_setActiveSceneManager(SceneManager *sceneManager) | Ogre::RTShader::ShaderGenerator | |
addSceneManager(SceneManager *sceneMgr) | Ogre::RTShader::ShaderGenerator | |
addSubRenderStateFactory(SubRenderStateFactory *factory) | Ogre::RTShader::ShaderGenerator | |
cloneShaderBasedTechniques(const String &srcMaterialName, const String &srcGroupName, const String &dstMaterialName, const String &dstGroupName) | Ogre::RTShader::ShaderGenerator | |
createOrRetrieveRenderState(const String &schemeName) | Ogre::RTShader::ShaderGenerator | |
createScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator | |
createShaderBasedTechnique(const Material &srcMat, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName, bool overProgrammable=false) | Ogre::RTShader::ShaderGenerator | |
createShaderBasedTechnique(const String &materialName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName, bool overProgrammable=false) | Ogre::RTShader::ShaderGenerator | |
createShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName, bool overProgrammable=false) | Ogre::RTShader::ShaderGenerator | |
createSubRenderState(const String &type) | Ogre::RTShader::ShaderGenerator | |
DEFAULT_SCHEME_NAME | Ogre::RTShader::ShaderGenerator | static |
destroy() | Ogre::RTShader::ShaderGenerator | static |
destroySubRenderState(SubRenderState *subRenderState) | Ogre::RTShader::ShaderGenerator | |
FFPRenderStateBuilder class | Ogre::RTShader::ShaderGenerator | friend |
flushShaderCache() | Ogre::RTShader::ShaderGenerator | |
getActiveSceneManager() | Ogre::RTShader::ShaderGenerator | |
getCreateShaderOverProgrammablePass() const | Ogre::RTShader::ShaderGenerator | inline |
getFragmentShaderCount() const | Ogre::RTShader::ShaderGenerator | |
getFragmentShaderProfiles() const | Ogre::RTShader::ShaderGenerator | inline |
getFragmentShaderProfilesList() const | Ogre::RTShader::ShaderGenerator | inline |
getMaterialSerializerListener() | Ogre::RTShader::ShaderGenerator | |
getNumSubRenderStateFactories() const | Ogre::RTShader::ShaderGenerator | |
getRenderState(const String &schemeName) | Ogre::RTShader::ShaderGenerator | |
getRenderState(const String &schemeName, const String &materialName, const String &groupName, unsigned short passIndex) | Ogre::RTShader::ShaderGenerator | |
getRenderState(const String &schemeName, const String &materialName, unsigned short passIndex) | Ogre::RTShader::ShaderGenerator | |
getRTShaderScheme(size_t index) const | Ogre::RTShader::ShaderGenerator | |
getRTShaderSchemeCount() const | Ogre::RTShader::ShaderGenerator | |
getShaderCachePath() const | Ogre::RTShader::ShaderGenerator | inline |
getSingleton() | Ogre::RTShader::ShaderGenerator | static |
getSingletonPtr() | Ogre::RTShader::ShaderGenerator | static |
getSubRenderStateFactory(size_t index) | Ogre::RTShader::ShaderGenerator | |
getSubRenderStateFactory(const String &type) | Ogre::RTShader::ShaderGenerator | |
getTargetLanguage() const | Ogre::RTShader::ShaderGenerator | inline |
getTargetLanguageVersion() const | Ogre::RTShader::ShaderGenerator | inline |
getVertexShaderCount() const | Ogre::RTShader::ShaderGenerator | |
getVertexShaderOutputsCompactPolicy() const | Ogre::RTShader::ShaderGenerator | inline |
getVertexShaderProfiles() const | Ogre::RTShader::ShaderGenerator | inline |
getVertexShaderProfilesList() const | Ogre::RTShader::ShaderGenerator | inline |
hasRenderState(const String &schemeName) const | Ogre::RTShader::ShaderGenerator | |
hasShaderBasedTechnique(const String &materialName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const | Ogre::RTShader::ShaderGenerator | |
hasShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const | Ogre::RTShader::ShaderGenerator | |
initialize() | Ogre::RTShader::ShaderGenerator | static |
invalidateMaterial(const String &schemeName, const String &materialName, const String &groupName OGRE_RESOURCE_GROUP_INIT) | Ogre::RTShader::ShaderGenerator | |
invalidateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName OGRE_RESOURCE_GROUP_INIT) | Ogre::RTShader::ShaderGenerator | |
invalidateScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator | |
IsHlsl4() const | Ogre::RTShader::ShaderGenerator | inline |
removeAllShaderBasedTechniques(const String &materialName, const String &groupName OGRE_RESOURCE_GROUP_INIT) | Ogre::RTShader::ShaderGenerator | |
removeAllShaderBasedTechniques() | Ogre::RTShader::ShaderGenerator | |
removeSceneManager(SceneManager *sceneMgr) | Ogre::RTShader::ShaderGenerator | |
removeShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) | Ogre::RTShader::ShaderGenerator | |
removeShaderBasedTechnique(const String &materialName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) | Ogre::RTShader::ShaderGenerator | |
removeSubRenderStateFactory(SubRenderStateFactory *factory) | Ogre::RTShader::ShaderGenerator | |
RenderStateCreateOrRetrieveResult typedef | Ogre::RTShader::ShaderGenerator | |
setCreateShaderOverProgrammablePass(bool value) | Ogre::RTShader::ShaderGenerator | inline |
setFragmentShaderProfiles(const String &fragmentShaderProfiles) | Ogre::RTShader::ShaderGenerator | |
setShaderCachePath(const String &cachePath) | Ogre::RTShader::ShaderGenerator | |
setTargetLanguage(const String &shaderLanguage, const float version=1.0) | Ogre::RTShader::ShaderGenerator | |
setVertexShaderOutputsCompactPolicy(VSOutputCompactPolicy policy) | Ogre::RTShader::ShaderGenerator | inline |
setVertexShaderProfiles(const String &vertexShaderProfiles) | Ogre::RTShader::ShaderGenerator | |
SGMaterialSerializerListener class | Ogre::RTShader::ShaderGenerator | friend |
SGPass class | Ogre::RTShader::ShaderGenerator | friend |
SGScriptTranslator class | Ogre::RTShader::ShaderGenerator | friend |
SGScriptTranslatorManager class | Ogre::RTShader::ShaderGenerator | friend |
Singleton(void) | Ogre::Singleton< ShaderGenerator > | inline |
validateMaterial(const String &schemeName, const String &materialName, const String &groupName OGRE_RESOURCE_GROUP_INIT) | Ogre::RTShader::ShaderGenerator | |
validateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName OGRE_RESOURCE_GROUP_INIT) | Ogre::RTShader::ShaderGenerator | |
validateScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator | |
~Singleton(void) | Ogre::Singleton< ShaderGenerator > | inline |