | |
createTextureUnitState(void) | Ogre::Pass | |
getAlphaRejectFunction(void) const | Ogre::Pass | inline |
getAlphaRejectValue(void) const | Ogre::Pass | inline |
getAmbient(void) const | Ogre::Pass | |
getBuiltinHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | static |
getColourWriteEnabled(void) const | Ogre::Pass | |
getComputeProgram(void) const | Ogre::Pass | |
getComputeProgramName(void) const | Ogre::Pass | |
getComputeProgramParameters(void) const | Ogre::Pass | |
getCullingMode(void) const | Ogre::Pass | |
getDepthBiasConstant(void) const | Ogre::Pass | |
getDepthBiasSlopeScale(void) const | Ogre::Pass | |
getDepthCheckEnabled(void) const | Ogre::Pass | |
getDepthFunction(void) const | Ogre::Pass | |
getDepthWriteEnabled(void) const | Ogre::Pass | |
getDestBlendFactor() const | Ogre::Pass | |
getDestBlendFactorAlpha() const | Ogre::Pass | |
getDiffuse(void) const | Ogre::Pass | |
getDirtyHashList(void) | Ogre::Pass | inlinestatic |
getEmissive(void) const | Ogre::Pass | inline |
getFogColour(void) const | Ogre::Pass | |
getFogDensity(void) const | Ogre::Pass | |
getFogEnd(void) const | Ogre::Pass | |
getFogMode(void) const | Ogre::Pass | |
getFogOverride(void) const | Ogre::Pass | |
getFogStart(void) const | Ogre::Pass | |
getFragmentProgram(void) const | Ogre::Pass | |
getFragmentProgramName(void) const | Ogre::Pass | |
getFragmentProgramParameters(void) const | Ogre::Pass | |
getGeometryProgram(void) const | Ogre::Pass | |
getGeometryProgramName(void) const | Ogre::Pass | |
getGeometryProgramParameters(void) const | Ogre::Pass | |
getGpuProgram(GpuProgramType programType) const | Ogre::Pass | |
getHash(void) const | Ogre::Pass | inline |
getHashFunction(void) | Ogre::Pass | inlinestatic |
getIlluminationStage() const | Ogre::Pass | inline |
getIndex(void) const | Ogre::Pass | inline |
getIteratePerLight(void) const | Ogre::Pass | inline |
getIterationDepthBias() const | Ogre::Pass | |
getLightClipPlanesEnabled() const | Ogre::Pass | inline |
getLightCountPerIteration(void) const | Ogre::Pass | |
getLightingEnabled(void) const | Ogre::Pass | |
getLightMask() const | Ogre::Pass | |
getLightScissoringEnabled() const | Ogre::Pass | inline |
getManualCullingMode(void) const | Ogre::Pass | |
getMaxSimultaneousLights(void) const | Ogre::Pass | |
getName(void) const | Ogre::Pass | inline |
getNormaliseNormals(void) const | Ogre::Pass | inline |
getNumTextureUnitStates(void) const | Ogre::Pass | inline |
getOnlyLightType() const | Ogre::Pass | inline |
getParent(void) const | Ogre::Pass | inline |
getPassGraveyard(void) | Ogre::Pass | inlinestatic |
getPassIterationCount(void) const | Ogre::Pass | inline |
getPointAttenuationConstant(void) const | Ogre::Pass | |
getPointAttenuationLinear(void) const | Ogre::Pass | |
getPointAttenuationQuadratic(void) const | Ogre::Pass | |
getPointMaxSize(void) const | Ogre::Pass | |
getPointMinSize(void) const | Ogre::Pass | |
getPointSize(void) const | Ogre::Pass | |
getPointSpritesEnabled(void) const | Ogre::Pass | |
getPolygonMode(void) const | Ogre::Pass | |
getPolygonModeOverrideable(void) const | Ogre::Pass | inline |
getResourceGroup(void) const | Ogre::Pass | |
getRunOnlyForOneLightType(void) const | Ogre::Pass | inline |
getSceneBlendingOperation() const | Ogre::Pass | |
getSceneBlendingOperationAlpha() const | Ogre::Pass | |
getSelfIllumination(void) const | Ogre::Pass | |
getShadingMode(void) const | Ogre::Pass | |
getShadowCasterFragmentProgram(void) const | Ogre::Pass | |
getShadowCasterFragmentProgramName(void) const | Ogre::Pass | |
getShadowCasterFragmentProgramParameters(void) const | Ogre::Pass | |
getShadowCasterVertexProgram(void) const | Ogre::Pass | |
getShadowCasterVertexProgramName(void) const | Ogre::Pass | |
getShadowCasterVertexProgramParameters(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgram(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgramName(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgramParameters(void) const | Ogre::Pass | |
getShadowReceiverVertexProgram(void) const | Ogre::Pass | |
getShadowReceiverVertexProgramName(void) const | Ogre::Pass | |
getShadowReceiverVertexProgramParameters(void) const | Ogre::Pass | |
getShininess(void) const | Ogre::Pass | |
getSourceBlendFactor() const | Ogre::Pass | |
getSourceBlendFactorAlpha() const | Ogre::Pass | |
getSpecular(void) const | Ogre::Pass | |
getStartLight(void) const | Ogre::Pass | |
getTessellationDomainProgram(void) const | Ogre::Pass | |
getTessellationDomainProgramName(void) const | Ogre::Pass | |
getTessellationDomainProgramParameters(void) const | Ogre::Pass | |
getTessellationHullProgram(void) const | Ogre::Pass | |
getTessellationHullProgramName(void) const | Ogre::Pass | |
getTessellationHullProgramParameters(void) const | Ogre::Pass | |
getTextureUnitState(unsigned short index) | Ogre::Pass | |
getTextureUnitState(const String &name) | Ogre::Pass | |
getTextureUnitState(unsigned short index) const | Ogre::Pass | |
getTextureUnitState(const String &name) const | Ogre::Pass | |
getTextureUnitStateIndex(const TextureUnitState *state) const | Ogre::Pass | |
getTextureUnitStateIterator(void) | Ogre::Pass | |
getTextureUnitStateIterator(void) const | Ogre::Pass | |
getTextureUnitStates() const | Ogre::Pass | inline |
getTransparentSortingEnabled(void) const | Ogre::Pass | |
getTransparentSortingForced(void) const | Ogre::Pass | |
getUserObjectBindings() | Ogre::Pass | inline |
getUserObjectBindings() const | Ogre::Pass | inline |
getVertexColourTracking(void) const | Ogre::Pass | |
getVertexProgram(void) const | Ogre::Pass | |
getVertexProgramName(void) const | Ogre::Pass | |
getVertexProgramParameters(void) const | Ogre::Pass | |
hasComputeProgram(void) const | Ogre::Pass | inline |
hasFragmentProgram(void) const | Ogre::Pass | inline |
hasGeometryProgram(void) const | Ogre::Pass | inline |
hasGpuProgram(GpuProgramType programType) | Ogre::Pass | |
hasSeparateSceneBlending() const | Ogre::Pass | |
hasSeparateSceneBlendingOperations() const | Ogre::Pass | |
hasShadowCasterFragmentProgram(void) const | Ogre::Pass | inline |
hasShadowCasterVertexProgram(void) const | Ogre::Pass | inline |
hasShadowReceiverFragmentProgram(void) const | Ogre::Pass | inline |
hasShadowReceiverVertexProgram(void) const | Ogre::Pass | inline |
hasTessellationDomainProgram(void) const | Ogre::Pass | inline |
hasTessellationHullProgram(void) const | Ogre::Pass | inline |
hasVertexProgram(void) const | Ogre::Pass | inline |
isAlphaToCoverageEnabled() const | Ogre::Pass | inline |
isAmbientOnly(void) const | Ogre::Pass | |
isLoaded(void) const | Ogre::Pass | |
isPointAttenuationEnabled(void) const | Ogre::Pass | |
isProgrammable(void) const | Ogre::Pass | inline |
isTransparent(void) const | Ogre::Pass | |
MIN_GPU_PROGRAM_CHANGE enum value | Ogre::Pass | |
MIN_TEXTURE_CHANGE enum value | Ogre::Pass | |
OGRE_MUTEX(mTexUnitChangeMutex) | Ogre::Pass | |
OGRE_MUTEX(mGpuProgramChangeMutex) | Ogre::Pass | |
OGRE_STATIC_MUTEX(msDirtyHashListMutex) | Ogre::Pass | |
OGRE_STATIC_MUTEX(msPassGraveyardMutex) | Ogre::Pass | |
operator=(const Pass &oth) | Ogre::Pass | |
Pass(Technique *parent, unsigned short index) | Ogre::Pass | |
Pass(Technique *parent, unsigned short index, const Pass &oth) | Ogre::Pass | |
PassSet typedef | Ogre::Pass | |
processPendingPassUpdates(void) | Ogre::Pass | static |
queueForDeletion(void) | Ogre::Pass | |
removeAllTextureUnitStates(void) | Ogre::Pass | |
removeTextureUnitState(unsigned short index) | Ogre::Pass | |
setAlphaRejectFunction(CompareFunction func) | Ogre::Pass | |
setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverageEnabled=false) | Ogre::Pass | |
setAlphaRejectValue(unsigned char val) | Ogre::Pass | |
setAlphaToCoverageEnabled(bool enabled) | Ogre::Pass | |
setAmbient(Real red, Real green, Real blue) | Ogre::Pass | |
setAmbient(const ColourValue &ambient) | Ogre::Pass | |
setColourWriteEnabled(bool enabled) | Ogre::Pass | |
setComputeProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setComputeProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setCullingMode(CullingMode mode) | Ogre::Pass | |
setDepthBias(float constantBias, float slopeScaleBias=0.0f) | Ogre::Pass | |
setDepthCheckEnabled(bool enabled) | Ogre::Pass | |
setDepthFunction(CompareFunction func) | Ogre::Pass | |
setDepthWriteEnabled(bool enabled) | Ogre::Pass | |
setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Pass | |
setDiffuse(const ColourValue &diffuse) | Ogre::Pass | |
setEmissive(Real red, Real green, Real blue) | Ogre::Pass | inline |
setEmissive(const ColourValue &emissive) | Ogre::Pass | inline |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Pass | |
setFragmentProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setGeometryProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setGeometryProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | static |
setHashFunction(HashFunc *hashFunc) | Ogre::Pass | inlinestatic |
setIlluminationStage(IlluminationStage is) | Ogre::Pass | inline |
setIteratePerLight(bool enabled, bool onlyForOneLightType=true, Light::LightTypes lightType=Light::LT_POINT) | Ogre::Pass | |
setIterationDepthBias(float biasPerIteration) | Ogre::Pass | |
setLightClipPlanesEnabled(bool enabled) | Ogre::Pass | inline |
setLightCountPerIteration(unsigned short c) | Ogre::Pass | |
setLightingEnabled(bool enabled) | Ogre::Pass | |
setLightMask(uint32 mask) | Ogre::Pass | |
setLightScissoringEnabled(bool enabled) | Ogre::Pass | inline |
setManualCullingMode(ManualCullingMode mode) | Ogre::Pass | |
setMaxSimultaneousLights(unsigned short maxLights) | Ogre::Pass | |
setName(const String &name) | Ogre::Pass | |
setNormaliseNormals(bool normalise) | Ogre::Pass | inline |
setPassIterationCount(const size_t count) | Ogre::Pass | inline |
setPointAttenuation(bool enabled, Real constant=0.0f, Real linear=1.0f, Real quadratic=0.0f) | Ogre::Pass | |
setPointMaxSize(Real max) | Ogre::Pass | |
setPointMinSize(Real min) | Ogre::Pass | |
setPointSize(Real ps) | Ogre::Pass | |
setPointSpritesEnabled(bool enabled) | Ogre::Pass | |
setPolygonMode(PolygonMode mode) | Ogre::Pass | |
setPolygonModeOverrideable(bool override) | Ogre::Pass | inline |
setSceneBlending(const SceneBlendType sbt) | Ogre::Pass | |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Pass | |
setSceneBlendingOperation(SceneBlendOperation op) | Ogre::Pass | |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Pass | |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Pass | |
setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Pass | |
setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Pass | |
setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::Pass | |
setShadingMode(ShadeOptions mode) | Ogre::Pass | |
setShadowCasterFragmentProgram(const String &name) | Ogre::Pass | |
setShadowCasterFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowCasterVertexProgram(const String &name) | Ogre::Pass | |
setShadowCasterVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowReceiverFragmentProgram(const String &name) | Ogre::Pass | |
setShadowReceiverFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowReceiverVertexProgram(const String &name) | Ogre::Pass | |
setShadowReceiverVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShininess(Real val) | Ogre::Pass | |
setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Pass | |
setSpecular(const ColourValue &specular) | Ogre::Pass | |
setStartLight(unsigned short startLight) | Ogre::Pass | |
setTessellationDomainProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setTessellationDomainProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setTessellationHullProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setTessellationHullProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setTextureAnisotropy(unsigned int maxAniso) | Ogre::Pass | |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Pass | |
setTransparentSortingEnabled(bool enabled) | Ogre::Pass | |
setTransparentSortingForced(bool enabled) | Ogre::Pass | |
setVertexColourTracking(TrackVertexColourType tracking) | Ogre::Pass | |
setVertexProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
TextureUnitStateIterator typedef | Ogre::Pass | |
TextureUnitStates typedef | Ogre::Pass | |
~Pass() | Ogre::Pass | |