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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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This class defines an interface which is called back during resource group loading to indicate the progress of the load. More...
#include <OgreResourceGroupManager.h>
Public Member Functions | |
virtual | ~ResourceGroupListener () |
virtual void | customStageEnded (void) |
This event is fired when a custom loading stage has been completed. | |
virtual void | customStageStarted (const String &description) |
This event is fired when a custom loading stage is about to start. | |
virtual void | resourceCreated (const ResourcePtr &resource) |
This event is fired when a resource was just created. | |
virtual void | resourceGroupLoadEnded (const String &groupName) |
This event is fired when a resource group finished loading. | |
virtual void | resourceGroupLoadStarted (const String &groupName, size_t resourceCount) |
This event is fired when a resource group begins loading. | |
virtual void | resourceGroupPrepareEnded (const String &groupName) |
This event is fired when a resource group finished preparing. | |
virtual void | resourceGroupPrepareStarted (const String &groupName, size_t resourceCount) |
This event is fired when a resource group begins preparing. | |
virtual void | resourceGroupScriptingEnded (const String &groupName) |
This event is fired when a resource group finished parsing scripts. | |
virtual void | resourceGroupScriptingStarted (const String &groupName, size_t scriptCount) |
This event is fired when a resource group begins parsing scripts. | |
virtual void | resourceLoadEnded (void) |
This event is fired when the resource has been loaded. | |
virtual void | resourceLoadStarted (const ResourcePtr &resource) |
This event is fired when a declared resource is about to be loaded. | |
virtual void | resourcePrepareEnded (void) |
This event is fired when the resource has been prepared. | |
virtual void | resourcePrepareStarted (const ResourcePtr &resource) |
This event is fired when a declared resource is about to be prepared. | |
virtual void | resourceRemove (const ResourcePtr &resource) |
This event is fired when a resource is about to be removed. | |
virtual void | scriptParseEnded (const String &scriptName, bool skipped) |
This event is fired when the script has been fully parsed. | |
virtual void | scriptParseStarted (const String &scriptName, bool &skipThisScript) |
This event is fired when a script is about to be parsed. | |
This class defines an interface which is called back during resource group loading to indicate the progress of the load.
Resource group loading is in 2 phases - creating resources from declarations (which includes parsing scripts), and loading resources. Note that you don't necessarily have to have both; it is quite possible to just parse all the scripts for a group (see ResourceGroupManager::initialiseResourceGroup, but not to load the resource group. The sequence of events is (* signifies a repeating item):
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inlinevirtual |
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inlinevirtual |
This event is fired when a resource group begins parsing scripts.
groupName | The name of the group |
scriptCount | The number of scripts which will be parsed |
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when a script is about to be parsed.
scriptName | Name of the to be parsed |
skipThisScript | A boolean passed by reference which is by default set to false. If the event sets this to true, the script will be skipped and not parsed. Note that in this case the scriptParseEnded event will not be raised for this script. |
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when the script has been fully parsed.
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when a resource group finished parsing scripts.
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inlinevirtual |
This event is fired when a resource group begins preparing.
groupName | The name of the group being prepared |
resourceCount | The number of resources which will be prepared, including a number of stages required to prepare any linked world geometry |
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inlinevirtual |
This event is fired when a declared resource is about to be prepared.
resource | Weak reference to the resource prepared. |
This event is fired when the resource has been prepared.
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inlinevirtual |
This event is fired when a resource group finished preparing.
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inlinevirtual |
This event is fired when a resource group begins loading.
groupName | The name of the group being loaded |
resourceCount | The number of resources which will be loaded, including a number of custom stages required to load anything else |
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when a declared resource is about to be loaded.
resource | Weak reference to the resource loaded. |
Reimplemented in OgreBites::TrayManager.
This event is fired when the resource has been loaded.
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when a custom loading stage is about to start.
The number of stages required will have been included in the resourceCount passed in resourceGroupLoadStarted.
description | Text description of what is about to be done |
Reimplemented in OgreBites::TrayManager.
This event is fired when a custom loading stage has been completed.
The number of stages required will have been included in the resourceCount passed in resourceGroupLoadStarted.
Reimplemented in OgreBites::TrayManager.
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inlinevirtual |
This event is fired when a resource group finished loading.
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inlinevirtual |
This event is fired when a resource was just created.
resource | Weak reference to the resource created. |
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inlinevirtual |
This event is fired when a resource is about to be removed.
resource | Weak reference to the resource removed. |