OGRE 14.4
Object-Oriented Graphics Rendering Engine
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Ogre::Bullet::CollisionWorld Member List

This is the complete list of members for Ogre::Bullet::CollisionWorld, including all inherited members.

addCollisionObject(Entity *ent, ColliderType ct, int group=1, int mask=-1)Ogre::Bullet::CollisionWorld
attachCollisionObject(btCollisionObject *collisionObject, Entity *ent, int group=1, int mask=-1)Ogre::Bullet::CollisionWorld
CollisionWorld(btCollisionWorld *btWorld)Ogre::Bullet::CollisionWorldinline
rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000)Ogre::Bullet::CollisionWorld
~CollisionWorld()Ogre::Bullet::CollisionWorldvirtual