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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::RenderQueueInvocation, including all inherited members.
| getInvocationName(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
| getRenderQueueGroupID(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
| getSolidsOrganisation(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
| getSuppressRenderStateChanges(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
| getSuppressShadows(void) const | Ogre::RenderQueueInvocation | inlinevirtual |
| invoke(RenderQueueGroup *group, SceneManager *targetSceneManager) | Ogre::RenderQueueInvocation | virtual |
| RENDER_QUEUE_INVOCATION_SHADOWS | Ogre::RenderQueueInvocation | static |
| RenderQueueInvocation(uint8 renderQueueGroupID, const String &invocationName=BLANKSTRING) | Ogre::RenderQueueInvocation | |
| setSolidsOrganisation(QueuedRenderableCollection::OrganisationMode org) | Ogre::RenderQueueInvocation | inlinevirtual |
| setSuppressRenderStateChanges(bool suppress) | Ogre::RenderQueueInvocation | inlinevirtual |
| setSuppressShadows(bool suppress) | Ogre::RenderQueueInvocation | inlinevirtual |
| ~RenderQueueInvocation() | Ogre::RenderQueueInvocation | virtual |