OGRE  13.4
Object-Oriented Graphics Rendering Engine
Ogre::LiSPSMShadowCameraSetup Member List

This is the complete list of members for Ogre::LiSPSMShadowCameraSetup, including all inherited members.

create(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))Ogre::LiSPSMShadowCameraSetupinlinestatic
Ogre::FocusedShadowCameraSetup::create(bool useAggressiveRegion=true)Ogre::FocusedShadowCameraSetupinlinestatic
Ogre::DefaultShadowCameraSetup::create()Ogre::DefaultShadowCameraSetupinlinestatic
DefaultShadowCameraSetup()Ogre::DefaultShadowCameraSetup
FocusedShadowCameraSetup(bool useAggressiveRegion=true)Ogre::FocusedShadowCameraSetup
getCameraLightDirectionThreshold() constOgre::LiSPSMShadowCameraSetupvirtual
getOptimalAdjustFactor() constOgre::LiSPSMShadowCameraSetupinlinevirtual
getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) constOgre::LiSPSMShadowCameraSetupvirtual
getUseAggressiveFocusRegion() constOgre::FocusedShadowCameraSetupinline
getUseSimpleOptimalAdjust() constOgre::LiSPSMShadowCameraSetupinlinevirtual
LiSPSMShadowCameraSetup(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))Ogre::LiSPSMShadowCameraSetup
setCameraLightDirectionThreshold(Degree angle)Ogre::LiSPSMShadowCameraSetupvirtual
setOptimalAdjustFactor(Real n)Ogre::LiSPSMShadowCameraSetupinlinevirtual
setUseAggressiveFocusRegion(bool aggressive)Ogre::FocusedShadowCameraSetupinline
setUseSimpleOptimalAdjust(bool s)Ogre::LiSPSMShadowCameraSetupinlinevirtual
~DefaultShadowCameraSetup()Ogre::DefaultShadowCameraSetupvirtual
~FocusedShadowCameraSetup()Ogre::FocusedShadowCameraSetup
~LiSPSMShadowCameraSetup()Ogre::LiSPSMShadowCameraSetupvirtual
~ShadowCameraSetup()Ogre::ShadowCameraSetupinlinevirtual