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OGRE
13.6
Object-Oriented Graphics Rendering Engine
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Ogre::StaticGeometry Member List
This is the complete list of members for
Ogre::StaticGeometry
, including all inherited members.
addEntity
(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE)
Ogre::StaticGeometry
virtual
addSceneNode
(const SceneNode *node)
Ogre::StaticGeometry
virtual
build
(void)
Ogre::StaticGeometry
virtual
destroy
(void)
Ogre::StaticGeometry
virtual
dump
(const String &filename) const
Ogre::StaticGeometry
virtual
getCastShadows
(void)
Ogre::StaticGeometry
inline
virtual
getName
(void) const
Ogre::StaticGeometry
inline
getOrigin
(void) const
Ogre::StaticGeometry
inline
virtual
getRegionDimensions
(void) const
Ogre::StaticGeometry
inline
virtual
getRegionIterator
(void)
Ogre::StaticGeometry
getRegions
() const
Ogre::StaticGeometry
inline
getRenderingDistance
(void) const
Ogre::StaticGeometry
inline
virtual
getRenderQueueGroup
(void) const
Ogre::StaticGeometry
virtual
getSquaredRenderingDistance
(void) const
Ogre::StaticGeometry
inline
virtual
getVisibilityFlags
() const
Ogre::StaticGeometry
isVisible
(void) const
Ogre::StaticGeometry
inline
virtual
OptimisedSubMeshGeometryList
typedef
Ogre::StaticGeometry
QueuedGeometryList
typedef
Ogre::StaticGeometry
QueuedSubMeshList
typedef
Ogre::StaticGeometry
RegionIterator
typedef
Ogre::StaticGeometry
RegionMap
typedef
Ogre::StaticGeometry
reset
(void)
Ogre::StaticGeometry
virtual
setCastShadows
(bool castShadows)
Ogre::StaticGeometry
virtual
setOrigin
(const Vector3 &origin)
Ogre::StaticGeometry
inline
virtual
setRegionDimensions
(const Vector3 &size)
Ogre::StaticGeometry
inline
virtual
setRenderingDistance
(Real dist)
Ogre::StaticGeometry
inline
virtual
setRenderQueueGroup
(uint8 queueID)
Ogre::StaticGeometry
virtual
setVisibilityFlags
(uint32 flags)
Ogre::StaticGeometry
setVisible
(bool visible)
Ogre::StaticGeometry
virtual
StaticGeometry
(SceneManager *owner, const String &name)
Ogre::StaticGeometry
SubMeshGeometryLookup
typedef
Ogre::StaticGeometry
SubMeshLodGeometryLinkList
typedef
Ogre::StaticGeometry
visitRenderables
(Renderable::Visitor *visitor, bool debugRenderables=false)
Ogre::StaticGeometry
~StaticGeometry
()
Ogre::StaticGeometry
virtual
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