OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HardwareIndexBuffer Member List

This is the complete list of members for Ogre::D3D11HardwareIndexBuffer, including all inherited members.

_updateFromShadow(void)Ogre::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::D3D11HardwareIndexBuffervirtual
Ogre::HardwareIndexBuffer::copyData(HardwareBuffer &srcBuffer)Ogre::HardwareBufferinlinevirtual
D3D11HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, D3D11Device &device, bool useSystemMem, bool useShadowBuffer)Ogre::D3D11HardwareIndexBuffer
getD3DIndexBuffer(void) constOgre::D3D11HardwareIndexBuffer
getIndexSize(void) constOgre::HardwareIndexBufferinline
getManager() constOgre::HardwareIndexBufferinline
getNumIndexes(void) constOgre::HardwareIndexBufferinline
getSizeInBytes(void) constOgre::HardwareBufferinline
getType(void) constOgre::HardwareIndexBufferinline
getUsage(void) constOgre::HardwareBufferinline
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBufferinline
HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwareIndexBuffer
hasShadowBuffer(void) constOgre::HardwareBufferinline
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
IndexType enum nameOgre::HardwareIndexBuffer
isLocked(void) constOgre::D3D11HardwareIndexBuffer
isSystemMemory(void) constOgre::HardwareBufferinline
IT_16BIT enum valueOgre::HardwareIndexBuffer
IT_32BIT enum valueOgre::HardwareIndexBuffer
lock(size_t offset, size_t length, LockOptions options)Ogre::D3D11HardwareIndexBuffervirtual
Ogre::HardwareIndexBuffer::lock(LockOptions options)Ogre::HardwareBufferinline
LockOptions enum nameOgre::HardwareBuffer
readData(size_t offset, size_t length, void *pDest)Ogre::D3D11HardwareIndexBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::HardwareBufferinline
unlock(void)Ogre::D3D11HardwareIndexBuffervirtual
Usage enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::D3D11HardwareIndexBuffervirtual
~D3D11HardwareIndexBuffer()Ogre::D3D11HardwareIndexBuffer
~HardwareBuffer()Ogre::HardwareBufferinlinevirtual
~HardwareIndexBuffer()Ogre::HardwareIndexBuffer