OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::Bullet::DynamicsWorld Member List

This is the complete list of members for Ogre::Bullet::DynamicsWorld, including all inherited members.

addRigidBody(float mass, Entity *ent, ColliderType ct, CollisionListener *listener=nullptr, int group=1, int mask=-1)Ogre::Bullet::DynamicsWorld
DynamicsWorld(const Vector3 &gravity)Ogre::Bullet::DynamicsWorldexplicit
DynamicsWorld(btDynamicsWorld *btWorld)Ogre::Bullet::DynamicsWorldinline
getBtWorld() constOgre::Bullet::DynamicsWorldinline
rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000)Ogre::Bullet::DynamicsWorld
~DynamicsWorld()Ogre::Bullet::DynamicsWorld