| _addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem |  | 
  | _applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::D3D9RenderSystem | virtual | 
  | _beginFrame() | Ogre::D3D9RenderSystem | virtual | 
  | _beginGeometryCount(void) | Ogre::RenderSystem | virtual | 
  | _checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem |  | 
  | _cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem |  | 
  | _cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem |  | 
  | Ogre::RenderSystem::_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem |  | 
  | _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual | 
  | _createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem | virtual | 
  | _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual | 
  | _createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::D3D9RenderSystem | virtual | 
  | _disableTextureUnit(size_t texUnit) | Ogre::D3D9RenderSystem | virtual | 
  | _disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual | 
  | _dispatchCompute(const Vector3i &workgroupDim) | Ogre::RenderSystem | inlinevirtual | 
  | _endFrame() | Ogre::D3D9RenderSystem | virtual | 
  | _getBatchCount(void) const | Ogre::RenderSystem | virtual | 
  | _getCullingMode(void) const | Ogre::RenderSystem | virtual | 
  | _getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem |  | 
  | _getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem |  | 
  | _getFaceCount(void) const | Ogre::RenderSystem | virtual | 
  | _getVertexCount(void) const | Ogre::RenderSystem | virtual | 
  | _getViewport(void) | Ogre::RenderSystem | virtual | 
  | _initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3D9RenderSystem | virtual | 
  | _initRenderTargets(void) | Ogre::RenderSystem |  | 
  | _makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual | 
  | _makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual | 
  | _makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual | 
  | _notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem |  | 
  | _pauseFrame(void) | Ogre::D3D9RenderSystem | virtual | 
  | _render(const RenderOperation &op) | Ogre::D3D9RenderSystem | virtual | 
  | _resumeFrame(RenderSystemContext *context) | Ogre::D3D9RenderSystem | virtual | 
  | _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem | virtual | 
  | _setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | inlinevirtual | 
  | _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::D3D9RenderSystem | virtual | 
  | _setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem | virtual | 
  | _setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem | virtual | 
  | _setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | virtual | 
  | _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual | 
  | _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual | 
  | _setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | virtual | 
  | _setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::D3D9RenderSystem | virtual | 
  | _setLineWidth(float width) | Ogre::RenderSystem | inlinevirtual | 
  | _setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual | 
  | _setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual | 
  | _setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem | virtual | 
  | _setProjectionMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual | 
  | _setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem | virtual | 
  | _setSampler(size_t unit, Sampler &sampler) | Ogre::D3D9RenderSystem | virtual | 
  | _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD) | Ogre::RenderSystem | inline | 
  | _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::D3D9RenderSystem | virtual | 
  | _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3D9RenderSystem | virtual | 
  | _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureAddressingMode(size_t stage, const Sampler::UVWAddressingMode &uvw) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureMipmapBias(size_t unit, float bias) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual | 
  | _setTextureUnitCompareEnabled(size_t unit, bool compare) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureUnitCompareFunction(size_t unit, CompareFunction function) | Ogre::D3D9RenderSystem | virtual | 
  | _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::D3D9RenderSystem | virtual | 
  | Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | virtual | 
  | _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual | 
  | _setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D9RenderSystem | virtual | 
  | _setViewMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual | 
  | _setViewport(Viewport *vp) | Ogre::D3D9RenderSystem | virtual | 
  | _setWorldMatrix(const Matrix4 &m) | Ogre::D3D9RenderSystem | virtual | 
  | _swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual | 
  | _updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual | 
  | _useLights(const LightList &lights, unsigned short limit) | Ogre::D3D9RenderSystem | virtual | 
  | addClipPlane(const Plane &p) | Ogre::RenderSystem |  | 
  | addListener(Listener *l) | Ogre::RenderSystem |  | 
  | areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inlinevirtual | 
  | attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem |  | 
  | beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual | 
  | bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem | virtual | 
  | bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr ¶ms, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual | 
  | bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual | 
  | clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem | virtual | 
  | convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem |  | 
  | createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual | 
  | createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual | 
  | createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem |  | 
  | D3D9Device class | Ogre::D3D9RenderSystem | friend | 
  | D3D9DeviceManager class | Ogre::D3D9RenderSystem | friend | 
  | D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem |  | 
  | destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual | 
  | destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual | 
  | destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual | 
  | destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual | 
  | detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual | 
  | determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem |  | 
  | enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem |  | 
  | endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual | 
  | fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem |  | 
  | getActiveD3D9Device() | Ogre::D3D9RenderSystem | static | 
  | getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static | 
  | getCapabilities(void) const | Ogre::RenderSystem | inline | 
  | getColourVertexElementType() const | Ogre::D3D9RenderSystem | virtual | 
  | getConfigOptions() | Ogre::RenderSystem | inline | 
  | getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual | 
  | getDeviceManager() | Ogre::D3D9RenderSystem | static | 
  | getDirect3D9() | Ogre::D3D9RenderSystem | static | 
  | getDisplayMonitorCount() const | Ogre::D3D9RenderSystem | virtual | 
  | getDriverVersion(void) const | Ogre::RenderSystem | inline | 
  | getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem |  | 
  | getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem |  | 
  | getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem |  | 
  | getGlobalNumberOfInstances() const | Ogre::RenderSystem |  | 
  | getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual | 
  | getInvertVertexWinding(void) const | Ogre::RenderSystem |  | 
  | getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual | 
  | getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual | 
  | getMultiheadUse() const | Ogre::D3D9RenderSystem | inline | 
  | getMutableCapabilities() | Ogre::RenderSystem | inline | 
  | getName() const | Ogre::D3D9RenderSystem | virtual | 
  | getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline | 
  | getRenderSystemEvents(void) const | Ogre::RenderSystem | inline | 
  | getRenderTarget(const String &name) | Ogre::RenderSystem |  | 
  | getRenderTargetIterator(void) | Ogre::RenderSystem | inline | 
  | getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static | 
  | getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static | 
  | getResourceManager() | Ogre::D3D9RenderSystem | static | 
  | getSharedListener(void) | Ogre::RenderSystem | static | 
  | getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual | 
  | getWBufferEnabled(void) const | Ogre::RenderSystem |  | 
  | hasAnisotropicMipMapFilter() const | Ogre::D3D9RenderSystem | inlinevirtual | 
  | initConfigOptions() | Ogre::D3D9RenderSystem | virtual | 
  | IsActiveDeviceLost() | Ogre::D3D9RenderSystem |  | 
  | isDirectX9Ex() | Ogre::D3D9RenderSystem | inlinestatic | 
  | isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem |  | 
  | isStaticBufferLockable() const | Ogre::D3D9RenderSystem | inlinevirtual | 
  | markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual | 
  | MultiheadUseType enum name | Ogre::D3D9RenderSystem |  | 
  | mutAuto enum value | Ogre::D3D9RenderSystem |  | 
  | mutNo enum value | Ogre::D3D9RenderSystem |  | 
  | mutYes enum value | Ogre::D3D9RenderSystem |  | 
  | postExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual | 
  | preExtraThreadsStarted() | Ogre::D3D9RenderSystem | virtual | 
  | registerThread() | Ogre::D3D9RenderSystem | virtual | 
  | reinitialise() | Ogre::D3D9RenderSystem | virtual | 
  | removeListener(Listener *l) | Ogre::RenderSystem |  | 
  | RenderSystem() | Ogre::RenderSystem |  | 
  | RenderTargetIterator typedef | Ogre::RenderSystem |  | 
  | resetClipPlanes() | Ogre::RenderSystem |  | 
  | setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem | virtual | 
  | Ogre::RenderSystem::setAmbientLight(const ColourValue &c) | Ogre::RenderSystem | inline | 
  | setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem |  | 
  | setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual | 
  | setColourBlendState(const ColourBlendState &state) | Ogre::RenderSystem | inlinevirtual | 
  | setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual | 
  | setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual | 
  | setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem |  | 
  | setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inline | 
  | setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual | 
  | setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem |  | 
  | setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem |  | 
  | setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem |  | 
  | setInvertVertexWinding(bool invert) | Ogre::RenderSystem |  | 
  | setLightingEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual | 
  | setNormaliseNormals(bool normalise) | Ogre::D3D9RenderSystem | virtual | 
  | setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::D3D9RenderSystem | virtual | 
  | setShadingType(ShadeOptions so) | Ogre::D3D9RenderSystem | virtual | 
  | setSharedListener(Listener *listener) | Ogre::RenderSystem | static | 
  | setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false) | Ogre::D3D9RenderSystem | virtual | 
  | setStencilCheckEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual | 
  | setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::D3D9RenderSystem |  | 
  | setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed) | Ogre::D3D9RenderSystem |  | 
  | setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem |  | 
  | setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable) | Ogre::D3D9RenderSystem |  | 
  | setWBufferEnabled(bool enabled) | Ogre::RenderSystem |  | 
  | shutdown() | Ogre::D3D9RenderSystem | virtual | 
  | unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual | 
  | unregisterThread() | Ogre::D3D9RenderSystem | virtual | 
  | useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem |  | 
  | validateConfigOptions() | Ogre::D3D9RenderSystem | virtual | 
  | ~D3D9RenderSystem() | Ogre::D3D9RenderSystem |  | 
  | ~RenderSystem() | Ogre::RenderSystem | virtual |