OGRE  1.12.1
Object-Oriented Graphics Rendering Engine
Ogre::RenderSystem Member List

This is the complete list of members for Ogre::RenderSystem, including all inherited members.

_beginFrame(void)=0Ogre::RenderSystempure virtual
_beginGeometryCount(void)Ogre::RenderSystemvirtual
_cleanupDepthBuffers(bool bCleanManualBuffers=true)Ogre::RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0Ogre::RenderSystempure virtual
_createDepthBufferFor(RenderTarget *renderTarget)=0Ogre::RenderSystempure virtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0Ogre::RenderSystempure virtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows)Ogre::RenderSystemvirtual
_disableTextureUnit(size_t texUnit)Ogre::RenderSystemvirtual
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystemvirtual
_dispatchCompute(const Vector3i &workgroupDim)Ogre::RenderSysteminlinevirtual
_endFrame(void)=0Ogre::RenderSystempure virtual
_getBatchCount(void) constOgre::RenderSystemvirtual
_getCullingMode(void) constOgre::RenderSystemvirtual
_getDefaultViewportMaterialScheme(void) constOgre::RenderSystem
_getFaceCount(void) constOgre::RenderSystemvirtual
_getVertexCount(void) constOgre::RenderSystemvirtual
_getViewport(void)Ogre::RenderSystemvirtual
_initialise()Ogre::RenderSystemvirtual
_initRenderTargets(void)Ogre::RenderSystem
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystem
_pauseFrame(void)Ogre::RenderSystemvirtual
_render(const RenderOperation &op)Ogre::RenderSystemvirtual
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystemvirtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)=0Ogre::RenderSystempure virtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)=0Ogre::RenderSystempure virtual
_setCullingMode(CullingMode mode)=0Ogre::RenderSystempure virtual
_setDepthBias(float constantBias, float slopeScaleBias=0.0f)=0Ogre::RenderSystempure virtual
_setDepthBufferCheckEnabled(bool enabled=true)=0Ogre::RenderSystempure virtual
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)=0Ogre::RenderSystempure virtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0Ogre::RenderSystempure virtual
_setDepthBufferWriteEnabled(bool enabled=true)=0Ogre::RenderSystempure virtual
_setFog(FogMode f)Ogre::RenderSysteminline
_setLineWidth(float width)Ogre::RenderSysteminlinevirtual
_setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)Ogre::RenderSysteminlinevirtual
_setPointSpritesEnabled(bool enabled)Ogre::RenderSysteminlinevirtual
_setPolygonMode(PolygonMode level)=0Ogre::RenderSystempure virtual
_setProjectionMatrix(Matrix4 m)Ogre::RenderSystem
_setRenderTarget(RenderTarget *target)=0Ogre::RenderSystempure virtual
_setSampler(size_t texUnit, Sampler &s)=0Ogre::RenderSystempure virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)Ogre::RenderSysteminline
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0Ogre::RenderSystempure virtual
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)=0Ogre::RenderSystempure virtual
_setTextureAddressingMode(size_t unit, const Sampler::UVWAddressingMode &uvw)=0Ogre::RenderSystempure virtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)Ogre::RenderSysteminlinevirtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::RenderSysteminlinevirtual
_setTextureCoordSet(size_t unit, size_t index)Ogre::RenderSysteminlinevirtual
_setTextureMatrix(size_t unit, const Matrix4 &xform)Ogre::RenderSysteminlinevirtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)=0Ogre::RenderSystempure virtual
_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::RenderSystemvirtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setVertexTexture(size_t unit, const TexturePtr &tex)Ogre::RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)Ogre::RenderSysteminline
_setViewport(Viewport *vp)=0Ogre::RenderSystempure virtual
_setWorldMatrix(const Matrix4 &m)Ogre::RenderSysteminline
_swapAllRenderTargetBuffers()Ogre::RenderSystemvirtual
_updateAllRenderTargets(bool swapBuffers=true)Ogre::RenderSystemvirtual
_useLights(unsigned short limit)Ogre::RenderSysteminlinevirtual
addListener(Listener *l)Ogre::RenderSystem
applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)Ogre::RenderSysteminlinevirtual
attachRenderTarget(RenderTarget &target)Ogre::RenderSystem
beginProfileEvent(const String &eventName)=0Ogre::RenderSystempure virtual
bindGpuProgram(GpuProgram *prg)Ogre::RenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)=0Ogre::RenderSystempure virtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)=0Ogre::RenderSystempure virtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0Ogre::RenderSystempure virtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystem
createHardwareOcclusionQuery(void)=0Ogre::RenderSystempure virtual
createMultiRenderTarget(const String &name)=0Ogre::RenderSystempure virtual
createRenderSystemCapabilities() const =0Ogre::RenderSystempure virtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderTarget(const String &name)Ogre::RenderSystemvirtual
destroyRenderTexture(const String &name)Ogre::RenderSystemvirtual
destroyRenderWindow(const String &name)Ogre::RenderSystemvirtual
detachRenderTarget(const String &name)Ogre::RenderSystemvirtual
endProfileEvent(void)=0Ogre::RenderSystempure virtual
getCapabilities(void) constOgre::RenderSysteminline
getColourVertexElementType(void) const =0Ogre::RenderSystempure virtual
getConfigOptions() constOgre::RenderSysteminline
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDisplayMonitorCount() const =0Ogre::RenderSystempure virtual
getDriverVersion(void) constOgre::RenderSysteminline
getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)Ogre::RenderSysteminlinevirtual
getGlobalInstanceVertexBuffer() constOgre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() constOgre::RenderSystem
getGlobalNumberOfInstances() constOgre::RenderSystem
getHorizontalTexelOffset(void)=0Ogre::RenderSystempure virtual
getInvertVertexWinding(void) constOgre::RenderSystem
getMaximumDepthInputValue(void)=0Ogre::RenderSystempure virtual
getMinimumDepthInputValue(void)=0Ogre::RenderSystempure virtual
getMutableCapabilities()Ogre::RenderSysteminline
getName(void) const =0Ogre::RenderSystempure virtual
getNativeShadingLanguageVersion() constOgre::RenderSysteminline
getRenderSystemEvents(void) constOgre::RenderSysteminline
getRenderTarget(const String &name)Ogre::RenderSystem
getRenderTargetIterator(void)Ogre::RenderSysteminline
getRenderWindowDescription() constOgre::RenderSystem
getSharedListener(void)Ogre::RenderSystemstatic
getVerticalTexelOffset(void)=0Ogre::RenderSystempure virtual
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystem
isStaticBufferLockable() constOgre::RenderSysteminlinevirtual
markProfileEvent(const String &event)=0Ogre::RenderSystempure virtual
postExtraThreadsStarted()=0Ogre::RenderSystempure virtual
preExtraThreadsStarted()=0Ogre::RenderSystempure virtual
registerThread()=0Ogre::RenderSystempure virtual
reinitialise(void)=0Ogre::RenderSystempure virtual
removeListener(Listener *l)Ogre::RenderSystem
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setColourBlendState(const ColourBlendState &state)Ogre::RenderSysteminlinevirtual
setConfigOption(const String &name, const String &value)=0Ogre::RenderSystempure virtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSysteminlinevirtual
setDepthBufferFor(RenderTarget *renderTarget)Ogre::RenderSystem
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSysteminline
setDrawBuffer(ColourBufferType colourBuffer)Ogre::RenderSysteminlinevirtual
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystem
setLightingEnabled(bool enabled)Ogre::RenderSysteminlinevirtual
setNormaliseNormals(bool normalise)Ogre::RenderSysteminlinevirtual
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)=0Ogre::RenderSystempure virtual
setShadingType(ShadeOptions so)Ogre::RenderSysteminlinevirtual
setSharedListener(Listener *listener)Ogre::RenderSystemstatic
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false)=0Ogre::RenderSystempure virtual
setStencilCheckEnabled(bool enabled)=0Ogre::RenderSystempure virtual
shutdown(void)Ogre::RenderSystemvirtual
unbindGpuProgram(GpuProgramType gptype)Ogre::RenderSystemvirtual
unregisterThread()=0Ogre::RenderSystempure virtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystem
validateConfigOptions(void)=0Ogre::RenderSystempure virtual
~RenderSystem()Ogre::RenderSystemvirtual