OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::GLES2TextureBuffer Member List

This is the complete list of members for Ogre::GLES2TextureBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset)Ogre::GLES2TextureBufferinlinevirtual
_updateFromShadow(void)Ogre::HardwareBufferinlinevirtual
bindToFramebuffer(uint32 attachment, uint32 zoffset)Ogre::GLES2TextureBuffervirtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)Ogre::GLES2TextureBuffervirtual
Ogre::GLES2HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src)Ogre::HardwarePixelBuffer
blitFromMemory(const PixelBox &src_orig, const Box &dstBox)Ogre::GLES2TextureBuffervirtual
Ogre::GLHardwarePixelBufferCommon::blitFromMemory(const PixelBox &src)Ogre::HardwarePixelBufferinline
blitFromTexture(GLES2TextureBuffer *src, const Box &srcBox, const Box &dstBox)Ogre::GLES2TextureBuffer
blitToMemory(const Box &srcBox, const PixelBox &dst)Ogre::GLES2HardwarePixelBuffervirtual
Ogre::GLHardwarePixelBufferCommon::blitToMemory(const PixelBox &dst)Ogre::HardwarePixelBufferinline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer)Ogre::HardwareBufferinlinevirtual
copyFromFramebuffer(size_t zoffset)Ogre::GLES2TextureBuffer
download(const PixelBox &data)Ogre::GLES2TextureBuffervirtual
getCurrentLock()Ogre::HardwarePixelBuffer
getDepth() constOgre::HardwarePixelBufferinline
getFormat() constOgre::HardwarePixelBufferinline
getGLFormat()Ogre::GLHardwarePixelBufferCommoninline
getHeight() constOgre::HardwarePixelBufferinline
getRenderTarget(size_t slice)Ogre::GLES2TextureBuffervirtual
getSizeInBytes(void) constOgre::HardwareBufferinline
getUsage(void) constOgre::HardwareBufferinline
getWidth() constOgre::HardwarePixelBufferinline
GLES2HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage)Ogre::GLES2HardwarePixelBuffer
GLES2TextureBuffer(GLES2Texture *parent, GLint face, GLint level, GLint width, GLint height, GLint depth)Ogre::GLES2TextureBuffer
GLHardwarePixelBufferCommon(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage)Ogre::GLHardwarePixelBufferCommon
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBufferinline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwarePixelBuffer
hasShadowBuffer(void) constOgre::HardwareBufferinline
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
isLocked(void) constOgre::HardwareBufferinline
isSystemMemory(void) constOgre::HardwareBufferinline
lock(const Box &lockBox, LockOptions options)Ogre::HardwarePixelBuffervirtual
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwarePixelBuffervirtual
Ogre::HardwareBuffer::lock(LockOptions options)Ogre::HardwareBufferinline
LockOptions enum nameOgre::HardwareBuffer
readData(size_t offset, size_t length, void *pDest)Ogre::HardwarePixelBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::HardwareBufferinline
unlock(void)Ogre::HardwareBufferinlinevirtual
upload(const PixelBox &data, const Box &dest)Ogre::GLES2TextureBuffervirtual
Usage enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::HardwarePixelBuffervirtual
~GLES2TextureBuffer()Ogre::GLES2TextureBuffervirtual
~GLHardwarePixelBufferCommon()Ogre::GLHardwarePixelBufferCommonvirtual
~HardwareBuffer()Ogre::HardwareBufferinlinevirtual
~HardwarePixelBuffer()Ogre::HardwarePixelBuffer