_clearUpdatedFlag(void) | Ogre::Viewport | |
_getNumRenderedBatches(void) const | Ogre::Viewport | |
_getNumRenderedFaces(void) const | Ogre::Viewport | |
_getRenderQueueInvocationSequence(void) | Ogre::Viewport | |
_isUpdated(void) const | Ogre::Viewport | |
_updateDimensions(void) | Ogre::Viewport | |
addListener(Listener *l) | Ogre::Viewport | |
clear(unsigned int buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::Viewport | |
getActualDimensions() const | Ogre::Viewport | |
getActualDimensions(int &left, int &top, int &width, int &height) const | Ogre::Viewport | |
getActualHeight(void) const | Ogre::Viewport | |
getActualLeft(void) const | Ogre::Viewport | |
getActualTop(void) const | Ogre::Viewport | |
getActualWidth(void) const | Ogre::Viewport | |
getBackgroundColour(void) const | Ogre::Viewport | |
getCamera(void) const | Ogre::Viewport | |
getClearBuffers(void) const | Ogre::Viewport | |
getClearEveryFrame(void) const | Ogre::Viewport | |
getDefaultOrientationMode() | Ogre::Viewport | static |
getDepthClear(void) const | Ogre::Viewport | |
getDrawBuffer() const | Ogre::Viewport | |
getHeight(void) const | Ogre::Viewport | |
getLeft(void) const | Ogre::Viewport | |
getMaterialScheme(void) const | Ogre::Viewport | inline |
getOrientationMode() const | Ogre::Viewport | |
getOverlaysEnabled(void) const | Ogre::Viewport | |
getRenderQueueInvocationSequenceName(void) const | Ogre::Viewport | virtual |
getShadowsEnabled(void) const | Ogre::Viewport | |
getSkiesEnabled(void) const | Ogre::Viewport | |
getTarget(void) const | Ogre::Viewport | |
getTop(void) const | Ogre::Viewport | |
getVisibilityMask(void) const | Ogre::Viewport | inline |
getWidth(void) const | Ogre::Viewport | |
getZOrder(void) const | Ogre::Viewport | |
isAutoUpdated() const | Ogre::Viewport | |
pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv) | Ogre::Viewport | |
pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) | Ogre::Viewport | |
removeListener(Listener *l) | Ogre::Viewport | |
setAutoUpdated(bool autoupdate) | Ogre::Viewport | |
setBackgroundColour(const ColourValue &colour) | Ogre::Viewport | |
setCamera(Camera *cam) | Ogre::Viewport | |
setClearEveryFrame(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH) | Ogre::Viewport | |
setDefaultOrientationMode(OrientationMode orientationMode) | Ogre::Viewport | static |
setDepthClear(Real depth) | Ogre::Viewport | |
setDimensions(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::Viewport | |
setMaterialScheme(const String &schemeName) | Ogre::Viewport | inline |
setOrientationMode(OrientationMode orientationMode, bool setDefault=true) | Ogre::Viewport | |
setOverlaysEnabled(bool enabled) | Ogre::Viewport | |
setRenderQueueInvocationSequenceName(const String &sequenceName) | Ogre::Viewport | virtual |
setShadowsEnabled(bool enabled) | Ogre::Viewport | |
setSkiesEnabled(bool enabled) | Ogre::Viewport | |
setVisibilityMask(uint32 mask) | Ogre::Viewport | inline |
update(void) | Ogre::Viewport | |
Viewport(Camera *camera, RenderTarget *target, Real left, Real top, Real width, Real height, int ZOrder) | Ogre::Viewport | |
~Viewport() | Ogre::Viewport | virtual |