OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::RenderQueueGroup Member List

This is the complete list of members for Ogre::RenderQueueGroup, including all inherited members.

addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)Ogre::RenderQueueGroupinline
addRenderable(Renderable *pRend, Technique *pTech, ushort priority)Ogre::RenderQueueGroupinline
clear(bool destroy=false)Ogre::RenderQueueGroupinline
ConstPriorityMapIterator typedefOgre::RenderQueueGroup
defaultOrganisationMode(void)Ogre::RenderQueueGroupinline
getPriorityGroups() constOgre::RenderQueueGroupinline
getShadowsEnabled(void) constOgre::RenderQueueGroupinline
merge(const RenderQueueGroup *rhs)Ogre::RenderQueueGroupinline
PriorityMap typedefOgre::RenderQueueGroup
PriorityMapIterator typedefOgre::RenderQueueGroup
RenderQueueGroup(bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)Ogre::RenderQueueGroupinline
resetOrganisationModes(void)Ogre::RenderQueueGroupinline
setShadowCastersCannotBeReceivers(bool ind)Ogre::RenderQueueGroupinline
setShadowsEnabled(bool enabled)Ogre::RenderQueueGroupinline
setSplitNoShadowPasses(bool split)Ogre::RenderQueueGroupinline
setSplitPassesByLightingType(bool split)Ogre::RenderQueueGroupinline
~RenderQueueGroup()Ogre::RenderQueueGroupinline