| _createSystemImpl(const String &name) | ParticleUniverse::ParticleSystemManager | protected |
| _createSystemImpl(const String &name, const String &templateName) | ParticleUniverse::ParticleSystemManager | protected |
| _destroySystemImpl(ParticleSystem *particleSystem) | ParticleUniverse::ParticleSystemManager | protected |
| _getAliasMap(void) | ParticleUniverse::ParticleSystemManager | |
| addAffectorFactory(ParticleAffectorFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addAlias(IAlias *alias) | ParticleUniverse::ParticleSystemManager | |
| addBehaviourFactory(ParticleBehaviourFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addEmitterFactory(ParticleEmitterFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addEventHandlerFactory(ParticleEventHandlerFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addExternFactory(ExternFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addObserverFactory(ParticleObserverFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| addParticleSystemTemplate(const String &name, ParticleSystem *systemTemplate) | ParticleUniverse::ParticleSystemManager | |
| addRendererFactory(ParticleRendererFactory *factory) | ParticleUniverse::ParticleSystemManager | |
| AffectorFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| AliasMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| BehaviourFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| cloneAffector(ParticleAffector *affector) | ParticleUniverse::ParticleSystemManager | |
| cloneBehaviour(ParticleBehaviour *behaviour) | ParticleUniverse::ParticleSystemManager | |
| cloneEmitter(ParticleEmitter *emitter) | ParticleUniverse::ParticleSystemManager | |
| cloneEventHandler(ParticleEventHandler *eventHandler) | ParticleUniverse::ParticleSystemManager | |
| cloneExtern(Extern *externObject) | ParticleUniverse::ParticleSystemManager | |
| cloneObserver(ParticleObserver *observer) | ParticleUniverse::ParticleSystemManager | |
| cloneRenderer(ParticleRenderer *renderer) | ParticleUniverse::ParticleSystemManager | |
| cloneTechnique(ParticleTechnique *technique) | ParticleUniverse::ParticleSystemManager | |
| createAffector(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| createBehaviour(const String &behaviourType) | ParticleUniverse::ParticleSystemManager | |
| createBoxSet(const String &name, Ogre::SceneManager *sceneManager, const uint poolSize=20) | ParticleUniverse::ParticleSystemManager | |
| createCameraDependency(void) | ParticleUniverse::ParticleSystemManager | |
| createDepthMap(Camera *camera, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| createDynamicAttribute(DynamicAttribute::DynamicAttributeType type) | ParticleUniverse::ParticleSystemManager | |
| createEmitter(const String &emitterType) | ParticleUniverse::ParticleSystemManager | |
| createEventHandler(const String &eventHandlerType) | ParticleUniverse::ParticleSystemManager | |
| createExtern(const String &externType) | ParticleUniverse::ParticleSystemManager | |
| createObserver(const String &observerType) | ParticleUniverse::ParticleSystemManager | |
| createParticleSystem(const String &name, const String &templateName, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| createParticleSystem(const String &name, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| createParticleSystemTemplate(const String &name, const String &resourceGroupName) | ParticleUniverse::ParticleSystemManager | |
| createRenderer(const String &rendererType) | ParticleUniverse::ParticleSystemManager | |
| createSphereSet(const String &name, Ogre::SceneManager *sceneManager, const uint poolSize=20) | ParticleUniverse::ParticleSystemManager | |
| createTechnique(void) | ParticleUniverse::ParticleSystemManager | |
| destroyAffector(ParticleAffector *affector) | ParticleUniverse::ParticleSystemManager | |
| destroyAffectorFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| destroyAlias(IAlias *alias) | ParticleUniverse::ParticleSystemManager | |
| destroyAllAliasses(void) | ParticleUniverse::ParticleSystemManager | |
| destroyAllParticleSystems(Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| destroyAllParticleSystemTemplates(void) | ParticleUniverse::ParticleSystemManager | |
| destroyBehaviour(ParticleBehaviour *behaviour) | ParticleUniverse::ParticleSystemManager | |
| destroyBehaviourFactory(const String &behaviourType) | ParticleUniverse::ParticleSystemManager | |
| destroyBoxSet(BoxSet *boxSet, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| destroyDepthMap(void) | ParticleUniverse::ParticleSystemManager | |
| destroyEmitter(ParticleEmitter *emitter) | ParticleUniverse::ParticleSystemManager | |
| destroyEmitterFactory(const String &emitterType) | ParticleUniverse::ParticleSystemManager | |
| destroyEventHandler(ParticleEventHandler *eventHandler) | ParticleUniverse::ParticleSystemManager | |
| destroyEventHandlerFactory(const String &eventHandlerType) | ParticleUniverse::ParticleSystemManager | |
| destroyExtern(Extern *externObject) | ParticleUniverse::ParticleSystemManager | |
| destroyExternFactory(const String &externType) | ParticleUniverse::ParticleSystemManager | |
| destroyObserver(ParticleObserver *observer) | ParticleUniverse::ParticleSystemManager | |
| destroyObserverFactory(const String &observerType) | ParticleUniverse::ParticleSystemManager | |
| destroyParticleSystem(ParticleSystem *particleSystem, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| destroyParticleSystem(const String &particleSystemName, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| destroyParticleSystemTemplate(const String &templateName) | ParticleUniverse::ParticleSystemManager | |
| destroyRenderer(ParticleRenderer *renderer) | ParticleUniverse::ParticleSystemManager | |
| destroyRendererFactory(const String &rendererType) | ParticleUniverse::ParticleSystemManager | |
| destroySphereSet(SphereSet *sphereSet, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| destroyTechnique(ParticleTechnique *technique) | ParticleUniverse::ParticleSystemManager | |
| EmitterFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| EventHandlerFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| ExternFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| getAffectorFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| getAlias(const String &aliasName) | ParticleUniverse::ParticleSystemManager | |
| getBehaviourFactory(const String &behaviourType) | ParticleUniverse::ParticleSystemManager | |
| getDepthScale(void) const | ParticleUniverse::ParticleSystemManager | |
| getDepthTextureName(void) | ParticleUniverse::ParticleSystemManager | |
| getEmitterFactory(const String &emitterType) | ParticleUniverse::ParticleSystemManager | |
| getEventHandlerFactory(const String &eventHandlerType) | ParticleUniverse::ParticleSystemManager | |
| getExternFactory(const String &externType) | ParticleUniverse::ParticleSystemManager | |
| getLastCreatedParticleSystemTemplateName(void) | ParticleUniverse::ParticleSystemManager | |
| getObserverFactory(const String &observerType) | ParticleUniverse::ParticleSystemManager | |
| getParticleScriptSerializer(void) const | ParticleUniverse::ParticleSystemManager | |
| getParticleSystem(const String &name) | ParticleUniverse::ParticleSystemManager | |
| getParticleSystemTemplate(const String &templateName) | ParticleUniverse::ParticleSystemManager | |
| getRendererFactory(const String &rendererType) | ParticleUniverse::ParticleSystemManager | |
| getSingleton(void) | ParticleUniverse::ParticleSystemManager | static |
| getSingletonPtr(void) | ParticleUniverse::ParticleSystemManager | static |
| isAutoLoadMaterials(void) const | ParticleUniverse::ParticleSystemManager | |
| mAffectorFactories | ParticleUniverse::ParticleSystemManager | protected |
| mAliasMap | ParticleUniverse::ParticleSystemManager | protected |
| mAttachableWriter | ParticleUniverse::ParticleSystemManager | protected |
| mAutoLoadMaterials | ParticleUniverse::ParticleSystemManager | protected |
| mBehaviourFactories | ParticleUniverse::ParticleSystemManager | protected |
| mBoxSetFactory | ParticleUniverse::ParticleSystemManager | protected |
| mBuiltinScriptTranslatorManager | ParticleUniverse::ParticleSystemManager | protected |
| mCameraDependency | ParticleUniverse::ParticleSystemManager | protected |
| mCameraDependencyWriter | ParticleUniverse::ParticleSystemManager | protected |
| mDepthFragmentName | ParticleUniverse::ParticleSystemManager | protected |
| mDepthMap | ParticleUniverse::ParticleSystemManager | protected |
| mDepthMapExtern | ParticleUniverse::ParticleSystemManager | protected |
| mDepthMapTargetListener | ParticleUniverse::ParticleSystemManager | protected |
| mDepthMaterialName | ParticleUniverse::ParticleSystemManager | protected |
| mDepthPass | ParticleUniverse::ParticleSystemManager | protected |
| mDepthScale | ParticleUniverse::ParticleSystemManager | protected |
| mDepthTechnique | ParticleUniverse::ParticleSystemManager | protected |
| mDepthTextureName | ParticleUniverse::ParticleSystemManager | protected |
| mDepthVertexName | ParticleUniverse::ParticleSystemManager | protected |
| mDynamicAttributeWriter | ParticleUniverse::ParticleSystemManager | protected |
| mEmitterFactories | ParticleUniverse::ParticleSystemManager | protected |
| mEventHandlerFactories | ParticleUniverse::ParticleSystemManager | protected |
| mExternFactories | ParticleUniverse::ParticleSystemManager | protected |
| mLastCreatedParticleSystemTemplateName | ParticleUniverse::ParticleSystemManager | protected |
| mObserverFactories | ParticleUniverse::ParticleSystemManager | protected |
| mParticleAffectorWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleEmitterWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleObserverWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleRendererWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleScriptSerializer | ParticleUniverse::ParticleSystemManager | protected |
| mParticleSystemFactory | ParticleUniverse::ParticleSystemManager | protected |
| mParticleSystemManagerWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleSystems | ParticleUniverse::ParticleSystemManager | protected |
| mParticleSystemTemplates | ParticleUniverse::ParticleSystemManager | protected |
| mParticleSystemWriter | ParticleUniverse::ParticleSystemManager | protected |
| mParticleTechniqueWriter | ParticleUniverse::ParticleSystemManager | protected |
| mRendererFactories | ParticleUniverse::ParticleSystemManager | protected |
| mSphereSetFactory | ParticleUniverse::ParticleSystemManager | protected |
| notifyDepthMapNeeded(Camera *camera, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| ObserverFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| ParticleSystemFactory class | ParticleUniverse::ParticleSystemManager | friend |
| ParticleSystemManager(void) | ParticleUniverse::ParticleSystemManager | |
| ParticleSystemMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| ParticleSystemTemplateMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| particleSystemTemplateNames(vector< String > &v) | ParticleUniverse::ParticleSystemManager | |
| registerAttachable(Attachable *attachable, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| registerSoftParticlesRenderer(ParticleRenderer *renderer) | ParticleUniverse::ParticleSystemManager | |
| removeAffectorFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| removeAndDestroyDanglingSceneNodes(Ogre::SceneNode *sceneNode) | ParticleUniverse::ParticleSystemManager | |
| removeBehaviourFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| removeEmitterFactory(const String &emitterType) | ParticleUniverse::ParticleSystemManager | |
| removeEventHandlerFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| removeExternFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| removeObserverFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| removeRendererFactory(const String &affectorType) | ParticleUniverse::ParticleSystemManager | |
| RendererFactoryMap typedef | ParticleUniverse::ParticleSystemManager | protected |
| replaceParticleSystemTemplate(const String &name, ParticleSystem *system) | ParticleUniverse::ParticleSystemManager | |
| resetExternDepthTextureName(void) | ParticleUniverse::ParticleSystemManager | |
| ScriptWriter(void) | ParticleUniverse::ScriptWriter | inline |
| setAutoLoadMaterials(bool autoLoadMaterials) | ParticleUniverse::ParticleSystemManager | |
| setDepthScale(Real depthScale) | ParticleUniverse::ParticleSystemManager | |
| setExternDepthTextureName(const String &depthTextureName) | ParticleUniverse::ParticleSystemManager | |
| Singleton(void) | Ogre::Singleton< T > | |
| unregisterAttachable(Attachable *attachable, Ogre::SceneManager *sceneManager) | ParticleUniverse::ParticleSystemManager | |
| unregisterSoftParticlesRenderer(ParticleRenderer *renderer) | ParticleUniverse::ParticleSystemManager | |
| write(ParticleScriptSerializer *serializer, const IElement *element) | ParticleUniverse::ParticleSystemManager | inlinevirtual |
| writeScript(ParticleSystem *particleSystem, const String &fileName) | ParticleUniverse::ParticleSystemManager | |
| writeScript(ParticleSystem *particleSystem) | ParticleUniverse::ParticleSystemManager | |
| ~ParticleSystemManager(void) | ParticleUniverse::ParticleSystemManager | |
| ~ScriptWriter(void) | ParticleUniverse::ScriptWriter | inlinevirtual |
| ~Singleton(void) | Ogre::Singleton< T > | |