OGRE
14.2
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Terrain::DefaultGpuBufferAllocator, including all inherited members.
allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta) override | Ogre::Terrain::DefaultGpuBufferAllocator | virtual |
DefaultGpuBufferAllocator() | Ogre::Terrain::DefaultGpuBufferAllocator | |
freeAllBuffers() override | Ogre::Terrain::DefaultGpuBufferAllocator | virtual |
freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf) override | Ogre::Terrain::DefaultGpuBufferAllocator | virtual |
getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) override | Ogre::Terrain::DefaultGpuBufferAllocator | virtual |
GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inline |
warmStart(size_t numInstances, uint16 terrainSize, uint16 maxBatchSize, uint16 minBatchSize) | Ogre::Terrain::DefaultGpuBufferAllocator | |
~DefaultGpuBufferAllocator() | Ogre::Terrain::DefaultGpuBufferAllocator | virtual |
~GpuBufferAllocator() | Ogre::Terrain::GpuBufferAllocator | inlinevirtual |