OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::GLRenderSystem Member List

This is the complete list of members for Ogre::GLRenderSystem, including all inherited members.

_copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer) overrideOgre::GLRenderSystem
_createDepthBufferFor(RenderTarget *renderTarget) overrideOgre::GLRenderSystem
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) overrideOgre::GLRenderSystem
_endFrame(void) overrideOgre::GLRenderSystem
_getStateCacheManager()Ogre::GLRenderSysteminline
_initialise() overrideOgre::GLRenderSystem
_oneTimeContextInitialization() overrideOgre::GLRenderSystem
_render(const RenderOperation &op) overrideOgre::GLRenderSystem
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) overrideOgre::GLRenderSystem
_setCullingMode(CullingMode mode) overrideOgre::GLRenderSystem
_setDepthBias(float constantBias, float slopeScaleBias) overrideOgre::GLRenderSystem
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) overrideOgre::GLRenderSystem
_setFog(FogMode mode)Ogre::GLRenderSystem
_setLineWidth(float width) overrideOgre::GLRenderSystem
_setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize) overrideOgre::GLRenderSystem
_setPointSpritesEnabled(bool enabled) overrideOgre::GLRenderSystem
_setPolygonMode(PolygonMode level) overrideOgre::GLRenderSystem
_setRenderTarget(RenderTarget *target) overrideOgre::GLRenderSystem
_setSampler(size_t unit, Sampler &sampler) overrideOgre::GLRenderSystem
_setSurfaceTracking(TrackVertexColourType tracking)Ogre::GLRenderSystem
_setTexture(size_t unit, bool enabled, const TexturePtr &tex) overrideOgre::GLRenderSystem
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm) overrideOgre::GLRenderSystem
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0) overrideOgre::GLRenderSystem
_setTextureCoordSet(size_t stage, size_t index) overrideOgre::GLRenderSystem
_setTextureMatrix(size_t stage, const Matrix4 &xform) overrideOgre::GLRenderSystem
_setViewport(Viewport *vp) overrideOgre::GLRenderSystem
_switchContext(GLContext *context)Ogre::GLRenderSystem
_unregisterContext(GLContext *context) overrideOgre::GLRenderSystem
_useLights(unsigned short limit) overrideOgre::GLRenderSystem
applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask) overrideOgre::GLRenderSystem
beginProfileEvent(const String &eventName) overrideOgre::GLRenderSystem
bindGpuProgram(GpuProgram *prg) overrideOgre::GLRenderSystem
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask) overrideOgre::GLRenderSystem
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) overrideOgre::GLRenderSystem
createHardwareOcclusionQuery(void) overrideOgre::GLRenderSystem
createMultiRenderTarget(const String &name) overrideOgre::GLRenderSystem
createRenderSystemCapabilities() const overrideOgre::GLRenderSystem
destroyRenderWindow(const String &name) overrideOgre::GLRenderSystem
enableClipPlane(ushort index, bool enable)Ogre::GLRenderSystem
endProfileEvent(void) overrideOgre::GLRenderSystem
getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog) overrideOgre::GLRenderSystem
getName(void) const overrideOgre::GLRenderSystem
GLRenderSystem()Ogre::GLRenderSystem
initConfigOptions() overrideOgre::GLRenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary) overrideOgre::GLRenderSystem
markProfileEvent(const String &eventName) overrideOgre::GLRenderSystem
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::GLRenderSystem
setColourBlendState(const ColourBlendState &state) overrideOgre::GLRenderSystem
setLightingEnabled(bool enabled) overrideOgre::GLRenderSystem
setNormaliseNormals(bool normalise) overrideOgre::GLRenderSystem
setProjectionMatrix(const Matrix4 &m)Ogre::GLRenderSystem
setScissorTest(bool enabled, const Rect &rect=Rect()) overrideOgre::GLRenderSystem
setShadingType(ShadeOptions so) overrideOgre::GLRenderSystem
setStencilState(const StencilState &state) overrideOgre::GLRenderSystem
setViewMatrix(const Matrix4 &m)Ogre::GLRenderSystem
setWorldMatrix(const Matrix4 &m)Ogre::GLRenderSystem
shutdown(void) overrideOgre::GLRenderSystem
unbindGpuProgram(GpuProgramType gptype) overrideOgre::GLRenderSystem
~GLRenderSystem()Ogre::GLRenderSystem