OGRE  14.2
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HLSLProgram Member List

This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool unused=false)Ogre::Resource
_firePreparingComplete(bool unused=false)Ogre::Resource
_fireUnloadingComplete(void)Ogre::Resource
_getBindingDelegate(void)Ogre::D3D11HLSLPrograminlinevirtual
_getHash(uint32 seed=0) constOgre::GpuProgram
_notifyOrigin(const String &origin)Ogre::Resourceinline
_resolveIncludes(const String &source, Resource *resourceBeingLoaded, const String &fileName, bool supportsFilename=false)Ogre::HighLevelGpuProgramstatic
addListener(Listener *lis)Ogre::Resourcevirtual
buildConstantDefinitions() overrideOgre::D3D11HLSLProgramvirtual
calculateSize(void) const overrideOgre::HighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) constOgre::StringInterface
CreateComputeShader()Ogre::D3D11HLSLProgram
CreateDomainShader()Ogre::D3D11HLSLProgram
CreateGeometryShader()Ogre::D3D11HLSLProgram
CreateHullShader()Ogre::D3D11HLSLProgram
createParameters(void)Ogre::D3D11HLSLProgramvirtual
CreatePixelShader()Ogre::D3D11HLSLProgram
CreateVertexShader()Ogre::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)Ogre::D3D11HLSLProgram
D3d11ShaderParameters typedefOgre::D3D11HLSLProgram
escalateLoading()Ogre::Resourcevirtual
getColumnMajorMatrices(void) constOgre::D3D11HLSLPrograminline
getCompatibleTarget(void) constOgre::D3D11HLSLProgram
getComputeShader(void) constOgre::D3D11HLSLProgram
getConstantBuffers(const GpuProgramParametersPtr &params)Ogre::D3D11HLSLProgram
getConstantDefinitions() overrideOgre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourceinline
getDefaultParameters(void)Ogre::GpuProgramvirtual
getDomainShader(void) constOgre::D3D11HLSLProgram
getEnableBackwardsCompatibility(void) constOgre::D3D11HLSLPrograminline
getEntryPoint(void) constOgre::HighLevelGpuPrograminline
getGeometryShader(void) constOgre::D3D11HLSLProgram
getGroup(void) constOgre::Resourceinline
getHandle(void) constOgre::Resourceinline
getHullShader(void) constOgre::D3D11HLSLProgram
getInputParams() constOgre::D3D11HLSLPrograminline
getLanguage(void) constOgre::D3D11HLSLProgramvirtual
getLoadingState() constOgre::Resourceinline
getManualNamedConstantsFile() constOgre::GpuPrograminline
getMicroCode(void) constOgre::D3D11HLSLProgram
getName(void) constOgre::Resourceinline
getNameForMicrocodeCache()Ogre::D3D11HLSLProgram
getNumberOfPosesIncluded(void) constOgre::GpuPrograminlinevirtual
getOrigin(void) constOgre::Resourceinline
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterface
getParameters(void) constOgre::StringInterface
getPassFogStates(void) constOgre::GpuPrograminlinevirtual
getPassSurfaceAndLightStates(void) constOgre::GpuPrograminlinevirtual
getPassTransformStates(void) constOgre::GpuPrograminlinevirtual
getPixelShader(void) constOgre::D3D11HLSLProgram
getPreprocessorDefines(void) constOgre::HighLevelGpuPrograminline
getProgramTypeName(GpuProgramType programType)Ogre::GpuProgramstatic
getSize(void) constOgre::Resourceinline
getSource(void) constOgre::GpuPrograminlinevirtual
getSourceFile(void) constOgre::GpuPrograminline
getStateCount() constOgre::Resourceinlinevirtual
getSubroutineSlot(const String &subroutineSlotName) constOgre::D3D11HLSLProgram
getSyntaxCode(void) constOgre::GpuPrograminline
getTarget(void) constOgre::D3D11HLSLPrograminline
getType(void) constOgre::GpuPrograminline
getVertexShader(void) constOgre::D3D11HLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) constOgre::GpuPrograminlinevirtual
hasDefaultParameters(void) constOgre::GpuPrograminlinevirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isBackgroundLoaded(void) constOgre::Resourceinline
isInstancingIncluded(void) constOgre::GpuPrograminline
isLoaded(void) constOgre::Resourceinline
isLoading() constOgre::Resourceinline
isManuallyLoaded(void) constOgre::Resourceinline
isMorphAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPoseAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isPrepared(void) constOgre::Resourceinline
isReloadable(void) constOgre::Resourceinline
isSkeletalAnimationIncluded(void) constOgre::GpuPrograminlinevirtual
isSupported(void) constOgre::GpuProgramvirtual
isVertexTextureFetchRequired(void) constOgre::GpuPrograminlinevirtual
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadFromSource(void)Ogre::D3D11HLSLProgramvirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mReinterpretingGSOgre::D3D11HLSLProgram
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
prepareImpl()Ogre::D3D11HLSLProgramvirtual
reinterpretGSForStreamOut(void)Ogre::D3D11HLSLProgram
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError(void)Ogre::GpuPrograminlinevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setBackgroundLoaded(bool bl)Ogre::Resourceinline
setColumnMajorMatrices(bool columnMajor)Ogre::D3D11HLSLPrograminline
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)Ogre::D3D11HLSLPrograminline
setEntryPoint(const String &entryPoint)Ogre::HighLevelGpuPrograminline
setInstancingIncluded(bool included)Ogre::GpuPrograminline
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgram
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgram
setMorphAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setParameter(const String &name, const String &value)Ogre::StringInterface
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuPrograminlinevirtual
setPreprocessorDefines(const String &defines)Ogre::HighLevelGpuPrograminline
setSkeletalAnimationIncluded(bool included)Ogre::GpuPrograminlinevirtual
setSource(const String &source)Ogre::GpuProgram
setSourceFile(const String &filename)Ogre::GpuProgram
setSyntaxCode(const String &syntax)Ogre::GpuProgram
setTarget(const String &target)Ogre::D3D11HLSLProgram
setType(GpuProgramType t)Ogre::GpuProgram
setVertexTextureFetchRequired(bool r)Ogre::GpuPrograminlinevirtual
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
~D3D11HLSLProgram()Ogre::D3D11HLSLProgram
~GpuProgram()Ogre::GpuPrograminlinevirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual