OGRE  1.12.12
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HardwarePixelBuffer Member List

This is the complete list of members for Ogre::D3D11HardwarePixelBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset)Ogre::D3D11HardwarePixelBufferinlinevirtual
_genMipmaps()Ogre::D3D11HardwarePixelBuffer
_getImpl()Ogre::HardwareBufferinline
_updateFromShadow(void)Ogre::HardwareBufferinlinevirtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)Ogre::D3D11HardwarePixelBuffervirtual
Ogre::HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src)Ogre::HardwarePixelBuffer
blitFromMemory(const PixelBox &src, const Box &dstBox)Ogre::D3D11HardwarePixelBuffervirtual
Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src)Ogre::HardwarePixelBufferinline
blitToMemory(const Box &srcBox, const PixelBox &dst)Ogre::D3D11HardwarePixelBuffervirtual
Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst)Ogre::HardwarePixelBufferinline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer)Ogre::HardwareBufferinline
D3D11HardwarePixelBuffer(D3D11Texture *parentTexture, D3D11Device &device, UINT mipLevel, size_t width, size_t height, size_t depth, UINT face, PixelFormat format, HardwareBuffer::Usage usage)Ogre::D3D11HardwarePixelBuffer
getCurrentLock()Ogre::HardwarePixelBuffer
getDepth() constOgre::HardwarePixelBufferinline
getFace() constOgre::D3D11HardwarePixelBuffer
getFormat() constOgre::HardwarePixelBufferinline
getHeight() constOgre::HardwarePixelBufferinline
getParentTexture() constOgre::D3D11HardwarePixelBuffer
getRenderTarget(size_t zoffset)Ogre::D3D11HardwarePixelBuffervirtual
getSize() constOgre::HardwarePixelBufferinline
getSizeInBytes(void) constOgre::HardwareBufferinline
getSubresourceBox(const Box &box) constOgre::D3D11HardwarePixelBuffer
getSubresourceIndex(size_t box_front) constOgre::D3D11HardwarePixelBuffer
getUsage(void) constOgre::HardwareBufferinline
getWidth() constOgre::HardwarePixelBufferinline
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBufferinline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwarePixelBuffer
hasShadowBuffer(void) constOgre::HardwareBufferinline
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
isLocked(void) constOgre::HardwareBufferinline
isSystemMemory(void) constOgre::HardwareBufferinline
lock(const Box &lockBox, LockOptions options)Ogre::HardwarePixelBuffer
lock(size_t offset, size_t length, LockOptions options) overrideOgre::HardwarePixelBuffer
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwarePixelBufferinline
lock(LockOptions options)Ogre::HardwarePixelBufferinline
Ogre::HardwareBuffer::lock(size_t offset, size_t length, LockOptions options)Ogre::HardwareBufferinlinevirtual
Ogre::HardwareBuffer::lock(LockOptions options)Ogre::HardwareBufferinline
LockOptions enum nameOgre::HardwareBuffer
readData(size_t offset, size_t length, void *pDest)Ogre::HardwarePixelBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::HardwareBufferinline
unlock(void)Ogre::HardwareBufferinline
Usage typedefOgre::HardwareBuffer
UsageEnum enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::HardwarePixelBuffervirtual
~D3D11HardwarePixelBuffer()Ogre::D3D11HardwarePixelBuffer
~HardwareBuffer()Ogre::HardwareBufferinlinevirtual
~HardwarePixelBuffer()Ogre::HardwarePixelBuffer