| _dirtyState() | Ogre::Resource | virtual | 
  | _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource |  | 
  | _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource |  | 
  | _fireUnloadingComplete(void) | Ogre::Resource |  | 
  | _loadImages(const ConstImagePtrList &images) | Ogre::Texture |  | 
  | _notifyOrigin(const String &origin) | Ogre::Resource | inline | 
  | addListener(Listener *lis) | Ogre::Resource | virtual | 
  | changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual | 
  | cleanupDictionary() | Ogre::StringInterface | static | 
  | convertToImage(Image &destImage, bool includeMipMaps=false) | Ogre::Texture |  | 
  | copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inline | 
  | copyToTexture(TexturePtr &target) | Ogre::Texture | virtual | 
  | createInternalResources(void) | Ogre::Texture |  | 
  | createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat format=PF_UNKNOWN) | Ogre::GL3PlusTexture | virtual | 
  | Ogre::GLTextureCommon::createShaderAccessPoint(uint bindPoint, TextureAccess access, int mipmapLevel, int textureArrayIndex, PixelFormat *format) | Ogre::Texture | inline | 
  | escalateLoading() | Ogre::Resource | virtual | 
  | freeInternalResources(void) | Ogre::Texture |  | 
  | getBuffer(size_t face=0, size_t mipmap=0) | Ogre::Texture | virtual | 
  | getCreator(void) | Ogre::Resource | inline | 
  | getCustomAttribute(const String &name, void *pData) | Ogre::GLTextureCommon | virtual | 
  | Ogre::Texture::getCustomAttribute(const String &name) | Ogre::Texture | inline | 
  | getDepth(void) const | Ogre::Texture | inline | 
  | getDesiredFloatBitDepth(void) const | Ogre::Texture |  | 
  | getDesiredFormat(void) const | Ogre::Texture | inline | 
  | getDesiredIntegerBitDepth(void) const | Ogre::Texture |  | 
  | getFormat() const | Ogre::Texture | inline | 
  | getFSAA() const | Ogre::Texture | inline | 
  | getFSAAHint() const | Ogre::Texture | inline | 
  | getGamma(void) const | Ogre::Texture | inline | 
  | getGL3PlusTextureTarget(void) const | Ogre::GL3PlusTexture |  | 
  | getGLID() const | Ogre::GLTextureCommon | inline | 
  | getGroup(void) const | Ogre::Resource | inlinevirtual | 
  | getHandle(void) const | Ogre::Resource | inlinevirtual | 
  | getHeight(void) const | Ogre::Texture | inline | 
  | getLoadingState() const | Ogre::Resource | inlinevirtual | 
  | getMipmapsHardwareGenerated(void) const | Ogre::Texture | inline | 
  | getName(void) const | Ogre::Resource | inlinevirtual | 
  | getNumFaces() const | Ogre::Texture |  | 
  | getNumMipmaps(void) const | Ogre::Texture | inline | 
  | getOrigin(void) const | Ogre::Resource | inline | 
  | getParamDictionary(void) | Ogre::StringInterface | inline | 
  | getParamDictionary(void) const | Ogre::StringInterface | inline | 
  | getParameter(const String &name) const | Ogre::StringInterface | inline | 
  | getParameters(void) const | Ogre::StringInterface |  | 
  | getSize(void) const | Ogre::Resource | inlinevirtual | 
  | getSrcDepth(void) const | Ogre::Texture | inline | 
  | getSrcFormat(void) const | Ogre::Texture | inline | 
  | getSrcHeight(void) const | Ogre::Texture | inline | 
  | getSrcWidth(void) const | Ogre::Texture | inline | 
  | getStateCount() const | Ogre::Resource | inlinevirtual | 
  | getTextureType(void) const | Ogre::Texture | inline | 
  | getTreatLuminanceAsAlpha(void) const | Ogre::Texture |  | 
  | getUsage() const | Ogre::Texture | inline | 
  | getWidth(void) const | Ogre::Texture | inline | 
  | GL3PlusTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GL3PlusRenderSystem *renderSystem) | Ogre::GL3PlusTexture |  | 
  | GLTextureCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) | Ogre::GLTextureCommon | inline | 
  | hasAlpha(void) const | Ogre::Texture |  | 
  | isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual | 
  | isHardwareGammaEnabled() const | Ogre::Texture | inline | 
  | isLoaded(void) const | Ogre::Resource | inlinevirtual | 
  | isLoading() const | Ogre::Resource | inlinevirtual | 
  | isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual | 
  | isPrepared(void) const | Ogre::Resource | inlinevirtual | 
  | isReloadable(void) const | Ogre::Resource | inlinevirtual | 
  | LF_DEFAULT enum value | Ogre::Resource |  | 
  | LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |  | 
  | LF_ONLY_UNREFERENCED enum value | Ogre::Resource |  | 
  | LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |  | 
  | LF_PRESERVE_STATE enum value | Ogre::Resource |  | 
  | load(bool backgroundThread=false) | Ogre::Resource | virtual | 
  | loadImage(const Image &img) | Ogre::Texture |  | 
  | LoadingFlags enum name | Ogre::Resource |  | 
  | LoadingState enum name | Ogre::Resource |  | 
  | loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat) | Ogre::Texture |  | 
  | LOADSTATE_LOADED enum value | Ogre::Resource |  | 
  | LOADSTATE_LOADING enum value | Ogre::Resource |  | 
  | LOADSTATE_PREPARED enum value | Ogre::Resource |  | 
  | LOADSTATE_PREPARING enum value | Ogre::Resource |  | 
  | LOADSTATE_UNLOADED enum value | Ogre::Resource |  | 
  | LOADSTATE_UNLOADING enum value | Ogre::Resource |  | 
  | OGRE_AUTO_MUTEX | Ogre::Resource |  | 
  | prepare(bool backgroundThread=false) | Ogre::Resource | virtual | 
  | reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual | 
  | removeListener(Listener *lis) | Ogre::Resource | virtual | 
  | Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |  | 
  | setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual | 
  | setDepth(uint32 d) | Ogre::Texture | inline | 
  | setDesiredBitDepths(ushort integerBits, ushort floatBits) | Ogre::Texture |  | 
  | setDesiredFloatBitDepth(ushort bits) | Ogre::Texture |  | 
  | setDesiredIntegerBitDepth(ushort bits) | Ogre::Texture |  | 
  | setFormat(PixelFormat pf) | Ogre::Texture |  | 
  | setFSAA(uint fsaa, const String &fsaaHint) | Ogre::Texture | inline | 
  | setGamma(float g) | Ogre::Texture | inline | 
  | setHardwareGammaEnabled(bool enabled) | Ogre::Texture | inline | 
  | setHeight(uint32 h) | Ogre::Texture | inline | 
  | setLayerNames(const std::vector< String > &names) | Ogre::Texture | inline | 
  | setNumMipmaps(uint32 num) | Ogre::Texture | inline | 
  | setParameter(const String &name, const String &value) | Ogre::StringInterface |  | 
  | setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface |  | 
  | setTextureType(TextureType ttype) | Ogre::Texture | inline | 
  | setTreatLuminanceAsAlpha(bool asAlpha) | Ogre::Texture |  | 
  | setUsage(int u) | Ogre::Texture | inline | 
  | setWidth(uint32 w) | Ogre::Texture | inline | 
  | StringInterface() | Ogre::StringInterface | inline | 
  | Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Texture |  | 
  | touch(void) | Ogre::Resource | virtual | 
  | unload(void) | Ogre::Resource | virtual | 
  | ~GL3PlusTexture() | Ogre::GL3PlusTexture | virtual | 
  | ~Resource() | Ogre::Resource | virtual | 
  | ~StringInterface() | Ogre::StringInterface | inlinevirtual | 
  | ~Texture() | Ogre::Texture | inlinevirtual |