OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::RenderQueueInvocation, including all inherited members.
getInvocationName(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
getRenderQueueGroupID(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
getSolidsOrganisation(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
getSuppressRenderStateChanges(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
getSuppressShadows(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
invoke(RenderQueueGroup *group, SceneManager *targetSceneManager) | Ogre::RenderQueueInvocation | virtual |
RENDER_QUEUE_INVOCATION_SHADOWS | Ogre::RenderQueueInvocation | static |
RenderQueueInvocation(uint8 renderQueueGroupID, const String &invocationName=BLANKSTRING) | Ogre::RenderQueueInvocation | |
setSolidsOrganisation(QueuedRenderableCollection::OrganisationMode org) | Ogre::RenderQueueInvocation | inlinevirtual |
setSuppressRenderStateChanges(bool suppress) | Ogre::RenderQueueInvocation | inlinevirtual |
setSuppressShadows(bool suppress) | Ogre::RenderQueueInvocation | inlinevirtual |
~RenderQueueInvocation() | Ogre::RenderQueueInvocation | virtual |