represents a FFPShaderStage, part of a Function
More...
#include <OgreShaderFunction.h>
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void | assign (const In &from, const Out &to) const |
| to = from; More...
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void | assign (const std::vector< Operand > ¶ms) const |
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void | callFunction (const char *name, const InOut &inout) const |
| call a library function More...
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void | callFunction (const char *name, const std::vector< Operand > ¶ms) const |
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void | callFunction (const char *name, const In &arg, const Out &ret) const |
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void | callFunction (const char *name, const In &arg0, const In &arg1, const Out &ret) const |
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void | sampleTexture (const In &sampler, const In &texcoord, const Out &dst) const |
| dst = texture(sampler, texcoord); More...
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void | sampleTexture (const std::vector< Operand > ¶ms) const |
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represents a FFPShaderStage, part of a Function
◆ callFunction() [1/4]
void Ogre::RTShader::FunctionStageRef::callFunction |
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const char * |
name, |
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const InOut & |
inout |
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) |
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call a library function
- Parameters
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◆ callFunction() [2/4]
void Ogre::RTShader::FunctionStageRef::callFunction |
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const char * |
name, |
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const std::vector< Operand > & |
params |
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) |
| const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
◆ callFunction() [3/4]
void Ogre::RTShader::FunctionStageRef::callFunction |
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const char * |
name, |
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const In & |
arg, |
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const Out & |
ret |
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) |
| const |
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inline |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
References callFunction().
Referenced by callFunction().
◆ callFunction() [4/4]
void Ogre::RTShader::FunctionStageRef::callFunction |
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const char * |
name, |
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const In & |
arg0, |
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const In & |
arg1, |
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const Out & |
ret |
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) |
| const |
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inline |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
◆ sampleTexture() [1/2]
void Ogre::RTShader::FunctionStageRef::sampleTexture |
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const In & |
sampler, |
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const In & |
texcoord, |
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const Out & |
dst |
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inline |
dst = texture(sampler, texcoord);
◆ sampleTexture() [2/2]
void Ogre::RTShader::FunctionStageRef::sampleTexture |
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const std::vector< Operand > & |
params | ) |
const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
◆ assign() [1/2]
void Ogre::RTShader::FunctionStageRef::assign |
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const In & |
from, |
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const Out & |
to |
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| const |
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inline |
◆ assign() [2/2]
void Ogre::RTShader::FunctionStageRef::assign |
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const std::vector< Operand > & |
params | ) |
const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
◆ Function
The documentation for this class was generated from the following file: