OGRE  14.2
Object-Oriented Graphics Rendering Engine
Ogre::GLTextureBuffer Member List

This is the complete list of members for Ogre::GLTextureBuffer, including all inherited members.

_getImpl()Ogre::HardwareBufferinline
_updateFromShadow(void)Ogre::HardwareBufferinlinevirtual
bindToFramebuffer(uint32 attachment, uint32 zoffset) overrideOgre::GLTextureBuffervirtual
blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) overrideOgre::GLTextureBuffervirtual
Ogre::GLHardwarePixelBufferCommon::blit(const HardwarePixelBufferSharedPtr &src)Ogre::HardwarePixelBuffer
blitFromMemory(const PixelBox &src_orig, const Box &dstBox) overrideOgre::GLTextureBuffervirtual
Ogre::GLHardwarePixelBufferCommon::blitFromMemory(const PixelBox &src)Ogre::HardwarePixelBufferinline
blitToMemory(const Box &srcBox, const PixelBox &dst) overrideOgre::GLTextureBuffervirtual
Ogre::GLHardwarePixelBufferCommon::blitToMemory(const PixelBox &dst)Ogre::HardwarePixelBufferinline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer)Ogre::HardwareBufferinline
copyFromFramebuffer(uint32 zoffset)Ogre::GLTextureBuffer
download(const PixelBox &data) overrideOgre::GLTextureBuffervirtual
getCurrentLock()Ogre::HardwarePixelBuffer
getDepth() constOgre::HardwarePixelBufferinline
getFormat() constOgre::HardwarePixelBufferinline
getGLFormat()Ogre::GLHardwarePixelBufferCommoninline
getHeight() constOgre::HardwarePixelBufferinline
getRenderTarget(size_t slice)Ogre::GLTextureBuffer
getSize() constOgre::HardwarePixelBufferinline
getSizeInBytes(void) constOgre::HardwareBufferinline
getUsage(void) constOgre::HardwareBufferinline
getWidth() constOgre::HardwarePixelBufferinline
GLHardwarePixelBufferCommon(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage)Ogre::GLHardwarePixelBufferCommon
GLTextureBuffer(GLRenderSystem *renderSystem, GLTexture *parent, GLint face, GLint level, uint32 mWidth, uint32 mHeight, uint32 mDepth)Ogre::GLTextureBuffer
HardwareBuffer(Usage usage, bool useShadowBuffer)Ogre::HardwareBufferinline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useShadowBuffer)Ogre::HardwarePixelBuffer
hasShadowBuffer(void) constOgre::HardwareBufferinline
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
isLocked(void) constOgre::HardwareBufferinline
isSystemMemory(void) constOgre::HardwareBufferinlinevirtual
lock(const Box &lockBox, LockOptions options)Ogre::HardwarePixelBuffer
lock(size_t offset, size_t length, LockOptions options) overrideOgre::HardwarePixelBuffervirtual
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwarePixelBufferinline
lock(LockOptions options)Ogre::HardwarePixelBufferinline
Ogre::HardwareBuffer::lock(LockOptions options)Ogre::HardwareBufferinline
LockOptions enum nameOgre::HardwareBuffer
readData(size_t offset, size_t length, void *pDest) overrideOgre::HardwarePixelBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::HardwareBufferinline
unlock(void)Ogre::HardwareBufferinline
upload(const PixelBox &data, const Box &dest) overrideOgre::GLTextureBuffervirtual
Usage typedefOgre::HardwareBuffer
UsageEnum enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) overrideOgre::HardwarePixelBuffervirtual
~GLHardwarePixelBufferCommon()Ogre::GLHardwarePixelBufferCommonvirtual
~GLTextureBuffer()Ogre::GLTextureBuffer
~HardwareBuffer()Ogre::HardwareBufferinlinevirtual
~HardwarePixelBuffer()Ogre::HardwarePixelBuffer