_addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager | |
_applySceneAnimations(void) | Ogre::SceneManager | |
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inline |
_areShadowsSuppressed(void) const | Ogre::SceneManager | inline |
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::SceneManager | virtual |
_getActiveCompositorChain() const | Ogre::SceneManager | inline |
_getAutoParamDataSource() | Ogre::SceneManager | inline |
_getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
_getCurrentRenderStage() | Ogre::SceneManager | inline |
_getLightsAffectingFrustum(void) const | Ogre::SceneManager | |
_getLightsDirtyCounter(void) const | Ogre::SceneManager | inline |
_handleLodEvents() | Ogre::SceneManager | |
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager | |
_issueRenderOp(Renderable *rend, const Pass *pass) | Ogre::SceneManager | |
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | |
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | |
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyLightsDirty(void) | Ogre::SceneManager | |
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
_pauseRendering() | Ogre::SceneManager | |
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | |
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | |
_queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | inline |
_releaseManualHardwareResources() | Ogre::SceneManager | |
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | |
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays) | Ogre::SceneManager | virtual |
_renderVisibleObjects(void) | Ogre::SceneManager | |
_restoreManualHardwareResources() | Ogre::SceneManager | |
_resumeRendering(RenderContext *context) | Ogre::SceneManager | |
_setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | inline |
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | |
_setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true) | Ogre::SceneManager | |
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | |
_suppressShadows(bool suppress) | Ogre::SceneManager | |
_updateSceneGraph(Camera *cam) | Ogre::SceneManager | virtual |
addListener(Listener *s) | Ogre::SceneManager | |
addLodListener(LodListener *listener) | Ogre::SceneManager | |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | |
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | |
addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | |
AnimationIterator typedef | Ogre::SceneManager | |
AnimationList typedef | Ogre::SceneManager | |
CameraIterator typedef | Ogre::SceneManager | |
CameraList typedef | Ogre::SceneManager | |
clearScene(void) | Ogre::SceneManager | virtual |
clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | |
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual |
createAnimation(const String &name, Real length) | Ogre::SceneManager | |
createAnimationState(const String &animName) | Ogre::SceneManager | |
createBillboardChain(const String &name) | Ogre::SceneManager | |
createBillboardChain() | Ogre::SceneManager | |
createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | |
createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | |
createCamera(const String &name) | Ogre::SceneManager | virtual |
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager | |
createEntity(const String &meshName) | Ogre::SceneManager | |
createEntity(const MeshPtr &pMesh) | Ogre::SceneManager | |
createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | |
createEntity(PrefabType ptype) | Ogre::SceneManager | |
createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | |
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | |
createIntersectionQuery(uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual |
createLight(const String &name) | Ogre::SceneManager | virtual |
createLight() | Ogre::SceneManager | virtual |
createManualObject(const String &name) | Ogre::SceneManager | |
createManualObject() | Ogre::SceneManager | |
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | |
createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | |
createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager | |
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual |
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual |
createRibbonTrail(const String &name) | Ogre::SceneManager | |
createRibbonTrail() | Ogre::SceneManager | |
createSceneNode(void) | Ogre::SceneManager | virtual |
createSceneNode(const String &name) | Ogre::SceneManager | virtual |
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual |
createStaticGeometry(const String &name) | Ogre::SceneManager | |
destroyAllAnimations(void) | Ogre::SceneManager | |
destroyAllAnimationStates(void) | Ogre::SceneManager | |
destroyAllBillboardChains(void) | Ogre::SceneManager | |
destroyAllBillboardSets(void) | Ogre::SceneManager | |
destroyAllCameras(void) | Ogre::SceneManager | virtual |
destroyAllEntities(void) | Ogre::SceneManager | virtual |
destroyAllInstanceManagers(void) | Ogre::SceneManager | |
destroyAllLights(void) | Ogre::SceneManager | virtual |
destroyAllManualObjects(void) | Ogre::SceneManager | |
destroyAllMovableObjects(void) | Ogre::SceneManager | |
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | |
destroyAllParticleSystems(void) | Ogre::SceneManager | |
destroyAllRibbonTrails(void) | Ogre::SceneManager | |
destroyAllStaticGeometry(void) | Ogre::SceneManager | |
destroyAnimation(const String &name) | Ogre::SceneManager | |
destroyAnimationState(const String &name) | Ogre::SceneManager | |
destroyBillboardChain(BillboardChain *obj) | Ogre::SceneManager | |
destroyBillboardChain(const String &name) | Ogre::SceneManager | |
destroyBillboardSet(BillboardSet *set) | Ogre::SceneManager | |
destroyBillboardSet(const String &name) | Ogre::SceneManager | |
destroyCamera(Camera *cam) | Ogre::SceneManager | virtual |
destroyCamera(const String &name) | Ogre::SceneManager | virtual |
destroyEntity(Entity *ent) | Ogre::SceneManager | |
destroyEntity(const String &name) | Ogre::SceneManager | |
destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager | |
destroyInstanceManager(const String &name) | Ogre::SceneManager | |
destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager | |
destroyLight(const String &name) | Ogre::SceneManager | virtual |
destroyLight(Light *light) | Ogre::SceneManager | virtual |
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | |
destroyManualObject(const String &name) | Ogre::SceneManager | |
destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | |
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | |
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | |
destroyParticleSystem(const String &name) | Ogre::SceneManager | |
destroyQuery(SceneQuery *query) | Ogre::SceneManager | |
destroyRibbonTrail(RibbonTrail *obj) | Ogre::SceneManager | |
destroyRibbonTrail(const String &name) | Ogre::SceneManager | |
destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual |
destroySceneNode(const String &name) | Ogre::SceneManager | virtual |
destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | |
destroyStaticGeometry(const String &name) | Ogre::SceneManager | |
ENTITY_TYPE_MASK | Ogre::SceneManager | static |
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual |
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual |
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | |
extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | |
extractMovableObject(MovableObject *m) | Ogre::SceneManager | |
FRUSTUM_TYPE_MASK | Ogre::SceneManager | static |
FX_TYPE_MASK | Ogre::SceneManager | static |
getAmbientLight(void) const | Ogre::SceneManager | |
getAnimation(const String &name) const | Ogre::SceneManager | |
getAnimationIterator(void) | Ogre::SceneManager | inline |
getAnimations() const | Ogre::SceneManager | inline |
getAnimationState(const String &animName) const | Ogre::SceneManager | |
getAnimationStateIterator(void) | Ogre::SceneManager | inline |
getAnimationStates() | Ogre::SceneManager | inline |
getBillboardChain(const String &name) const | Ogre::SceneManager | |
getBillboardSet(const String &name) const | Ogre::SceneManager | |
getCamera(const String &name) const | Ogre::SceneManager | |
getCameraIterator(void) | Ogre::SceneManager | inline |
getCameraRelativeRendering() const | Ogre::SceneManager | inline |
getCameras() const | Ogre::SceneManager | inline |
getCurrentViewport(void) const | Ogre::SceneManager | inline |
getDestinationRenderSystem() | Ogre::SceneManager | |
getDisplaySceneNodes(void) const | Ogre::SceneManager | inline |
getEntity(const String &name) const | Ogre::SceneManager | |
getFindVisibleObjects(void) | Ogre::SceneManager | inline |
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inline |
getFogColour(void) const | Ogre::SceneManager | |
getFogDensity(void) const | Ogre::SceneManager | |
getFogEnd(void) const | Ogre::SceneManager | |
getFogMode(void) const | Ogre::SceneManager | |
getFogStart(void) const | Ogre::SceneManager | |
getInstanceManager(const String &managerName) const | Ogre::SceneManager | |
getLight(const String &name) const | Ogre::SceneManager | virtual |
getLightClippingPlanes(Light *l) | Ogre::SceneManager | |
getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager | |
getManualObject(const String &name) const | Ogre::SceneManager | |
getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | |
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | |
getName(void) const | Ogre::SceneManager | inline |
getNormaliseNormalsOnScale() const | Ogre::SceneManager | inline |
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | |
getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual |
getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual |
getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual |
getParticleSystem(const String &name) const | Ogre::SceneManager | |
getQueuedRenderableVisitor(void) const | Ogre::SceneManager | |
getRenderQueue(void) | Ogre::SceneManager | |
getRibbonTrail(const String &name) const | Ogre::SceneManager | |
getRootSceneNode(void) | Ogre::SceneManager | |
getSceneNode(const String &name, bool throwExceptionIfNotFound=true) const | Ogre::SceneManager | |
getShadowCameraSetup() const | Ogre::SceneManager | |
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager | |
getShadowCasterRenderBackFaces() const | Ogre::SceneManager | inline |
getShadowColour(void) const | Ogre::SceneManager | |
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | |
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inline |
getShadowFarDistance(void) const | Ogre::SceneManager | inline |
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inline |
getShadowIndexBufferSize(void) const | Ogre::SceneManager | inline |
getShadowTechnique(void) const | Ogre::SceneManager | inline |
getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | |
getShadowTextureConfigIterator() const | Ogre::SceneManager | |
getShadowTextureConfigList() const | Ogre::SceneManager | inline |
getShadowTextureCount(void) const | Ogre::SceneManager | inline |
getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager | inline |
getShadowTextureSelfShadow(void) const | Ogre::SceneManager | inline |
getShadowUseLightClipPlanes() const | Ogre::SceneManager | inline |
getShowBoundingBoxes() const | Ogre::SceneManager | |
getShowDebugShadows(void) const | Ogre::SceneManager | inline |
getSkyBoxGenParameters(void) const | Ogre::SceneManager | inline |
getSkyBoxNode(void) const | Ogre::SceneManager | inline |
getSkyDomeGenParameters(void) const | Ogre::SceneManager | inline |
getSkyDomeNode(void) const | Ogre::SceneManager | inline |
getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inline |
getSkyPlaneNode(void) const | Ogre::SceneManager | inline |
getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | |
getStaticGeometry(const String &name) const | Ogre::SceneManager | |
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
getTypeName(void) const =0 | Ogre::SceneManager | pure virtual |
getVisibilityMask(void) | Ogre::SceneManager | inline |
getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager | |
getWorldGeometryRenderQueue(void) | Ogre::SceneManager | |
hasAnimation(const String &name) const | Ogre::SceneManager | |
hasAnimationState(const String &name) const | Ogre::SceneManager | |
hasBillboardChain(const String &name) const | Ogre::SceneManager | |
hasBillboardSet(const String &name) const | Ogre::SceneManager | |
hasCamera(const String &name) const | Ogre::SceneManager | |
hasEntity(const String &name) const | Ogre::SceneManager | |
hasInstanceManager(const String &managerName) const | Ogre::SceneManager | |
hasLight(const String &name) const | Ogre::SceneManager | virtual |
hasManualObject(const String &name) const | Ogre::SceneManager | |
hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | |
hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
hasParticleSystem(const String &name) const | Ogre::SceneManager | |
hasRibbonTrail(const String &name) const | Ogre::SceneManager | |
hasSceneNode(const String &name) const | Ogre::SceneManager | inline |
hasStaticGeometry(const String &name) const | Ogre::SceneManager | |
IlluminationRenderStage enum name | Ogre::SceneManager | |
injectMovableObject(MovableObject *m) | Ogre::SceneManager | |
invalidatePerFrameScissorRectCache() | Ogre::SceneManager | virtual |
IRS_NONE enum value | Ogre::SceneManager | |
IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager | |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
isLateMaterialResolving() const | Ogre::SceneManager | inline |
isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager | |
isShadowTechniqueAdditive(void) const | Ogre::SceneManager | inline |
isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | inline |
isShadowTechniqueInUse(void) const | Ogre::SceneManager | inline |
isShadowTechniqueModulative(void) const | Ogre::SceneManager | inline |
isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | inline |
isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | inline |
isSkyBoxEnabled(void) const | Ogre::SceneManager | inline |
isSkyDomeEnabled(void) const | Ogre::SceneManager | inline |
isSkyPlaneEnabled(void) const | Ogre::SceneManager | inline |
LIGHT_TYPE_MASK | Ogre::SceneManager | static |
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | |
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager | |
MovableObjectIterator typedef | Ogre::SceneManager | |
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
PrefabType enum name | Ogre::SceneManager | |
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | virtual |
prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
PT_CUBE enum value | Ogre::SceneManager | |
PT_PLANE enum value | Ogre::SceneManager | |
PT_SPHERE enum value | Ogre::SceneManager | |
removeListener(Listener *s) | Ogre::SceneManager | |
removeLodListener(LodListener *listener) | Ogre::SceneManager | |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | |
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | |
removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | |
SceneManager(const String &instanceName) | Ogre::SceneManager | |
SceneMgrQueuedRenderableVisitor class | Ogre::SceneManager | friend |
SCRQM_EXCLUDE enum value | Ogre::SceneManager | |
SCRQM_INCLUDE enum value | Ogre::SceneManager | |
setAmbientLight(const ColourValue &colour) | Ogre::SceneManager | |
setCameraRelativeRendering(bool rel) | Ogre::SceneManager | inline |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | |
setFindVisibleObjects(bool find) | Ogre::SceneManager | inline |
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inline |
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::SceneManager | |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inline |
setNormaliseNormalsOnScale(bool n) | Ogre::SceneManager | inline |
setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual |
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager | |
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager | |
setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | inline |
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | inline |
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | |
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inline |
setShadowFarDistance(Real distance) | Ogre::SceneManager | |
setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | |
setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | |
setShadowTextureCasterMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline |
setShadowTextureConfig(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | |
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | |
setShadowTextureCount(size_t count) | Ogre::SceneManager | |
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager | inline |
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inline |
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inline |
setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | |
setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | |
setShadowTextureReceiverMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline |
setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | |
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | |
setShadowTextureSize(unsigned short size) | Ogre::SceneManager | |
setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | inline |
setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | inline |
setShowDebugShadows(bool debug) | Ogre::SceneManager | inline |
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inline |
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inline |
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inline |
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | |
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | |
showBoundingBoxes(bool bShow) | Ogre::SceneManager | |
SpecialCaseRenderQueueMode enum name | Ogre::SceneManager | |
STATICGEOMETRY_TYPE_MASK | Ogre::SceneManager | static |
USER_TYPE_MASK_LIMIT | Ogre::SceneManager | static |
WORLD_GEOMETRY_TYPE_MASK | Ogre::SceneManager | static |
~SceneManager() | Ogre::SceneManager | virtual |