OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::RTShader::HardwareSkinningFactory Member List

This is the complete list of members for Ogre::RTShader::HardwareSkinningFactory, including all inherited members.

createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator) overrideOgre::RTShader::HardwareSkinningFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::createInstance()Ogre::RTShader::SubRenderStateFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)Ogre::RTShader::SubRenderStateFactoryinlinevirtual
createOrRetrieveInstance(SGScriptTranslator *translator)Ogre::RTShader::SubRenderStateFactoryvirtual
destroyAllInstances()Ogre::RTShader::SubRenderStateFactoryvirtual
destroyInstance(SubRenderState *subRenderState)Ogre::RTShader::SubRenderStateFactoryvirtual
getCustomShadowCasterMaterial(const SkinningType skinningType, ushort index)Ogre::RTShader::HardwareSkinningFactorystatic
getCustomShadowReceiverMaterial(const SkinningType skinningType, ushort index)Ogre::RTShader::HardwareSkinningFactorystatic
getMaxCalculableBoneCount()Ogre::RTShader::HardwareSkinningFactoryinlinestatic
getSingleton(void)Ogre::RTShader::HardwareSkinningFactorystatic
getSingletonPtr(void)Ogre::RTShader::HardwareSkinningFactorystatic
getType() const overrideOgre::RTShader::HardwareSkinningFactoryvirtual
HardwareSkinningFactory()Ogre::RTShader::HardwareSkinningFactory
prepareEntityForSkinning(const Entity *pEntity, SkinningType skinningType=ST_LINEAR, bool correctAntidpodalityHandling=false, bool shearScale=false)Ogre::RTShader::HardwareSkinningFactorystatic
setCustomShadowCasterMaterials(const SkinningType skinningType, const MaterialPtr &caster1Weight, const MaterialPtr &caster2Weight, const MaterialPtr &caster3Weight, const MaterialPtr &caster4Weight)Ogre::RTShader::HardwareSkinningFactorystatic
setCustomShadowReceiverMaterials(const SkinningType skinningType, const MaterialPtr &receiver1Weight, const MaterialPtr &receiver2Weight, const MaterialPtr &receiver3Weight, const MaterialPtr &receiver4Weight)Ogre::RTShader::HardwareSkinningFactorystatic
setMaxCalculableBoneCount(ushort count)Ogre::RTShader::HardwareSkinningFactoryinlinestatic
Singleton(void)Ogre::Singleton< HardwareSkinningFactory >inline
SubRenderStateFactory()Ogre::RTShader::SubRenderStateFactoryinline
writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass) overrideOgre::RTShader::HardwareSkinningFactoryvirtual
Ogre::RTShader::SubRenderStateFactory::writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)Ogre::RTShader::SubRenderStateFactoryinlinevirtual
~HardwareSkinningFactory()Ogre::RTShader::HardwareSkinningFactory
~Singleton(void)Ogre::Singleton< HardwareSkinningFactory >inline
~SubRenderStateFactory()Ogre::RTShader::SubRenderStateFactoryvirtual