_clearSliceRTT(size_t zoffset) | Ogre::D3D9HardwarePixelBuffer | virtual |
_genMipmaps(IDirect3DBaseTexture9 *mipTex) | Ogre::D3D9HardwarePixelBuffer | |
_setMipmapping(bool doMipmapGen, bool HWMipmaps) | Ogre::D3D9HardwarePixelBuffer | |
_updateFromShadow(void) | Ogre::HardwareBuffer | inlinevirtual |
bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, IDirect3DSurface9 *fsaaSurface, bool writeGamma, uint fsaa, const String &srcName, IDirect3DBaseTexture9 *mipTex) | Ogre::D3D9HardwarePixelBuffer | |
bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, IDirect3DBaseTexture9 *mipTex) | Ogre::D3D9HardwarePixelBuffer | |
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) | Ogre::D3D9HardwarePixelBuffer | virtual |
Ogre::HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer | |
blitFromMemory(const PixelBox &src, const Box &dstBox) | Ogre::D3D9HardwarePixelBuffer | virtual |
Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer | inline |
blitToMemory(const Box &srcBox, const PixelBox &dst) | Ogre::D3D9HardwarePixelBuffer | virtual |
Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer | inline |
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inlinevirtual |
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inlinevirtual |
D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage, D3D9Texture *ownerTexture) | Ogre::D3D9HardwarePixelBuffer | |
destroyBufferResources(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwarePixelBuffer | |
getCurrentLock() | Ogre::HardwarePixelBuffer | |
getDepth() const | Ogre::HardwarePixelBuffer | inline |
getFormat() const | Ogre::HardwarePixelBuffer | inline |
getFSAASurface(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwarePixelBuffer | |
getHeight() const | Ogre::HardwarePixelBuffer | inline |
getRenderTarget(size_t zoffset) | Ogre::D3D9HardwarePixelBuffer | virtual |
getSizeInBytes(void) const | Ogre::HardwareBuffer | inline |
getSurface(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwarePixelBuffer | |
getUsage(void) const | Ogre::HardwareBuffer | inline |
getWidth() const | Ogre::HardwarePixelBuffer | inline |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline |
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer | |
hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline |
HBL_DISCARD enum value | Ogre::HardwareBuffer | |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
HBL_NORMAL enum value | Ogre::HardwareBuffer | |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
HBU_STATIC enum value | Ogre::HardwareBuffer | |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
isLocked(void) const | Ogre::HardwareBuffer | inline |
isSystemMemory(void) const | Ogre::HardwareBuffer | inline |
lock(const Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
Ogre::HardwareBuffer::lock(LockOptions options) | Ogre::HardwareBuffer | inline |
lockDeviceAccess() | Ogre::D3D9HardwarePixelBuffer | static |
LockOptions enum name | Ogre::HardwareBuffer | |
readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | virtual |
releaseSurfaces(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwarePixelBuffer | |
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline |
unlock(void) | Ogre::HardwareBuffer | inlinevirtual |
unlockDeviceAccess() | Ogre::D3D9HardwarePixelBuffer | static |
Usage enum name | Ogre::HardwareBuffer | |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | virtual |
~D3D9HardwarePixelBuffer() | Ogre::D3D9HardwarePixelBuffer | |
~HardwareBuffer() | Ogre::HardwareBuffer | inlinevirtual |
~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer | |