OGRE  13.3
Object-Oriented Graphics Rendering Engine
Ogre::RTShader::FFPTexturingFactory Class Reference

A factory that enables creation of FFPTexturing instances. More...

#include <OgreShaderFFPTexturing.h>

+ Inheritance diagram for Ogre::RTShader::FFPTexturingFactory:

Public Member Functions

virtual SubRenderStatecreateInstance (ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
 
virtual const StringgetType () const
 
virtual void writeInstance (MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
 
- Public Member Functions inherited from Ogre::RTShader::SubRenderStateFactory
 SubRenderStateFactory ()
 
virtual ~SubRenderStateFactory ()
 
virtual SubRenderStatecreateInstance ()
 Create an instance of the SubRenderState sub class it suppose to create. More...
 
virtual SubRenderStatecreateInstance (ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)
 Create an instance of the SubRenderState based on script properties. More...
 
virtual SubRenderStatecreateOrRetrieveInstance (SGScriptTranslator *translator)
 Retrieve the previous instance the SRS in the script translator or create a new instance if not found. More...
 
virtual void destroyAllInstances ()
 Destroy all the instances that created by this factory. More...
 
virtual void destroyInstance (SubRenderState *subRenderState)
 Destroy the given instance. More...
 
virtual void writeInstance (MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)
 Write the given sub-render state instance using the material serializer. More...
 

Detailed Description

A factory that enables creation of FFPTexturing instances.

Remarks
Sub class of SubRenderStateFactory

Member Function Documentation

◆ getType()

virtual const String& Ogre::RTShader::FFPTexturingFactory::getType ( ) const
virtual

◆ createInstance()

virtual SubRenderState* Ogre::RTShader::FFPTexturingFactory::createInstance ( ScriptCompiler compiler,
PropertyAbstractNode prop,
Pass pass,
SGScriptTranslator translator 
)
virtual

◆ writeInstance()

virtual void Ogre::RTShader::FFPTexturingFactory::writeInstance ( MaterialSerializer ser,
SubRenderState subRenderState,
Pass srcPass,
Pass dstPass 
)
virtual

The documentation for this class was generated from the following file: