_compile(bool autoManageTextureUnits) | Ogre::Technique | |
_compileIlluminationPasses(void) | Ogre::Technique | |
_getSchemeIndex(void) const | Ogre::Technique | |
_load(void) | Ogre::Technique | |
_notifyNeedsRecompile(void) | Ogre::Technique | |
_prepare(void) | Ogre::Technique | |
_unload(void) | Ogre::Technique | |
_unprepare(void) | Ogre::Technique | |
addGPUDeviceNameRule(const String &devicePattern, IncludeOrExclude includeOrExclude, bool caseSensitive=false) | Ogre::Technique | |
addGPUDeviceNameRule(const GPUDeviceNameRule &rule) | Ogre::Technique | |
addGPUVendorRule(GPUVendor vendor, IncludeOrExclude includeOrExclude) | Ogre::Technique | |
addGPUVendorRule(const GPUVendorRule &rule) | Ogre::Technique | |
calculateSize(void) const | Ogre::Technique | |
checkGPURules(StringStream &errors) | Ogre::Technique | |
checkHardwareSupport(bool autoManageTextureUnits, StringStream &compileErrors) | Ogre::Technique | |
createPass(void) | Ogre::Technique | |
EXCLUDE enum value | Ogre::Technique | |
getGPUDeviceNameRuleIterator() const | Ogre::Technique | |
getGPUDeviceNameRules() const | Ogre::Technique | inline |
getGPUVendorRuleIterator() const | Ogre::Technique | |
getGPUVendorRules() const | Ogre::Technique | inline |
getIlluminationPasses() | Ogre::Technique | |
getLodIndex(void) const | Ogre::Technique | inline |
getName(void) const | Ogre::Technique | inline |
getNumPasses(void) const | Ogre::Technique | inline |
getParent(void) const | Ogre::Technique | inline |
getPass(size_t index) const | Ogre::Technique | inline |
getPass(const String &name) const | Ogre::Technique | |
getPasses(void) const | Ogre::Technique | inline |
getPassIterator(void) | Ogre::Technique | |
getResourceGroup(void) const | Ogre::Technique | |
getSchemeName(void) const | Ogre::Technique | |
getShadowCasterMaterial() const | Ogre::Technique | |
getShadowReceiverMaterial() const | Ogre::Technique | |
getUserObjectBindings() | Ogre::Technique | inline |
getUserObjectBindings() const | Ogre::Technique | inline |
GPUDeviceNameRuleIterator typedef | Ogre::Technique | |
GPUDeviceNameRuleList typedef | Ogre::Technique | |
GPUVendorRuleIterator typedef | Ogre::Technique | |
GPUVendorRuleList typedef | Ogre::Technique | |
hasColourWriteDisabled(void) const | Ogre::Technique | |
IlluminationPassIterator typedef | Ogre::Technique | |
INCLUDE enum value | Ogre::Technique | |
IncludeOrExclude enum name | Ogre::Technique | |
isDepthCheckEnabled(void) const | Ogre::Technique | |
isDepthWriteEnabled(void) const | Ogre::Technique | |
isLoaded(void) const | Ogre::Technique | |
isSupported(void) const | Ogre::Technique | |
isTransparent(void) const | Ogre::Technique | |
isTransparentSortingEnabled(void) const | Ogre::Technique | |
isTransparentSortingForced(void) const | Ogre::Technique | |
movePass(const unsigned short sourceIndex, const unsigned short destinationIndex) | Ogre::Technique | |
operator=(const Technique &rhs) | Ogre::Technique | |
Passes typedef | Ogre::Technique | |
PassIterator typedef | Ogre::Technique | |
removeAllPasses(void) | Ogre::Technique | |
removeGPUDeviceNameRule(const String &devicePattern) | Ogre::Technique | |
removeGPUVendorRule(GPUVendor vendor) | Ogre::Technique | |
removePass(unsigned short index) | Ogre::Technique | |
setAmbient(float red, float green, float blue) | Ogre::Technique | |
setAmbient(const ColourValue &ambient) | Ogre::Technique | |
setColourWriteEnabled(bool enabled) | Ogre::Technique | |
setColourWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::Technique | |
setCullingMode(CullingMode mode) | Ogre::Technique | |
setDepthBias(float constantBias, float slopeScaleBias) | Ogre::Technique | |
setDepthCheckEnabled(bool enabled) | Ogre::Technique | |
setDepthFunction(CompareFunction func) | Ogre::Technique | |
setDepthWriteEnabled(bool enabled) | Ogre::Technique | |
setDiffuse(float red, float green, float blue, float alpha) | Ogre::Technique | |
setDiffuse(const ColourValue &diffuse) | Ogre::Technique | |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::Technique | |
setLightingEnabled(bool enabled) | Ogre::Technique | |
setLodIndex(unsigned short index) | Ogre::Technique | |
setManualCullingMode(ManualCullingMode mode) | Ogre::Technique | |
setName(const String &name) | Ogre::Technique | |
setPointSize(Real ps) | Ogre::Technique | |
setSceneBlending(const SceneBlendType sbt) | Ogre::Technique | |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Technique | |
setSchemeName(const String &schemeName) | Ogre::Technique | |
setSelfIllumination(float red, float green, float blue) | Ogre::Technique | |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Technique | |
setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Technique | |
setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Technique | |
setShadingMode(ShadeOptions mode) | Ogre::Technique | |
setShadowCasterMaterial(MaterialPtr val) | Ogre::Technique | |
setShadowCasterMaterial(const String &name) | Ogre::Technique | |
setShadowReceiverMaterial(MaterialPtr val) | Ogre::Technique | |
setShadowReceiverMaterial(const String &name) | Ogre::Technique | |
setShininess(Real val) | Ogre::Technique | |
setSpecular(float red, float green, float blue, float alpha) | Ogre::Technique | |
setSpecular(const ColourValue &specular) | Ogre::Technique | |
setTextureAnisotropy(unsigned int maxAniso) | Ogre::Technique | |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Technique | |
Technique(Material *parent) | Ogre::Technique | |
Technique(Material *parent, const Technique &oth) | Ogre::Technique | |
~Technique() | Ogre::Technique | |