OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::RenderQueueGroup Member List
This is the complete list of members for
Ogre::RenderQueueGroup
, including all inherited members.
addOrganisationMode
(QueuedRenderableCollection::OrganisationMode om)
Ogre::RenderQueueGroup
inline
addRenderable
(Renderable *pRend, Technique *pTech, ushort priority)
Ogre::RenderQueueGroup
inline
clear
(bool destroy=false)
Ogre::RenderQueueGroup
inline
ConstPriorityMapIterator
typedef
Ogre::RenderQueueGroup
defaultOrganisationMode
(void)
Ogre::RenderQueueGroup
inline
getIterator
(void)
Ogre::RenderQueueGroup
inline
getIterator
(void) const
Ogre::RenderQueueGroup
inline
getShadowsEnabled
(void) const
Ogre::RenderQueueGroup
inline
merge
(const RenderQueueGroup *rhs)
Ogre::RenderQueueGroup
inline
PriorityMap
typedef
Ogre::RenderQueueGroup
PriorityMapIterator
typedef
Ogre::RenderQueueGroup
RenderQueueGroup
(RenderQueue *parent, bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)
Ogre::RenderQueueGroup
inline
resetOrganisationModes
(void)
Ogre::RenderQueueGroup
inline
setShadowCastersCannotBeReceivers
(bool ind)
Ogre::RenderQueueGroup
inline
setShadowsEnabled
(bool enabled)
Ogre::RenderQueueGroup
inline
setSplitNoShadowPasses
(bool split)
Ogre::RenderQueueGroup
inline
setSplitPassesByLightingType
(bool split)
Ogre::RenderQueueGroup
inline
~RenderQueueGroup
()
Ogre::RenderQueueGroup
inline
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