OGRE  13.4
Object-Oriented Graphics Rendering Engine
Ogre::VulkanTextureGpuWindow Member List

This is the complete list of members for Ogre::VulkanTextureGpuWindow, including all inherited members.

_autogenerateMipmaps(bool bUseBarrierSolver=false)Ogre::VulkanTextureGpu
_createView(uint8 mipLevel, uint8 numMipmaps, uint16 arraySlice, uint32 numSlices=0u, VkImage imageOverride=0) constOgre::VulkanTextureGpu
_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool unused=false)Ogre::Resource
_firePreparingComplete(bool unused=false)Ogre::Resource
_fireUnloadingComplete(void)Ogre::Resource
_loadImages(const ConstImagePtrList &images)Ogre::Texture
_notifyOrigin(const String &origin)Ogre::Resourceinline
_setCurrentImage(VkImage image, uint32 imageIdx)Ogre::VulkanTextureGpuWindow
addListener(Listener *lis)Ogre::Resourcevirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
convertToImage(Image &destImage, bool includeMipMaps=false)Ogre::Texture
copyParametersTo(StringInterface *dest) constOgre::StringInterface
copyTo(TextureGpu *dst, const PixelBox &dstBox, uint8 dstMipLevel, const PixelBox &srcBox, uint8 srcMipLevel, bool keepResolvedTexSynced=true, ResourceAccess::ResourceAccess issueBarriers=ResourceAccess::ReadWrite)Ogre::VulkanTextureGpuvirtual
copyToTexture(TexturePtr &target)Ogre::Texturevirtual
createInternalResources(void)Ogre::Texture
createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat format=PF_UNKNOWN)Ogre::Textureinlinevirtual
createView(void) constOgre::VulkanTextureGpu
destroyView(VkImageView imageView)Ogre::VulkanTextureGpu
escalateLoading()Ogre::Resourcevirtual
freeInternalResources(void)Ogre::Texture
getBuffer(size_t face=0, size_t mipmap=0)Ogre::Texturevirtual
getCreator(void)Ogre::Resourceinline
getCurrentImageIdx(void) constOgre::VulkanTextureGpuWindowinline
getCurrentLayout(void) constOgre::VulkanTextureGpuinline
getCustomAttribute(const String &name, void *pData)Ogre::VulkanTextureGpuWindowvirtual
Ogre::VulkanTextureGpu::getCustomAttribute(const String &name)Ogre::Textureinline
getDefaultDisplaySrv(void) constOgre::VulkanTextureGpuinline
getDepth(void) constOgre::Textureinline
getDesiredFloatBitDepth(void) constOgre::Texture
getDesiredFormat(void) constOgre::Textureinline
getDesiredIntegerBitDepth(void) constOgre::Texture
getDisplayTextureName(void) constOgre::VulkanTextureGpuinline
getFinalTextureName(void) constOgre::VulkanTextureGpuinline
getFormat() constOgre::Textureinline
getFSAA() constOgre::Textureinline
getFSAAHint() constOgre::Textureinline
getGamma(void) constOgre::Textureinline
getGroup(void) constOgre::Resourceinline
getHandle(void) constOgre::Resourceinline
getHeight(void) constOgre::Textureinline
getImageAcquiredSemaphore(void)Ogre::VulkanTextureGpuWindow
getImageMemoryBarrier(void) constOgre::VulkanTextureGpu
getInternalVulkanTextureViewType(void) constOgre::VulkanTextureGpu
getLoadingState() constOgre::Resourceinline
getMipmapsHardwareGenerated(void) constOgre::Textureinline
getMsaaTextureName(void) constOgre::VulkanTextureGpuinline
getName(void) constOgre::Resourceinline
getNumFaces() constOgre::Texture
getNumLayers() constOgre::VulkanTextureGpuinline
getNumMipmaps(void) constOgre::Textureinline
getOrigin(void) constOgre::Resourceinline
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterface
getParameters(void) constOgre::StringInterface
getSize(void) constOgre::Resourceinline
getSrcDepth(void) constOgre::Textureinline
getSrcFormat(void) constOgre::Textureinline
getSrcHeight(void) constOgre::Textureinline
getSrcWidth(void) constOgre::Textureinline
getStateCount() constOgre::Resourceinlinevirtual
getTextureType(void) constOgre::Textureinline
getUsage() constOgre::Textureinline
getVulkanTextureType(void) constOgre::VulkanTextureGpu
getWidth(void) constOgre::Textureinline
getWindow() constOgre::VulkanTextureGpuWindowinline
hasAlpha(void) constOgre::Texture
hasMsaaExplicitResolves() constOgre::VulkanTextureGpuinline
isBackgroundLoaded(void) constOgre::Resourceinline
isHardwareGammaEnabled() constOgre::Textureinline
isLoaded(void) constOgre::Resourceinline
isLoading() constOgre::Resourceinline
isManuallyLoaded(void) constOgre::Resourceinline
isMultisample() constOgre::VulkanTextureGpuinline
isPrepared(void) constOgre::Resourceinline
isReloadable(void) constOgre::Resourceinline
isRenderWindowSpecific() const overrideOgre::VulkanTextureGpuWindowinlinevirtual
isUav() constOgre::VulkanTextureGpuinline
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadImage(const Image &img)Ogre::Texture
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat)Ogre::Texture
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mCurrLayoutOgre::VulkanTextureGpu
mNextLayoutOgre::VulkanTextureGpu
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setBackgroundLoaded(bool bl)Ogre::Resourceinline
setDepth(uint32 d)Ogre::Textureinline
setDesiredBitDepths(ushort integerBits, ushort floatBits)Ogre::Texture
setDesiredFloatBitDepth(ushort bits)Ogre::Texture
setDesiredIntegerBitDepth(ushort bits)Ogre::Texture
setFormat(PixelFormat pf)Ogre::Texture
setFSAA(uint fsaa, const String &fsaaHint)Ogre::Textureinline
setGamma(float g)Ogre::Textureinline
setHardwareGammaEnabled(bool enabled)Ogre::Textureinline
setHeight(uint32 h)Ogre::Textureinline
setLayerNames(const std::vector< String > &names)Ogre::Textureinline
setNumMipmaps(uint32 num)Ogre::Textureinline
setParameter(const String &name, const String &value)Ogre::StringInterface
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface
setTextureType(TextureType ttype)Ogre::Textureinline
setTreatLuminanceAsAlpha(bool asAlpha)Ogre::Texture
setUsage(int u)Ogre::Textureinline
setWidth(uint32 w)Ogre::Textureinline
StringInterface()Ogre::StringInterfaceinline
Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Texture
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
VulkanTextureGpu(TextureManager *textureManager, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::VulkanTextureGpu
VulkanTextureGpuWindow(String name, TextureType initialType, TextureManager *textureManager, VulkanWindow *window)Ogre::VulkanTextureGpuWindow
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual
~Texture()Ogre::Textureinlinevirtual
~VulkanTextureGpu()Ogre::VulkanTextureGpuvirtual
~VulkanTextureGpuWindow()Ogre::VulkanTextureGpuWindowvirtual