OGRE  13.3 Object-Oriented Graphics Rendering Engine

#include <OgreTerrainQuadTreeNode.h>

LodLevel ()

## Public Attributes

uint16 batchSize
Number of vertices rendered down one side (not including skirts) More...

Real calcMaxHeightDelta
Temp calc area for max height delta. More...

IndexDatagpuIndexData
Index data on the gpu. More...

Real lastCFactor
The cFactor value used to calculate transitionDist. More...

Real lastTransitionDist
The most recently calculated transition distance. More...

Real maxHeightDelta
Maximum delta height between this and the next lower lod. More...

inline

## ◆ batchSize

Number of vertices rendered down one side (not including skirts)

## ◆ gpuIndexData

Index data on the gpu.

## ◆ maxHeightDelta

Maximum delta height between this and the next lower lod.

## ◆ calcMaxHeightDelta

Temp calc area for max height delta.