_beginUpdate() | Ogre::RenderTarget | virtual |
_detachDepthBuffer() | Ogre::RenderTarget | virtual |
_endUpdate() | Ogre::RenderTarget | virtual |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | virtual |
_updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
addListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | virtual |
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderTarget | virtual |
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO) override | Ogre::RenderTexture | virtual |
copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)=0 | Ogre::RenderTexture | |
copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTexture | inline |
Ogre::RenderTarget::copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO) | Ogre::RenderTarget | inline |
destroy(void) | Ogre::MetalRenderTargetCommon | |
detachDepthBuffer() | Ogre::RenderTarget | virtual |
FB_AUTO enum value | Ogre::RenderTarget | |
FB_BACK enum value | Ogre::RenderTarget | |
FB_FRONT enum value | Ogre::RenderTarget | |
FrameBuffer enum name | Ogre::RenderTarget | |
getCustomAttribute(const String &name, void *pData) | Ogre::MetalRenderTexture | virtual |
Ogre::RenderTexture::getCustomAttribute(const String &name) | Ogre::RenderTarget | inline |
getDepthBuffer() const | Ogre::RenderTarget | |
getDepthBufferPool() const | Ogre::RenderTarget | |
getFSAA() const | Ogre::RenderTarget | inlinevirtual |
getFSAAHint() const | Ogre::RenderTarget | inlinevirtual |
getHeight(void) const | Ogre::RenderTarget | virtual |
getMetrics(unsigned int &width, unsigned int &height) | Ogre::RenderTarget | |
getName(void) const | Ogre::RenderTarget | virtual |
getNumViewports(void) const | Ogre::RenderTarget | virtual |
getOwnerDevice(void) const | Ogre::MetalRenderTargetCommon | inline |
getPriority() const | Ogre::RenderTarget | inlinevirtual |
getStatistics(void) const | Ogre::RenderTarget | inline |
getViewport(unsigned short index) | Ogre::RenderTarget | virtual |
getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
getWidth(void) const | Ogre::RenderTarget | virtual |
hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
init(id< MTLTexture > texture, id< MTLTexture > resolveTexture) | Ogre::MetalRenderTargetCommon | |
insertListener(RenderTargetListener *listener, const unsigned int pos=0) | Ogre::RenderTarget | virtual |
isActive() const | Ogre::RenderTarget | virtual |
isAutoUpdated(void) const | Ogre::RenderTarget | virtual |
isHardwareGammaEnabled() const | Ogre::RenderTarget | inlinevirtual |
isPrimary(void) const | Ogre::RenderTarget | virtual |
isStereoEnabled(void) const | Ogre::RenderTarget | virtual |
mColourAttachmentDesc | Ogre::MetalRenderTargetCommon | |
MetalRenderTargetCommon(MetalDevice *ownerDevice) | Ogre::MetalRenderTargetCommon | |
MetalRenderTexture(MetalDevice *ownerDevice, const String &name, HardwarePixelBuffer *buffer, __unsafe_unretained id< MTLTexture > renderTexture, __unsafe_unretained id< MTLTexture > resolveTexture, PixelFormat format, uint32 depthPlane, uint32 slice, uint32 fsaa, uint32 mip, bool hwGamma) | Ogre::MetalRenderTexture | |
nextDrawable(void) | Ogre::MetalRenderTargetCommon | inlinevirtual |
removeAllListeners(void) | Ogre::RenderTarget | virtual |
removeAllViewports(void) | Ogre::RenderTarget | virtual |
removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
removeViewport(int ZOrder) | Ogre::RenderTarget | virtual |
RenderTarget() | Ogre::RenderTarget | |
RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset) | Ogre::RenderTexture | |
requiresTextureFlipping() const | Ogre::MetalRenderTexture | inlinevirtual |
resetStatistics(void) | Ogre::RenderTarget | |
setActive(bool state) | Ogre::RenderTarget | virtual |
setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | virtual |
setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget | |
setFSAA(uint fsaa, const String &fsaaHint) | Ogre::RenderTarget | inlinevirtual |
setPriority(uchar priority) | Ogre::RenderTarget | inlinevirtual |
suggestPixelFormat() const override | Ogre::RenderTexture | virtual |
swapBuffers(void) | Ogre::MetalRenderTexture | virtual |
update(bool swapBuffers=true) | Ogre::RenderTarget | virtual |
writeContentsToFile(const String &filename) | Ogre::RenderTarget | |
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | virtual |
~MetalRenderTargetCommon() | Ogre::MetalRenderTargetCommon | |
~MetalRenderTexture() | Ogre::MetalRenderTexture | virtual |
~RenderTarget() | Ogre::RenderTarget | virtual |
~RenderTexture() | Ogre::RenderTexture | virtual |