| _clearUpdatedFlag(void) | Ogre::Viewport | |
| _getNumRenderedBatches(void) const | Ogre::Viewport | |
| _getNumRenderedFaces(void) const | Ogre::Viewport | |
| _getRenderQueueInvocationSequence(void) | Ogre::Viewport | |
| _isUpdated(void) const | Ogre::Viewport | |
| _updateDimensions(void) | Ogre::Viewport | |
| addListener(Listener *l) | Ogre::Viewport | |
| clear(unsigned int buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::Viewport | |
| getActualDimensions(int &left, int &top, int &width, int &height) const | Ogre::Viewport | |
| getActualHeight(void) const | Ogre::Viewport | |
| getActualLeft(void) const | Ogre::Viewport | |
| getActualTop(void) const | Ogre::Viewport | |
| getActualWidth(void) const | Ogre::Viewport | |
| getBackgroundColour(void) const | Ogre::Viewport | |
| getCamera(void) const | Ogre::Viewport | |
| getClearBuffers(void) const | Ogre::Viewport | |
| getClearEveryFrame(void) const | Ogre::Viewport | |
| getDefaultOrientationMode() | Ogre::Viewport | static |
| getDepthClear(void) const | Ogre::Viewport | |
| getDrawBuffer() const | Ogre::Viewport | |
| getHeight(void) const | Ogre::Viewport | |
| getLeft(void) const | Ogre::Viewport | |
| getMaterialScheme(void) const | Ogre::Viewport | inline |
| getOrientationMode() const | Ogre::Viewport | |
| getOverlaysEnabled(void) const | Ogre::Viewport | |
| getRenderQueueInvocationSequenceName(void) const | Ogre::Viewport | virtual |
| getShadowsEnabled(void) const | Ogre::Viewport | |
| getSkiesEnabled(void) const | Ogre::Viewport | |
| getTarget(void) const | Ogre::Viewport | |
| getTop(void) const | Ogre::Viewport | |
| getVisibilityMask(void) const | Ogre::Viewport | inline |
| getWidth(void) const | Ogre::Viewport | |
| getZOrder(void) const | Ogre::Viewport | |
| isAutoUpdated() const | Ogre::Viewport | |
| pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv) | Ogre::Viewport | |
| pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) | Ogre::Viewport | |
| removeListener(Listener *l) | Ogre::Viewport | |
| setAutoUpdated(bool autoupdate) | Ogre::Viewport | |
| setBackgroundColour(const ColourValue &colour) | Ogre::Viewport | |
| setCamera(Camera *cam) | Ogre::Viewport | |
| setClearEveryFrame(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH) | Ogre::Viewport | |
| setDefaultOrientationMode(OrientationMode orientationMode) | Ogre::Viewport | static |
| setDepthClear(Real depth) | Ogre::Viewport | |
| setDimensions(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
| setDrawBuffer(ColourBufferType colourBuffer) | Ogre::Viewport | |
| setMaterialScheme(const String &schemeName) | Ogre::Viewport | inline |
| setOrientationMode(OrientationMode orientationMode, bool setDefault=true) | Ogre::Viewport | |
| setOverlaysEnabled(bool enabled) | Ogre::Viewport | |
| setRenderQueueInvocationSequenceName(const String &sequenceName) | Ogre::Viewport | virtual |
| setShadowsEnabled(bool enabled) | Ogre::Viewport | |
| setSkiesEnabled(bool enabled) | Ogre::Viewport | |
| setVisibilityMask(uint32 mask) | Ogre::Viewport | inline |
| update(void) | Ogre::Viewport | |
| Viewport(Camera *camera, RenderTarget *target, Real left, Real top, Real width, Real height, int ZOrder) | Ogre::Viewport | |
| ~Viewport() | Ogre::Viewport | virtual |