| _clearUpdatedFlag(void) | Ogre::Viewport |  | 
  | _getNumRenderedBatches(void) const | Ogre::Viewport |  | 
  | _getNumRenderedFaces(void) const | Ogre::Viewport |  | 
  | _getRenderQueueInvocationSequence(void) | Ogre::Viewport |  | 
  | _isUpdated(void) const | Ogre::Viewport |  | 
  | _updateDimensions(void) | Ogre::Viewport |  | 
  | addListener(Listener *l) | Ogre::Viewport |  | 
  | clear(unsigned int buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::Viewport |  | 
  | getActualDimensions(int &left, int &top, int &width, int &height) const | Ogre::Viewport |  | 
  | getActualHeight(void) const | Ogre::Viewport |  | 
  | getActualLeft(void) const | Ogre::Viewport |  | 
  | getActualTop(void) const | Ogre::Viewport |  | 
  | getActualWidth(void) const | Ogre::Viewport |  | 
  | getBackgroundColour(void) const | Ogre::Viewport |  | 
  | getCamera(void) const | Ogre::Viewport |  | 
  | getClearBuffers(void) const | Ogre::Viewport |  | 
  | getClearEveryFrame(void) const | Ogre::Viewport |  | 
  | getDefaultOrientationMode() | Ogre::Viewport | static | 
  | getDepthClear(void) const | Ogre::Viewport |  | 
  | getDrawBuffer() const | Ogre::Viewport |  | 
  | getHeight(void) const | Ogre::Viewport |  | 
  | getLeft(void) const | Ogre::Viewport |  | 
  | getMaterialScheme(void) const | Ogre::Viewport | inline | 
  | getOrientationMode() const | Ogre::Viewport |  | 
  | getOverlaysEnabled(void) const | Ogre::Viewport |  | 
  | getRenderQueueInvocationSequenceName(void) const | Ogre::Viewport | virtual | 
  | getShadowsEnabled(void) const | Ogre::Viewport |  | 
  | getSkiesEnabled(void) const | Ogre::Viewport |  | 
  | getTarget(void) const | Ogre::Viewport |  | 
  | getTop(void) const | Ogre::Viewport |  | 
  | getVisibilityMask(void) const | Ogre::Viewport | inline | 
  | getWidth(void) const | Ogre::Viewport |  | 
  | getZOrder(void) const | Ogre::Viewport |  | 
  | isAutoUpdated() const | Ogre::Viewport |  | 
  | pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv) | Ogre::Viewport |  | 
  | pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) | Ogre::Viewport |  | 
  | removeListener(Listener *l) | Ogre::Viewport |  | 
  | setAutoUpdated(bool autoupdate) | Ogre::Viewport |  | 
  | setBackgroundColour(const ColourValue &colour) | Ogre::Viewport |  | 
  | setCamera(Camera *cam) | Ogre::Viewport |  | 
  | setClearEveryFrame(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH) | Ogre::Viewport |  | 
  | setDefaultOrientationMode(OrientationMode orientationMode) | Ogre::Viewport | static | 
  | setDepthClear(Real depth) | Ogre::Viewport |  | 
  | setDimensions(Real left, Real top, Real width, Real height) | Ogre::Viewport |  | 
  | setDrawBuffer(ColourBufferType colourBuffer) | Ogre::Viewport |  | 
  | setMaterialScheme(const String &schemeName) | Ogre::Viewport | inline | 
  | setOrientationMode(OrientationMode orientationMode, bool setDefault=true) | Ogre::Viewport |  | 
  | setOverlaysEnabled(bool enabled) | Ogre::Viewport |  | 
  | setRenderQueueInvocationSequenceName(const String &sequenceName) | Ogre::Viewport | virtual | 
  | setShadowsEnabled(bool enabled) | Ogre::Viewport |  | 
  | setSkiesEnabled(bool enabled) | Ogre::Viewport |  | 
  | setVisibilityMask(uint32 mask) | Ogre::Viewport | inline | 
  | update(void) | Ogre::Viewport |  | 
  | Viewport(Camera *camera, RenderTarget *target, Real left, Real top, Real width, Real height, int ZOrder) | Ogre::Viewport |  | 
  | ~Viewport() | Ogre::Viewport | virtual |