OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::GL3PlusHardwareBuffer, including all inherited members.
copyData(GLuint srcBufferId, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer) | Ogre::GL3PlusHardwareBuffer | |
getGLBufferId(void) const | Ogre::GL3PlusHardwareBuffer | inline |
GL3PlusHardwareBuffer(GLenum target, size_t sizeInBytes, uint32 usage) | Ogre::GL3PlusHardwareBuffer | |
lockImpl(size_t offset, size_t length, HardwareBuffer::LockOptions options) | Ogre::GL3PlusHardwareBuffer | |
readData(size_t offset, size_t length, void *pDest) | Ogre::GL3PlusHardwareBuffer | |
unlockImpl() | Ogre::GL3PlusHardwareBuffer | |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer) | Ogre::GL3PlusHardwareBuffer | |
~GL3PlusHardwareBuffer() | Ogre::GL3PlusHardwareBuffer |