OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::GpuProgramParameters::AutoConstantEntry Class Reference

Structure recording the use of an automatic parameter. More...

#include <OgreGpuProgramParams.h>

Public Member Functions

 AutoConstantEntry (AutoConstantType theType, size_t theIndex, size_t theData, uint16 theVariability, size_t theElemCount=4)
 
 AutoConstantEntry (AutoConstantType theType, size_t theIndex, Real theData, uint16 theVariability, size_t theElemCount=4)
 

Public Attributes

union {
   size_t   data
 
   Real   fData
 
}; 
 Additional information to go with the parameter. More...
 
size_t elementCount
 The number of elements per individual entry in this constant Used in case people used packed elements smaller than 4 (e.g. More...
 
AutoConstantType paramType
 The type of parameter. More...
 
size_t physicalIndex
 The target (physical) constant index. More...
 
uint16 variability
 The variability of this parameter (see GpuParamVariability) More...
 

Detailed Description

Structure recording the use of an automatic parameter.

Constructor & Destructor Documentation

◆ AutoConstantEntry() [1/2]

Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry ( AutoConstantType  theType,
size_t  theIndex,
size_t  theData,
uint16  theVariability,
size_t  theElemCount = 4 
)
inline

◆ AutoConstantEntry() [2/2]

Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry ( AutoConstantType  theType,
size_t  theIndex,
Real  theData,
uint16  theVariability,
size_t  theElemCount = 4 
)
inline

Member Data Documentation

◆ paramType

AutoConstantType Ogre::GpuProgramParameters::AutoConstantEntry::paramType

The type of parameter.

◆ physicalIndex

size_t Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex

The target (physical) constant index.

Referenced by Ogre::Renderable::_updateCustomGpuParameter().

◆ elementCount

size_t Ogre::GpuProgramParameters::AutoConstantEntry::elementCount

The number of elements per individual entry in this constant Used in case people used packed elements smaller than 4 (e.g.

GLSL) and bind an auto which is 4-element packed to it

Referenced by Ogre::Renderable::_updateCustomGpuParameter().

◆ data

size_t Ogre::GpuProgramParameters::AutoConstantEntry::data

◆ fData

Real Ogre::GpuProgramParameters::AutoConstantEntry::fData

◆ @5

union { ... }

Additional information to go with the parameter.

◆ variability

uint16 Ogre::GpuProgramParameters::AutoConstantEntry::variability

The variability of this parameter (see GpuParamVariability)


The documentation for this class was generated from the following file: