OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::CompositorInstance::RenderSystemOperation Class Referenceabstract

Specific render system operation. More...

#include <OgreCompositorInstance.h>

+ Inheritance diagram for Ogre::CompositorInstance::RenderSystemOperation:

Public Member Functions

virtual ~RenderSystemOperation ()
 
virtual void execute (SceneManager *sm, RenderSystem *rs)=0
 Set state to SceneManager and RenderSystem.
 

Detailed Description

Specific render system operation.

A render target operation does special operations between render queues like rendering a quad, clearing the frame buffer or setting stencil state.

Constructor & Destructor Documentation

◆ ~RenderSystemOperation()

virtual Ogre::CompositorInstance::RenderSystemOperation::~RenderSystemOperation ( )
virtual

Member Function Documentation

◆ execute()

virtual void Ogre::CompositorInstance::RenderSystemOperation::execute ( SceneManager sm,
RenderSystem rs 
)
pure virtual

Set state to SceneManager and RenderSystem.


The documentation for this class was generated from the following file: